Player Matchup

Hercules
Hercules
Zuckermaus18
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 1
Merlin
Merlin
derpydinosaur
Merlin
Level 86
God Stats
3W - 3L
1,392 SR
Queue Stats
24W - 26L
1,548 Elo+
Party 1
Rama
Rama
ltsBedTyme
Rama
Level 21
God Stats
15W - 8L
1,652 SR
Queue Stats
26W - 36L
1,548 Elo+
Party 1
Team Averages
Level 58
1,515 SR
1,555 Elo+

VS

Team Averages
Level 9
1,500 SR
1,413 Elo+
Thoth
Thoth
Blu3 Sl0th7510
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,240 Elo+
Party 2
Fafnir
Fafnir
OwlWrath115Z
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Neith
Neith
Purpl3Sl0th
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Zuckermaus18
Hercules
9
2 / 5 / 8
7,881
716
5,936
11,562
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 1 / 2
9,137
831
10,414
5,978
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 8
7,964
724
4,741
7,931
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
7,748
704
6,503
6,656
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
9
2 / 6 / 2
7,358
669
3,879
12,325
6,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 4
7,094
645
2,688
6,540
1,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
7
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Fafnir
2
6
2
0.5
L
1
4
4
0.75
W
Hercules
Zuckermaus18
Hercules
2
5
8
1.2
W
8
1
2
9
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
13,070
25,471
Taken
25,521
12,449
Mitigated
10,597
4,743
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,503
377
0
250
6,656
1,849
34
2,156
4,253
27,808
0
L
Fafnir
3,879
1,122
0
2,952
12,325
6,762
0
5,269
6,534
17,642
0
L
2,688
631
0
297
6,540
1,986
40
2,352
3,952
0
11,070
W
Hercules
Zuckermaus18
Hercules
5,936
2,176
0
2,232
11,562
7,997
259
4,787
6,775
0
17,145
W
10,414
395
0
510
5,978
2,068
98
1,806
4,172
34,701
0
W
4,741
3,570
0
2,001
7,931
2,384
2,637
3,841
4,090
0
24,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
22,200
110
Minions Killed
76
0
Camps Cleared
0
593,563
Distance Traveled
548,768
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,748
704
38
3
0
195,347
4
L
Fafnir
7,358
669
24
2
0
199,839
0
L
Neith
7,094
645
14
1
0
153,582
0
W
Hercules
7,881
716
21
2
0
197,674
0
W
Merlin
9,137
831
54
5
0
199,021
1
W
Rama
7,964
724
35
3
0
196,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role