Player Matchup

Chang'e
Chang'e
BigBallsBrett
Chang'e
Level 9
God Stats
5W - 2L
1,570 SR
Queue Stats
114W - 68L
1,505 Elo+
Solo
Anubis
Anubis
MegaLas
Anubis
Level 8
God Stats
8W - 2L
1,978 SR
Queue Stats
15W - 16L
1,725 Elo+
Solo
Thanatos
Thanatos
SovietIoIi
Thanatos
Level 17
God Stats
27W - 28L
1,486 SR
Queue Stats
237W - 258L
1,297 Elo+
Party 1
Ullr
Ullr
WeWuzKang
Ullr
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
13W - 16L
1,497 Elo+
Solo
Fafnir
Fafnir
laserguide
Fafnir
Level 41
God Stats
3W - 5L
1,281 SR
Queue Stats
300W - 268L
1,585 Elo+
Party 1
Team Averages
Level 21
1,592 SR
1,522 Elo+

VS

Team Averages
Level 29
1,732 SR
1,622 Elo+
Danzaburou
Danzaburou
DarkRubilaxx
Danzaburou
Level 83
God Stats
2W - 0L
1,889 SR
Queue Stats
8W - 5L
1,634 Elo+
Party 2
Apollo
Apollo
EdwinCandado
Apollo
Level 16
God Stats
4W - 1L
1,883 SR
Queue Stats
35W - 26L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinjean
Cu Chulainn
Level 17
God Stats
7W - 6L
1,654 SR
Queue Stats
66W - 57L
1,593 Elo+
Solo
Chang'e
Chang'e
oonaliv
Chang'e
Level 7
God Stats
1W - 0L
1,607 SR
Queue Stats
14W - 14L
1,634 Elo+
Party 2
Agni
Agni
thasaltiest
Agni
Level 20
God Stats
32W - 25L
1,627 SR
Queue Stats
62W - 51L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 5 / 5
13,563
543
20,144
22,447
20,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
MegaLas
Anubis
17
4 / 9 / 4
12,419
497
11,874
17,245
7,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SovietIoIi
Thanatos
16
7 / 10 / 1
11,083
443
4,315
21,955
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
17
1 / 6 / 3
10,652
426
4,724
16,489
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
laserguide
Fafnir
15
0 / 7 / 5
10,396
416
9,480
24,345
29,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkRubilaxx
Danzaburou
19
5 / 1 / 11
13,472
539
11,081
13,213
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
20
16 / 3 / 14
16,028
641
32,456
23,180
11,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
kinjean
Cu Chulainn
20
2 / 6 / 4
12,542
502
8,044
19,296
20,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
oonaliv
Chang'e
18
2 / 2 / 20
12,811
512
7,001
13,687
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 3 / 11
15,250
610
19,107
11,544
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
15
Kills
37
37
Deaths
15
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
5
5
1.1
W
Danzaburou
DarkRubilaxx
Danzaburou
5
1
11
10.5
W
Apollo
16
3
14
7.67
L
Anubis
MegaLas
Anubis
4
9
4
0.67
L
Thanatos
SovietIoIi
Thanatos
7
10
1
0.75
L
Ullr
1
6
3
0.42
W
Cu Chulainn
kinjean
Cu Chulainn
2
6
4
0.67
L
Fafnir
laserguide
Fafnir
0
7
5
0.36
W
Chang'e
oonaliv
Chang'e
2
2
20
6
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
77,689
102,481
Taken
80,920
75,046
Mitigated
51,214
35,685
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
20,144
1,961
781
11,118
22,447
20,817
875
3,887
18,321
110,785
0
W
Danzaburou
DarkRubilaxx
Danzaburou
11,081
5,328
0
3,825
13,213
5,227
3,288
6,798
6,180
0
84,872
W
Apollo
32,456
16,351
0
6,935
23,180
11,233
1,473
10,591
12,589
0
152,200
L
Anubis
MegaLas
Anubis
11,874
324
0
5,722
17,245
7,815
942
7,304
9,861
69,926
0
L
Thanatos
SovietIoIi
Thanatos
4,315
750
0
10,559
21,955
10,358
0
6,116
15,839
0
50,121
L
Ullr
4,724
1,136
0
2,704
16,489
6,726
1,044
3,342
13,147
0
64,394
W
Cu Chulainn
kinjean
Cu Chulainn
8,044
2,659
0
2,972
19,296
20,268
1,992
11,621
7,675
3,483
63,875
L
Fafnir
laserguide
Fafnir
9,480
2,067
0
4,801
24,345
29,330
5
5,894
18,211
26,895
0
W
Chang'e
oonaliv
Chang'e
7,001
710
5,082
8,342
13,687
10,154
923
7,130
6,223
43,366
0
W
19,107
547
0
3,076
11,544
4,332
666
5,531
6,013
95,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,113
Gold Earned
70,103
594
Minions Killed
642
0
Camps Cleared
0
2,088,906
Distance Traveled
2,391,733
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,563
543
218
9
0
453,098
7
W
Danzaburou
13,472
539
133
5
0
491,652
2
W
Apollo
16,028
641
183
7
0
505,732
1
L
Anubis
12,419
497
123
5
0
344,733
4
L
Thanatos
11,083
443
82
3
0
438,128
1
L
Ullr
10,652
426
132
5
0
384,266
1
W
Cu Chulainn
12,542
502
115
5
0
432,793
3
L
Fafnir
10,396
416
39
2
0
468,681
4
W
Chang'e
12,811
512
45
2
0
470,645
3
W
Agni
15,250
610
166
7
0
490,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role