Player Matchup

Khepri
Khepri
Boogyman VOK
Khepri
Level 25
God Stats
1W - 2L
1,714 SR
Queue Stats
24W - 22L
1,292 Elo+
Solo
Danzaburou
Danzaburou
TheNameIsGOAT
Danzaburou
Level 28
God Stats
16W - 18L
1,446 SR
Queue Stats
127W - 139L
1,351 Elo+
Party 2
Ao Kuang
Ao Kuang
cheesecheerios
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 209L
1,355 Elo+
Party 2
Team Averages
Level 37
1,553 SR
1,332 Elo+

VS

Team Averages
Level 18
1,479 SR
1,255 Elo+
Cernunnos
Cernunnos
DeuceTank1149
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Ironik Metal
Anubis
Level 29
God Stats
9W - 5L
1,562 SR
Queue Stats
65W - 74L
1,286 Elo+
Party 1
Ymir
Ymir
ironik Slayr
Ymir
Level 10
God Stats
5W - 5L
1,374 SR
Queue Stats
27W - 49L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 6 / 11
11,217
748
6,414
14,307
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
TheNameIsGOAT
Danzaburou
15
6 / 6 / 8
11,662
777
16,529
15,946
4,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
14
8 / 6 / 5
11,352
757
10,631
16,996
5,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeuceTank1149
Cernunnos
13
2 / 9 / 10
9,895
660
4,242
13,289
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
11 / 5 / 5
12,902
860
26,440
19,263
9,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 8
11,452
763
7,889
15,845
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
17
Kills
17
18
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
6
11
1.42
W
Cernunnos
DeuceTank1149
Cernunnos
2
9
10
0.78
W
Anubis
11
5
5
2.7
L
Danzaburou
TheNameIsGOAT
Danzaburou
6
6
8
1.67
L
Ao Kuang
8
6
5
1.75
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
38,571
47,249
Taken
48,397
22,623
Mitigated
30,149
14,575
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,414
317
530
2,930
14,307
12,602
245
9,597
4,710
22,051
0
W
Cernunnos
DeuceTank1149
Cernunnos
4,242
1,844
0
675
13,289
4,956
2,331
4,923
8,366
0
18,086
W
Anubis
26,440
1,697
205
10,364
19,263
9,616
634
6,863
12,400
56,445
0
L
Danzaburou
TheNameIsGOAT
Danzaburou
16,529
8,987
1,065
4,846
15,946
4,649
654
11,992
3,954
0
51,638
L
Ao Kuang
10,631
5,718
586
4,618
16,996
5,372
0
12,848
4,148
32,507
0
W
7,889
1,433
0
687
15,845
15,577
506
5,277
10,568
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
34,249
121
Minions Killed
106
0
Camps Cleared
0
641,438
Distance Traveled
644,122
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,217
748
20
1
0
243,727
1
W
Cernunnos
9,895
660
27
2
0
209,726
3
W
Anubis
12,902
860
54
4
0
211,178
1
L
Danzaburou
11,662
777
67
4
0
195,467
0
L
Ao Kuang
11,352
757
34
2
0
202,244
0
W
Ymir
11,452
763
25
2
0
223,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role