Player Matchup

Hercules
Hercules
Cachitas
Hercules
Level 17
God Stats
1W - 8L
1,023 SR
Queue Stats
68W - 91L
1,276 Elo+
Party 1
Odin
Odin
JohnPorrison
Odin
Level 8
God Stats
7W - 17L
1,427 SR
Queue Stats
73W - 103L
1,156 Elo+
Party 1
Skadi
Skadi
Vitroceramica
Skadi
Level 6
God Stats
30W - 26L
1,427 SR
Queue Stats
80W - 101L
1,245 Elo+
Party 1
Thor
Thor
dangerourmtp
Thor
Level 7
God Stats
0W - 3L
1,312 SR
Queue Stats
12W - 21L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
kinjusticia1027
Baron Samedi
Level 7
God Stats
2W - 6L
1,330 SR
Queue Stats
86W - 125L
1,258 Elo+
Party 1
Team Averages
Level 9
1,304 SR
1,272 Elo+

VS

Team Averages
Level 19
1,489 SR
1,422 Elo+
Cthulhu
Cthulhu
Motsuba
Cthulhu
Level 7
God Stats
1W - 3L
1,185 SR
Queue Stats
10W - 11L
1,315 Elo+
Party 2
Arachne
Arachne
ShinkiroEjji
Arachne
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 18L
1,508 Elo+
Solo
Hun Batz
Hun Batz
VSD3080
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Yobwocin
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,546 Elo+
Solo
Chaac
Chaac
hizoshi
Chaac
Level 9
God Stats
2W - 1L
1,761 SR
Queue Stats
11W - 14L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cachitas
Hercules
11
1 / 7 / 2
7,433
391
3,568
13,178
10,703
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 10 / 4
8,277
436
1,648
14,880
9,444
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 6 / 1
6,652
350
8,178
10,753
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 13 / 3
8,129
428
6,479
19,558
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kinjusticia1027
Baron Samedi
11
1 / 8 / 1
7,097
374
6,665
12,619
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Motsuba
Cthulhu
14
5 / 2 / 16
10,428
549
11,310
13,053
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
ShinkiroEjji
Arachne
20
26 / 0 / 3
12,912
680
20,248
15,300
12,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
VSD3080
Hun Batz
12
2 / 4 / 4
8,492
447
2,465
5,987
1,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Yobwocin
Poseidon
16
6 / 1 / 8
10,847
571
10,102
7,926
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
hizoshi
Chaac
14
5 / 1 / 23
9,962
524
11,402
14,945
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
7
Kills
44
44
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cachitas
Hercules
1
7
2
0.29
L
1
10
4
0.3
W
Cthulhu
Motsuba
Cthulhu
5
2
16
6.5
W
Arachne
ShinkiroEjji
Arachne
26
0
3
27.5
W
Hun Batz
VSD3080
Hun Batz
2
4
4
1
L
1
6
1
0.25
W
Poseidon
Yobwocin
Poseidon
6
1
8
10
L
3
13
3
0.35
W
Chaac
hizoshi
Chaac
5
1
23
16.5
L
Baron Samedi
kinjusticia1027
Baron Samedi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
55,527
70,988
Taken
57,211
34,403
Mitigated
46,872
5,154
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cachitas
Hercules
3,568
337
0
1,187
13,178
10,703
95
4,346
8,732
158
17,179
L
1,648
591
0
0
14,880
9,444
783
2,402
12,303
0
20,853
W
Cthulhu
Motsuba
Cthulhu
11,310
831
316
588
13,053
13,993
459
2,115
10,938
40,161
0
W
Arachne
ShinkiroEjji
Arachne
20,248
14,145
0
7,835
15,300
12,425
5,160
528
14,772
0
103,769
W
Hun Batz
VSD3080
Hun Batz
2,465
540
0
1,057
5,987
1,682
3,238
129
5,858
0
26,606
L
8,178
4,114
0
1,053
10,753
3,239
360
4,095
6,583
0
29,661
W
Poseidon
Yobwocin
Poseidon
10,102
1,017
0
1,720
7,926
3,127
2,591
1,251
6,675
67,927
0
L
6,479
1,831
0
1,623
19,558
5,425
0
5,027
14,406
0
29,779
W
Chaac
hizoshi
Chaac
11,402
2,001
0
2,783
14,945
15,645
1,351
2,800
12,145
16
35,849
L
Baron Samedi
kinjusticia1027
Baron Samedi
6,665
499
627
664
12,619
5,592
465
5,542
7,027
35,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
52,641
237
Minions Killed
457
0
Camps Cleared
0
1,479,464
Distance Traveled
1,809,688
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,433
391
26
1
0
329,121
2
L
Odin
8,277
436
47
2
0
276,687
0
W
Cthulhu
10,428
549
76
4
0
363,579
1
W
Arachne
12,912
680
133
7
0
453,143
4
W
Hun Batz
8,492
447
60
3
0
323,383
0
L
Skadi
6,652
350
58
3
0
294,111
1
W
Poseidon
10,847
571
128
7
0
353,164
2
L
Thor
8,129
428
43
2
0
323,270
0
W
Chaac
9,962
524
60
3
0
316,419
4
L
Baron Samedi
7,097
374
63
3
0
256,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role