Player Matchup

Ymir
Ymir
Abbathisa
Ymir
Level 61
God Stats
14W - 17L
1,481 SR
Queue Stats
316W - 297L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
BDSMax
Jing Wei
Level 18
God Stats
3W - 1L
1,646 SR
Queue Stats
27W - 25L
1,491 Elo+
Party 1
Freya
Freya
Daddysboy1414
Freya
Level 34
God Stats
1W - 2L
1,259 SR
Queue Stats
28W - 43L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlowGuru
Tsukuyomi
Level 127
God Stats
23W - 19L
1,627 SR
Queue Stats
71W - 62L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
TashSultana
Sun Wukong
Level 43
God Stats
24W - 18L
1,447 SR
Queue Stats
87W - 86L
1,405 Elo+
Party 2
Team Averages
Level 57
1,492 SR
1,435 Elo+

VS

Team Averages
Level 57
1,457 SR
1,316 Elo+
Anhur
Anhur
BORATTT945
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 33L
1,454 Elo+
Party 3
Tyr
Tyr
KingBradly12
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 4
Artio
Artio
Nonameleftffs
Artio
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 232L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
mernaX112
Nu Wa
Level 40
God Stats
2W - 11L
1,167 SR
Queue Stats
6W - 37L
1,112 Elo+
Party 4
Mercury
Mercury
xMorid112
Mercury
Level 60
God Stats
3W - 4L
1,616 SR
Queue Stats
15W - 47L
1,164 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 14
11,062
503
10,925
14,417
10,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
BDSMax
Jing Wei
19
6 / 2 / 12
12,445
566
16,585
15,663
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 5 / 4
10,974
499
7,197
17,213
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FlowGuru
Tsukuyomi
20
19 / 2 / 5
14,579
663
19,533
16,561
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TashSultana
Sun Wukong
19
3 / 2 / 11
12,598
573
7,482
14,787
8,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 7 / 2
9,194
418
5,802
15,566
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 2
9,553
434
10,612
17,358
13,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 3 / 3
8,460
385
5,561
16,613
9,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
mernaX112
Nu Wa
15
2 / 9 / 7
9,638
438
9,164
16,095
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xMorid112
Mercury
15
4 / 9 / 5
10,082
458
4,194
16,906
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
33
Kills
11
12
Deaths
34
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
14
10
W
Jing Wei
BDSMax
Jing Wei
6
2
12
6
L
Anhur
1
7
2
0.29
W
2
5
4
0.8
W
Tsukuyomi
FlowGuru
Tsukuyomi
19
2
5
10.75
L
4
6
2
0.83
L
0
3
3
0.5
W
Sun Wukong
TashSultana
Sun Wukong
3
2
11
4.25
L
Nu Wa
mernaX112
Nu Wa
2
9
7
0.61
L
Mercury
xMorid112
Mercury
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,722
Damage
35,333
78,641
Taken
82,538
40,264
Mitigated
39,411
34,213
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,925
2,795
0
5,346
14,417
10,589
572
5,544
8,873
42,564
0
W
Jing Wei
BDSMax
Jing Wei
16,585
12,705
0
8,290
15,663
6,193
2,048
4,176
11,487
0
89,746
L
Anhur
5,802
2,771
0
3,144
15,566
5,215
0
4,335
11,231
0
62,320
W
7,197
2,545
0
7,129
17,213
6,856
1,160
5,462
11,751
51,508
0
W
Tsukuyomi
FlowGuru
Tsukuyomi
19,533
4,473
0
10,159
16,561
7,947
2,247
3,080
13,481
0
108,057
L
10,612
1,237
0
3,032
17,358
13,831
460
2,341
15,017
0
43,461
L
5,561
589
830
7,319
16,613
9,685
0
3,982
12,631
41,729
0
W
Sun Wukong
TashSultana
Sun Wukong
7,482
1,510
0
3,289
14,787
8,679
1,195
2,583
12,204
0
79,111
L
Nu Wa
mernaX112
Nu Wa
9,164
2,309
0
2,074
16,095
4,569
1,159
6,384
9,711
38,567
0
L
Mercury
xMorid112
Mercury
4,194
1,948
0
3,170
16,906
6,111
0
1,080
15,826
0
43,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,658
Gold Earned
46,927
557
Minions Killed
394
0
Camps Cleared
0
2,115,086
Distance Traveled
1,980,602
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,062
503
57
3
0
455,496
4
W
Jing Wei
12,445
566
139
6
0
378,939
5
L
Anhur
9,194
418
86
4
0
376,205
0
W
Freya
10,974
499
75
3
0
370,817
2
W
Tsukuyomi
14,579
663
146
7
0
475,283
0
L
Tyr
9,553
434
77
4
0
390,368
2
L
Artio
8,460
385
66
3
0
458,681
1
W
Sun Wukong
12,598
573
140
6
0
434,551
1
L
Nu Wa
9,638
438
72
3
0
328,429
0
L
Mercury
10,082
458
93
4
0
426,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role