Player Matchup

Anubis
Anubis
Mal4999
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Serediel
Set
Level 14
God Stats
3W - 3L
1,137 SR
Queue Stats
316W - 347L
974 Elo+
Solo
Neith
Neith
asiatico37
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,500 Elo+
Solo
Ra
Ra
chartel95
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
o-_-ar
Da Ji
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 120L
1,411 Elo+
Solo
Team Averages
Level 8
1,427 SR
1,377 Elo+

VS

Team Averages
Level 26
1,494 SR
1,340 Elo+
Sun Wukong
Sun Wukong
Espinosa2912
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 37L
1,253 Elo+
Solo
Chang'e
Chang'e
SaitamaLovebacon
Chang'e
Level 26
God Stats
3W - 4L
1,301 SR
Queue Stats
12W - 23L
1,287 Elo+
Solo
Vamana
Vamana
UnlikeWizzell
Vamana
Level 18
God Stats
1W - 0L
1,363 SR
Queue Stats
17W - 13L
1,136 Elo+
Solo
Cupid
Cupid
ZShiftymareZ
Cupid
Level 29
God Stats
54W - 52L
1,686 SR
Queue Stats
401W - 412L
1,531 Elo+
Party 1
Nemesis
Nemesis
nbsq
Nemesis
Level 29
God Stats
12W - 16L
1,618 SR
Queue Stats
276W - 290L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mal4999
Anubis
5
0 / 2 / 0
5,501
290
641
1,978
689
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 12 / 1
7,628
401
7,652
20,263
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
1 / 8 / 1
7,320
385
4,462
13,071
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 13 / 1
8,340
439
3,744
12,712
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
o-_-ar
Da Ji
14
1 / 13 / 1
8,748
460
8,181
18,904
7,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Espinosa2912
Sun Wukong
16
7 / 1 / 2
10,338
544
7,391
9,567
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 1 / 9
11,062
582
8,556
11,192
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
11 / 0 / 6
10,551
555
11,514
12,744
7,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 1 / 8
10,596
558
11,242
9,514
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
nbsq
Nemesis
15
11 / 2 / 7
10,708
564
10,482
12,652
5,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
48
48
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Espinosa2912
Sun Wukong
7
1
2
8
L
Anubis
Mal4999
Anubis
0
2
0
0
W
9
1
9
13.5
L
1
12
1
0.13
W
11
0
6
14
W
10
1
8
14
L
Neith
1
8
1
0.19
L
2
13
1
0.19
W
Nemesis
nbsq
Nemesis
11
2
7
7.25
L
Da Ji
o-_-ar
Da Ji
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
49,185
66,928
Taken
55,669
24,441
Mitigated
30,537
9,657
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Espinosa2912
Sun Wukong
7,391
1,581
0
1,259
9,567
9,204
1,795
589
8,978
0
48,210
L
Anubis
Mal4999
Anubis
641
222
0
554
1,978
689
442
120
1,858
6,078
0
W
8,556
1,294
1,190
6,070
11,192
5,501
2,494
299
10,893
44,639
0
L
7,652
4,797
0
4,264
20,263
8,896
0
881
19,200
0
37,855
W
11,514
6,625
0
6,679
12,744
7,039
2,077
2,017
10,727
0
43,548
W
11,242
6,115
321
673
9,514
3,288
4,478
583
8,931
0
53,862
L
Neith
4,462
2,004
0
2,239
13,071
4,471
1,024
1,855
11,016
0
22,172
L
3,744
879
66
0
12,712
3,131
0
988
11,724
22,833
0
W
Nemesis
nbsq
Nemesis
10,482
5,474
0
2,148
12,652
5,505
2,246
897
11,755
0
54,386
L
Da Ji
o-_-ar
Da Ji
8,181
1,990
0
2,534
18,904
7,254
0
4,712
14,167
0
50,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
53,255
228
Minions Killed
397
0
Camps Cleared
0
1,012,311
Distance Traveled
1,746,711
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,338
544
80
4
0
326,177
4
L
Anubis
5,501
290
9
0
0
46,027
0
W
Chang'e
11,062
582
84
4
0
308,757
2
L
Set
7,628
401
66
3
0
270,107
0
W
Vamana
10,551
555
61
3
0
337,622
0
W
Cupid
10,596
558
86
5
0
360,317
0
L
Neith
7,320
385
42
2
0
199,110
0
L
Ra
8,340
439
34
2
0
191,429
0
W
Nemesis
10,708
564
86
5
0
413,838
0
L
Da Ji
8,748
460
77
4
0
305,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role