Player Matchup

Guan Yu
Guan Yu
Auriezer
Guan Yu
Level 72
God Stats
10W - 8L
1,570 SR
Queue Stats
80W - 106L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
BeardmanF
Cthulhu
Level 23
God Stats
0W - 8L
1,340 SR
Queue Stats
15W - 26L
1,458 Elo+
Party 4
Neith
Neith
Bombbi
Neith
Level 8
God Stats
18W - 4L
1,713 SR
Queue Stats
50W - 28L
1,391 Elo+
Party 1
Thanatos
Thanatos
Jack_Oneill__SG1
Thanatos
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 38L
1,487 Elo+
Party 4
Nu Wa
Nu Wa
San_Tisen
Nu Wa
Level 88
God Stats
6W - 4L
1,881 SR
Queue Stats
155W - 196L
1,417 Elo+
Party 1
Team Averages
Level 46
1,601 SR
1,434 Elo+

VS

Team Averages
Level 86
1,559 SR
1,461 Elo+
Fafnir
Fafnir
AzZaK_
Fafnir
Level 29
God Stats
1W - 2L
1,164 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 3
Arachne
Arachne
Mr_Bluemani
Arachne
Level 128
God Stats
3W - 4L
1,685 SR
Queue Stats
738W - 752L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
PhilipvdMeulen
Cabrakan
Level 125
God Stats
6W - 4L
1,867 SR
Queue Stats
344W - 332L
1,623 Elo+
Party 2
Cupid
Cupid
Raiju_Otachi
Cupid
Level 61
God Stats
6W - 0L
1,664 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 3
Merlin
Merlin
ciaran-k569
Merlin
Level 89
God Stats
8W - 13L
1,416 SR
Queue Stats
119W - 135L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auriezer
Guan Yu
10
2 / 3 / 2
6,411
493
5,409
11,047
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
BeardmanF
Cthulhu
10
0 / 1 / 0
5,591
430
2,894
6,005
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Bombbi
Neith
9
2 / 4 / 0
5,900
454
4,520
9,384
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 1
5,647
434
2,031
9,172
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
San_Tisen
Nu Wa
9
0 / 4 / 2
5,429
418
4,552
5,538
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AzZaK_
Fafnir
10
0 / 0 / 4
6,054
466
1,772
5,845
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Mr_Bluemani
Arachne
11
6 / 1 / 2
7,079
545
6,527
11,013
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
13
3 / 3 / 7
7,423
571
5,060
7,544
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 5
5,729
441
4,238
5,088
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
14
7 / 1 / 4
8,245
634
8,521
5,318
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Auriezer
Guan Yu
2
3
2
1
W
Fafnir
AzZaK_
Fafnir
0
0
4
2
L
Cthulhu
BeardmanF
Cthulhu
0
1
0
0
L
Neith
Bombbi
Neith
2
4
0
0.5
L
0
4
1
0.13
W
Arachne
Mr_Bluemani
Arachne
6
1
2
7
W
Cabrakan
3
3
7
2.17
W
0
0
5
2.5
L
Nu Wa
San_Tisen
Nu Wa
0
4
2
0.25
W
Merlin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
26,118
41,146
Taken
34,808
19,277
Mitigated
15,392
17,864
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Auriezer
Guan Yu
5,409
1,119
128
4,184
11,047
7,812
0
4,805
6,242
0
27,850
W
Fafnir
AzZaK_
Fafnir
1,772
243
306
1,392
5,845
2,993
40
1,762
3,943
25,373
0
L
Cthulhu
BeardmanF
Cthulhu
2,894
132
75
2,191
6,005
4,155
0
1,514
4,491
18,977
0
L
Neith
Bombbi
Neith
4,520
1,933
0
4,352
9,384
2,773
341
3,518
5,866
0
22,729
L
2,031
879
0
5,818
9,172
2,831
0
2,215
6,957
0
28,342
W
Arachne
Mr_Bluemani
Arachne
6,527
4,744
0
4,479
11,013
3,228
225
1,122
9,691
0
36,262
W
Cabrakan
5,060
748
0
2,637
7,544
5,351
441
544
6,652
39,750
0
W
4,238
1,299
320
2,075
5,088
2,238
627
1,985
3,003
0
27,303
L
Nu Wa
San_Tisen
Nu Wa
4,552
553
318
798
5,538
1,706
486
3,301
2,237
27,497
0
W
Merlin
8,521
361
0
515
5,318
1,582
741
1,421
3,708
52,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
34,530
244
Minions Killed
331
0
Camps Cleared
0
1,055,561
Distance Traveled
1,104,051
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,411
493
60
5
0
216,617
4
W
Fafnir
6,054
466
39
3
0
235,692
1
L
Cthulhu
5,591
430
34
3
0
182,004
3
L
Neith
5,900
454
45
3
0
206,538
1
L
Thanatos
5,647
434
65
5
0
228,303
4
W
Arachne
7,079
545
62
5
0
276,508
4
W
Cabrakan
7,423
571
84
6
0
174,036
1
W
Cupid
5,729
441
51
4
0
197,100
2
L
Nu Wa
5,429
418
40
3
0
222,099
1
W
Merlin
8,245
634
95
7
0
220,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role