Player Matchup

Anubis
Anubis
AMAZING_THOR
Anubis
Level 18
God Stats
9W - 7L
1,479 SR
Queue Stats
44W - 60L
1,227 Elo+
Solo
Artemis
Artemis
Alyssaleigh
Artemis
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Bellona
Bellona
PhantomCeleste
Bellona
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,322 Elo+
Solo
Thanatos
Thanatos
Ratman665
Thanatos
Level 17
God Stats
10W - 24L
1,260 SR
Queue Stats
513W - 595L
1,215 Elo+
Solo
Cerberus
Cerberus
charinga12
Cerberus
Level 23
God Stats
16W - 12L
1,588 SR
Queue Stats
184W - 202L
1,298 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,312 Elo+

VS

Team Averages
Level 19
1,579 SR
1,268 Elo+
Cernunnos
Cernunnos
Blueberry3038
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,194 Elo+
Party 1
Merlin
Merlin
FanaticxNOVA
Merlin
Level 24
God Stats
6W - 4L
1,583 SR
Queue Stats
28W - 37L
1,340 Elo+
Party 2
Bakasura
Bakasura
TeenyNico2004
Bakasura
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 21L
1,212 Elo+
Party 2
Aphrodite
Aphrodite
ajsol02
Aphrodite
Level 15
God Stats
16W - 7L
1,690 SR
Queue Stats
44W - 48L
1,275 Elo+
Solo
Cthulhu
Cthulhu
smokedplayer766
Cthulhu
Level 25
God Stats
3W - 0L
1,620 SR
Queue Stats
24W - 21L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 11 / 7
11,325
944
10,820
18,754
9,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Alyssaleigh
Artemis
18
3 / 8 / 11
12,020
1,002
21,830
22,946
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 9 / 8
13,787
1,149
15,670
29,031
19,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ratman665
Thanatos
18
5 / 8 / 11
12,368
1,031
10,416
20,220
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
charinga12
Cerberus
17
2 / 6 / 7
10,784
899
11,255
18,337
7,033
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blueberry3038
Cernunnos
18
6 / 5 / 17
12,131
1,011
15,305
16,278
6,562
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
16 / 3 / 12
15,065
1,255
29,199
12,722
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TeenyNico2004
Bakasura
20
6 / 6 / 17
13,378
1,115
16,495
17,906
7,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ajsol02
Aphrodite
20
3 / 2 / 25
12,579
1,048
13,008
16,625
10,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 5 / 13
13,775
1,148
25,263
18,064
7,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
21
Kills
42
42
Deaths
21
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
11
7
0.59
L
Artemis
Alyssaleigh
Artemis
3
8
11
1.06
W
Cernunnos
Blueberry3038
Cernunnos
6
5
17
2.9
W
Merlin
16
3
12
7.33
L
8
9
8
1.33
L
Thanatos
Ratman665
Thanatos
5
8
11
1.31
W
Bakasura
TeenyNico2004
Bakasura
6
6
17
2.42
W
Aphrodite
ajsol02
Aphrodite
3
2
25
7.75
L
Cerberus
charinga12
Cerberus
2
6
7
0.92
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,991
Damage
99,270
109,288
Taken
81,595
52,208
Mitigated
36,784
17,675
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,820
1,797
0
3,186
18,754
9,504
0
9,486
8,485
25,338
0
L
Artemis
Alyssaleigh
Artemis
21,830
15,582
0
4,068
22,946
8,834
0
15,915
6,681
0
36,569
W
Cernunnos
Blueberry3038
Cernunnos
15,305
8,753
0
2,998
16,278
6,562
0
5,356
10,922
0
21,334
W
Merlin
29,199
1,773
0
0
12,722
5,082
0
2,303
10,419
46,323
0
L
15,670
2,966
0
525
29,031
19,090
0
20,206
8,468
267
47,233
L
Thanatos
Ratman665
Thanatos
10,416
3,558
0
6,611
20,220
7,747
0
10,257
9,753
0
31,319
W
Bakasura
TeenyNico2004
Bakasura
16,495
11,791
0
1,498
17,906
7,412
0
3,930
13,976
0
56,494
W
Aphrodite
ajsol02
Aphrodite
13,008
1,713
8,602
9,679
16,625
10,673
0
3,362
13,263
27,018
0
L
Cerberus
charinga12
Cerberus
11,255
1,178
0
3,285
18,337
7,033
0
11,606
6,421
25,175
0
W
25,263
5,010
403
0
18,064
7,055
0
7,391
10,673
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,284
Gold Earned
66,928
212
Minions Killed
220
4
Camps Cleared
4
795,426
Distance Traveled
968,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,325
944
33
3
1
117,187
0
L
Artemis
12,020
1,002
38
3
1
164,313
0
W
Cernunnos
12,131
1,011
10
1
0
127,507
0
W
Merlin
15,065
1,255
41
3
0
200,298
0
L
Bellona
13,787
1,149
55
5
1
188,195
0
L
Thanatos
12,368
1,031
43
4
0
193,347
0
W
Bakasura
13,378
1,115
114
10
1
222,254
0
W
Aphrodite
12,579
1,048
27
2
2
187,492
0
L
Cerberus
10,784
899
43
4
1
132,384
0
W
Cthulhu
13,775
1,148
28
2
1
231,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role