Player Matchup

Jing Wei
Jing Wei
HateMichDoch
Jing Wei
Level 20
God Stats
16W - 22L
1,379 SR
Queue Stats
78W - 108L
1,296 Elo+
Party 1
Anubis
Anubis
Ossi I Hate I
Anubis
Level 23
God Stats
22W - 32L
1,466 SR
Queue Stats
101W - 150L
1,336 Elo+
Party 1
Ra
Ra
XeLoR_Trunks
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,233 Elo+
Party 4
Fenrir
Fenrir
obole-loyable
Fenrir
Level 16
God Stats
7W - 17L
1,249 SR
Queue Stats
56W - 69L
1,270 Elo+
Party 4
Neith
Neith
smurfburgalar
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,327 Elo+

VS

Team Averages
Level 34
1,452 SR
1,426 Elo+
Loki
Loki
Arcangel160182
Loki
Level 134
God Stats
4W - 3L
1,259 SR
Queue Stats
100W - 117L
1,418 Elo+
Party 3
Ra
Ra
Dan4007
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
Dauron
Neith
Level 2
God Stats
24W - 33L
1,500 SR
Queue Stats
36W - 50L
1,500 Elo+
Party 3
Yemoja
Yemoja
Elmega proaso
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Pabl0_Xx4
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HateMichDoch
Jing Wei
14
0 / 0 / 7
8,485
424
4,964
6,519
2,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 3
9,613
481
7,972
11,176
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 6
7,006
350
2,235
8,407
2,520
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 6
8,477
424
2,301
11,838
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 2 / 4
10,952
548
17,378
13,777
5,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,174
459
4,844
8,976
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
8,638
432
7,702
8,229
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dauron
Neith
10
2 / 5 / 3
7,137
357
5,627
8,104
2,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 5
7,664
383
5,210
8,898
3,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Pabl0_Xx4
Cthulhu
11
1 / 4 / 1
7,178
359
6,358
12,599
7,206
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
10
13
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
L
2
4
1
0.63
L
Neith
Dauron
Neith
2
5
3
0.7
L
1
2
5
1.75
W
Jing Wei
HateMichDoch
Jing Wei
0
0
7
3.5
W
5
0
3
6.5
L
Cthulhu
Pabl0_Xx4
Cthulhu
1
4
1
0.38
W
0
9
6
0.33
W
2
2
6
2.5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,850
Damage
29,741
51,717
Taken
46,806
21,541
Mitigated
18,691
15,755
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
1,516
0
2,248
8,976
3,081
0
329
8,647
0
47,552
L
7,702
833
81
247
8,229
2,687
258
2,833
5,396
50,195
0
L
Neith
Dauron
Neith
5,627
5,081
0
69
8,104
2,351
92
815
7,289
0
18,154
L
5,210
1,096
5,197
2,115
8,898
3,366
714
2,622
6,276
28,399
0
W
Jing Wei
HateMichDoch
Jing Wei
4,964
2,575
0
1,023
6,519
2,431
473
4,116
2,403
0
42,375
W
7,972
1,002
0
5,581
11,176
5,315
800
5,726
5,450
62,568
0
L
Cthulhu
Pabl0_Xx4
Cthulhu
6,358
487
0
47
12,599
7,206
401
3,608
8,991
31,903
0
W
2,235
317
22
106
8,407
2,520
167
2,864
5,543
13,974
0
W
2,301
822
0
1,657
11,838
5,660
1,426
2,990
8,848
0
13,249
W
17,378
8,739
0
7,366
13,777
5,615
1,881
3,574
10,203
0
92,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
39,791
394
Minions Killed
326
0
Camps Cleared
0
1,698,202
Distance Traveled
1,599,132
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,174
459
103
5
0
360,906
0
L
Ra
8,638
432
88
4
0
319,689
0
L
Neith
7,137
357
32
2
0
271,683
0
L
Yemoja
7,664
383
48
2
0
323,581
2
W
Jing Wei
8,485
424
93
5
0
366,420
2
W
Anubis
9,613
481
120
6
0
341,019
1
L
Cthulhu
7,178
359
55
3
0
323,273
1
W
Ra
7,006
350
18
1
0
276,997
3
W
Fenrir
8,477
424
23
1
0
398,042
0
W
Neith
10,952
548
140
7
0
315,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role