Player Matchup

Cthulhu
Cthulhu
Miles_Essien98
Cthulhu
Level 17
God Stats
42W - 25L
1,552 SR
Queue Stats
47W - 38L
1,403 Elo+
Party 2
Skadi
Skadi
Umut_62er
Skadi
Level 28
God Stats
12W - 9L
1,253 SR
Queue Stats
56W - 40L
1,440 Elo+
Party 2
Hera
Hera
erdoo64
Hera
Level 25
God Stats
14W - 7L
1,814 SR
Queue Stats
44W - 34L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iDxrezy
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
mehmet_598
Ao Kuang
Level 22
God Stats
32W - 20L
1,422 SR
Queue Stats
32W - 20L
1,376 Elo+
Party 2
Team Averages
Level 19
1,508 SR
1,410 Elo+

VS

Team Averages
Level 18
1,393 SR
1,306 Elo+
Cthulhu
Cthulhu
AratroARate
Cthulhu
Level 16
God Stats
1W - 2L
1,243 SR
Queue Stats
2W - 2L
1,145 Elo+
Party 1
Pele
Pele
ExceptedStatue
Pele
Level 16
God Stats
1W - 4L
1,351 SR
Queue Stats
6W - 10L
1,199 Elo+
Solo
Ra
Ra
Joe_Fitz420
Ra
Level 22
God Stats
1W - 3L
1,473 SR
Queue Stats
44W - 50L
1,626 Elo+
Solo
Ymir
Ymir
Oldhunt
Ymir
Level 26
God Stats
77W - 79L
1,400 SR
Queue Stats
232W - 254L
1,415 Elo+
Solo
Olorun
Olorun
dansci20
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 32
13,617
1,047
28,728
18,700
23,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Umut_62er
Skadi
20
12 / 3 / 22
14,193
1,092
30,379
15,120
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
erdoo64
Hera
20
7 / 2 / 26
13,118
1,009
17,660
12,489
5,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
iDxrezy
Tsukuyomi
20
5 / 4 / 22
13,179
1,014
14,814
20,525
10,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
mehmet_598
Ao Kuang
20
20 / 3 / 16
15,457
1,189
33,863
19,690
8,960
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AratroARate
Cthulhu
19
3 / 8 / 6
12,748
981
15,437
29,396
27,165
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 9 / 8
12,166
936
17,192
24,113
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 5
14,679
1,129
28,195
17,754
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Oldhunt
Ymir
19
1 / 15 / 9
12,887
991
6,391
36,078
16,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
dansci20
Olorun
18
0 / 13 / 5
11,340
872
12,103
26,423
10,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
46
47
Kills
13
13
Deaths
47
118
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AratroARate
Cthulhu
3
8
6
0.75
L
2
9
8
0.67
L
7
2
5
4.75
W
3
1
32
19
L
Ymir
Oldhunt
Ymir
1
15
9
0.37
W
Skadi
Umut_62er
Skadi
12
3
22
7.67
L
Olorun
dansci20
Olorun
0
13
5
0.19
W
Hera
erdoo64
Hera
7
2
26
10
W
Tsukuyomi
iDxrezy
Tsukuyomi
5
4
22
4
W
Ao Kuang
mehmet_598
Ao Kuang
20
3
16
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,444
Damage
79,318
86,524
Taken
133,764
55,742
Mitigated
69,539
15,554
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AratroARate
Cthulhu
15,437
826
398
0
29,396
27,165
0
16,125
13,271
37,534
0
L
17,192
4,669
0
3,815
24,113
8,604
0
14,453
9,660
0
29,721
L
28,195
2,471
5,298
3,957
17,754
7,202
0
11,383
6,371
65,757
0
W
28,728
1,771
3,688
0
18,700
23,337
0
14,063
4,637
47,627
0
L
Ymir
Oldhunt
Ymir
6,391
2,693
667
1,014
36,078
16,441
0
21,794
14,284
35,097
0
W
Skadi
Umut_62er
Skadi
30,379
17,193
0
3,574
15,120
6,765
0
11,272
3,848
0
53,701
L
Olorun
dansci20
Olorun
12,103
7,739
997
4,634
26,423
10,127
0
16,496
9,927
26,477
0
W
Hera
erdoo64
Hera
17,660
7,371
362
1,339
12,489
5,995
0
7,235
5,254
37,320
0
W
Tsukuyomi
iDxrezy
Tsukuyomi
14,814
4,891
0
4,069
20,525
10,685
0
15,370
5,155
0
21,662
W
Ao Kuang
mehmet_598
Ao Kuang
33,863
12,783
0
2,522
19,690
8,960
0
14,186
5,504
49,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,564
Gold Earned
63,820
186
Minions Killed
233
9
Camps Cleared
5
1,169,069
Distance Traveled
1,091,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,748
981
64
5
0
225,026
0
L
Pele
12,166
936
14
1
0
237,529
0
L
Ra
14,679
1,129
75
6
0
258,623
2
W
Cthulhu
13,617
1,047
43
3
1
296,538
0
L
Ymir
12,887
991
66
5
5
201,992
2
W
Skadi
14,193
1,092
54
4
0
199,418
0
L
Olorun
11,340
872
14
1
0
168,507
0
W
Hera
13,118
1,009
54
4
1
188,272
0
W
Tsukuyomi
13,179
1,014
8
1
1
271,099
0
W
Ao Kuang
15,457
1,189
27
2
6
213,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role