Player Matchup

Medusa
Medusa
Halafeek
Medusa
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 41L
1,466 Elo+
Solo
Scylla
Scylla
Hetmut
Scylla
Level 156
God Stats
1W - 1L
1,929 SR
Queue Stats
44W - 43L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Nicsthomp
Sylvanus
Level 149
God Stats
8W - 9L
1,500 SR
Queue Stats
337W - 301L
1,572 Elo+
Solo
Cernunnos
Cernunnos
gujazzord
Cernunnos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,433 Elo+
Solo
Hou Yi
Hou Yi
quantumh4ddock
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,544 Elo+

VS

Team Averages
Level 120
1,555 SR
1,427 Elo+
Zeus
Zeus
BorodaOriona
Zeus
Level 157
God Stats
5W - 0L
1,720 SR
Queue Stats
175W - 166L
1,537 Elo+
Party 1
Tyr
Tyr
PÖNYLOVE
Tyr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,344 Elo+
Party 1
Ganesha
Ganesha
UnlinkinStraw
Ganesha
Level 83
God Stats
10W - 4L
1,553 SR
Queue Stats
351W - 341L
1,549 Elo+
Solo
Horus
Horus
chainslasher
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
mrDeMT
Hou Yi
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 127L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Halafeek
Medusa
20
6 / 11 / 13
12,919
615
26,735
31,012
16,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Hetmut
Scylla
20
13 / 7 / 12
15,253
726
39,356
21,871
10,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Nicsthomp
Sylvanus
20
3 / 4 / 19
14,290
680
17,798
33,396
35,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
gujazzord
Cernunnos
20
3 / 10 / 17
13,653
650
26,360
31,044
14,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 11 / 12
12,142
578
10,850
23,320
9,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 26
16,930
806
53,380
23,868
10,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 7 / 20
14,507
691
14,758
31,369
52,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
20
0 / 4 / 30
14,072
670
13,962
34,766
44,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 7 / 17
14,753
703
20,142
35,494
42,005
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
mrDeMT
Hou Yi
20
10 / 4 / 21
14,437
687
28,668
23,800
12,176
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
157
27
Kills
43
43
Deaths
27
73
Assists
114
Player
Kills
Deaths
Assists
KDA
W
13
5
26
5.2
L
Medusa
Halafeek
Medusa
6
11
13
1.14
L
Scylla
Hetmut
Scylla
13
7
12
2.71
L
Sylvanus
Nicsthomp
Sylvanus
3
4
19
3.13
W
9
7
20
2.71
W
Ganesha
0
4
30
3.75
W
11
7
17
2.79
L
Cernunnos
gujazzord
Cernunnos
3
10
17
1.15
W
Hou Yi
mrDeMT
Hou Yi
10
4
21
5.13
L
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,099
Damage
130,910
140,643
Taken
149,297
86,642
Mitigated
161,818
54,196
Healing
58,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,380
4,249
4,485
5,382
23,868
10,854
1,359
10,780
12,878
90,038
0
L
Medusa
Halafeek
Medusa
26,735
12,783
2,915
5,929
31,012
16,677
520
11,546
19,063
0
41,847
L
Scylla
Hetmut
Scylla
39,356
3,744
3,783
2,345
21,871
10,493
0
10,063
11,527
63,127
0
L
Sylvanus
Nicsthomp
Sylvanus
17,798
1,875
14,796
11,734
33,396
35,311
0
16,560
16,434
25,277
0
W
14,758
1,192
2,711
4,340
31,369
52,700
585
10,867
20,218
0
22,089
W
Ganesha
13,962
939
4,680
7,886
34,766
44,083
447
13,335
21,149
33,573
0
W
20,142
6,819
10,484
9,309
35,494
42,005
163
13,274
21,812
0
27,499
L
Cernunnos
gujazzord
Cernunnos
26,360
10,411
3,925
7,270
31,044
14,943
972
15,482
15,487
0
63,472
W
Hou Yi
mrDeMT
Hou Yi
28,668
11,926
3,653
5,693
23,800
12,176
2,045
7,682
16,086
0
51,781
L
10,850
6,045
0
1,499
23,320
9,218
0
13,691
9,369
0
25,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,257
Gold Earned
74,699
191
Minions Killed
205
0
Camps Cleared
0
1,545,036
Distance Traveled
1,741,202
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,930
806
89
4
0
333,582
0
L
Medusa
12,919
615
31
1
0
288,667
0
L
Scylla
15,253
726
55
3
0
297,474
1
L
Sylvanus
14,290
680
7
0
0
342,414
1
W
Tyr
14,507
691
28
1
0
363,321
0
W
Ganesha
14,072
670
3
0
0
362,170
1
W
Horus
14,753
703
20
1
0
336,664
0
L
Cernunnos
13,653
650
74
4
0
296,431
1
W
Hou Yi
14,437
687
65
3
0
345,465
4
L
Hou Yi
12,142
578
24
1
0
320,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role