Player Matchup

Chang'e
Chang'e
HayesHex
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Solo
Scylla
Scylla
OPP_Echo
Scylla
Level 15
God Stats
3W - 2L
1,605 SR
Queue Stats
7W - 6L
1,674 Elo+
Solo
Sol
Sol
Wizle92
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,670 Elo+
Solo
Nemesis
Nemesis
aztlangking
Nemesis
Level 11
God Stats
4W - 5L
1,450 SR
Queue Stats
49W - 38L
1,619 Elo+
Solo
Bacchus
Bacchus
zCHR15T1ANx
Bacchus
Level 7
God Stats
4W - 1L
1,767 SR
Queue Stats
5W - 2L
1,651 Elo+
Solo
Team Averages
Level 11
1,564 SR
1,587 Elo+

VS

Team Averages
Level 21
1,598 SR
1,563 Elo+
Sun Wukong
Sun Wukong
Bax424
Sun Wukong
Level 18
God Stats
4W - 2L
1,863 SR
Queue Stats
6W - 4L
1,708 Elo+
Party 1
Tyr
Tyr
CheddarCHENE
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EmperorShy
Cthulhu
Level 23
God Stats
17W - 13L
1,543 SR
Queue Stats
69W - 65L
1,606 Elo+
Party 1
Medusa
Medusa
ImRoseBaby
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kemosabe4925
Jormungandr
Level 17
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HayesHex
Chang'e
11
1 / 0 / 4
5,645
1,129
2,981
3,150
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
OPP_Echo
Scylla
11
4 / 0 / 0
6,780
1,356
4,036
2,272
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
11
0 / 0 / 6
5,765
1,153
3,340
1,537
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
aztlangking
Nemesis
11
1 / 1 / 5
5,912
1,182
3,932
3,675
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
zCHR15T1ANx
Bacchus
11
0 / 2 / 6
6,125
1,225
3,415
5,680
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

434

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bax424
Sun Wukong
10
2 / 1 / 1
5,942
1,188
2,782
6,310
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,860
972
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
EmperorShy
Cthulhu
10
0 / 3 / 3
5,444
1,089
6,146
8,172
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
ImRoseBaby
Medusa
9
1 / 0 / 1
5,386
1,077
1,943
1,066
331
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Kemosabe4925
Jormungandr
10
0 / 2 / 2
5,296
1,059
2,683
4,520
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
6
Kills
3
3
Deaths
6
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bax424
Sun Wukong
2
1
1
2.5
L
0
0
0
0
L
Cthulhu
EmperorShy
Cthulhu
0
3
3
0.5
W
Chang'e
HayesHex
Chang'e
1
0
4
3
L
Medusa
ImRoseBaby
Medusa
1
0
1
1.5
L
Jormungandr
Kemosabe4925
Jormungandr
0
2
2
0.5
W
Scylla
OPP_Echo
Scylla
4
0
0
4
W
Sol
0
0
6
3
W
Nemesis
aztlangking
Nemesis
1
1
5
3.5
W
Bacchus
zCHR15T1ANx
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,704
Damage
13,554
16,314
Taken
20,068
7,059
Mitigated
10,564
5,335
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bax424
Sun Wukong
2,782
413
0
994
6,310
3,234
0
3,952
2,228
0
10,464
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
EmperorShy
Cthulhu
6,146
521
227
351
8,172
4,771
0
5,746
2,287
10,157
0
W
Chang'e
HayesHex
Chang'e
2,981
268
1,929
1,277
3,150
980
0
1,490
1,460
12,871
0
L
Medusa
ImRoseBaby
Medusa
1,943
986
0
0
1,066
331
0
675
391
0
4,033
L
Jormungandr
Kemosabe4925
Jormungandr
2,683
347
0
168
4,520
2,228
0
3,108
1,390
9,812
0
W
Scylla
OPP_Echo
Scylla
4,036
373
0
0
2,272
687
0
1,261
886
16,414
0
W
Sol
3,340
1,929
0
366
1,537
535
0
1,139
373
18,046
0
W
Nemesis
aztlangking
Nemesis
3,932
1,813
0
1,046
3,675
1,342
0
1,394
2,210
0
11,691
W
Bacchus
zCHR15T1ANx
Bacchus
3,415
967
0
717
5,680
3,515
0
2,967
2,338
9,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
26,928
118
Minions Killed
40
9
Camps Cleared
1
494,656
Distance Traveled
303,008
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,942
1,188
13
3
0
100,615
0
L
Tyr
4,860
972
0
0
0
0
0
L
Cthulhu
5,444
1,089
6
1
0
98,960
0
W
Chang'e
5,645
1,129
15
3
1
99,786
0
L
Medusa
5,386
1,077
1
0
1
30,313
1
L
Jormungandr
5,296
1,059
20
4
0
73,120
0
W
Scylla
6,780
1,356
37
7
3
103,058
0
W
Sol
5,765
1,153
34
7
2
94,575
0
W
Nemesis
5,912
1,182
23
5
3
102,956
1
W
Bacchus
6,125
1,225
9
2
0
94,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role