Player Matchup

Anubis
Anubis
BrownBreadCrumbs
Anubis
Level 21
God Stats
0W - 3L
1,297 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
CJM1999
Sun Wukong
Level 5
God Stats
3W - 6L
1,822 SR
Queue Stats
32W - 27L
1,722 Elo+
Party 2
Mercury
Mercury
Hreysti
Mercury
Level 87
God Stats
0W - 1L
1,282 SR
Queue Stats
39W - 33L
1,496 Elo+
Party 2
Team Averages
Level 38
1,467 SR
1,522 Elo+

VS

Team Averages
Level 145
1,539 SR
1,433 Elo+
Sol
Sol
Arischok
Sol
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
391W - 445L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
ZeratulT
Cthulhu
Level 153
God Stats
33W - 27L
1,459 SR
Queue Stats
157W - 207L
1,349 Elo+
Solo
Artemis
Artemis
thearnavut
Artemis
Level 124
God Stats
83W - 65L
1,659 SR
Queue Stats
329W - 426L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
9,170
655
7,211
8,202
3,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
CJM1999
Sun Wukong
12
1 / 4 / 6
8,632
617
7,090
14,175
9,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Hreysti
Mercury
11
5 / 3 / 4
9,255
661
8,170
11,565
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
9,463
676
13,413
11,862
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ZeratulT
Cthulhu
13
4 / 4 / 5
9,684
692
7,714
13,224
7,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
thearnavut
Artemis
13
1 / 3 / 8
9,319
666
7,036
8,803
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
4
2
5
3.25
L
Sun Wukong
CJM1999
Sun Wukong
1
4
6
1
L
Mercury
Hreysti
Mercury
5
3
4
2.33
W
Cthulhu
ZeratulT
Cthulhu
4
4
5
1.63
W
Artemis
thearnavut
Artemis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
28,163
33,942
Taken
33,889
17,028
Mitigated
15,558
6,232
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,413
4,107
0
5,538
11,862
5,369
1,119
974
10,888
50,650
2,862
L
7,211
1,041
0
1,381
8,202
3,522
200
5,147
3,055
31,803
0
L
Sun Wukong
CJM1999
Sun Wukong
7,090
1,479
587
3,650
14,175
9,374
0
9,592
4,583
0
28,653
L
Mercury
Hreysti
Mercury
8,170
1,539
0
614
11,565
4,132
0
6,001
5,564
0
32,946
W
Cthulhu
ZeratulT
Cthulhu
7,714
377
218
3,428
13,224
7,477
78
4,764
8,460
23,897
0
W
Artemis
thearnavut
Artemis
7,036
2,928
0
3,473
8,803
2,712
1,960
1,530
7,273
0
36,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
28,466
147
Minions Killed
158
0
Camps Cleared
0
790,747
Distance Traveled
689,208
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,463
676
77
6
0
213,326
4
L
Anubis
9,170
655
65
5
0
245,750
1
L
Sun Wukong
8,632
617
45
3
0
248,291
0
L
Mercury
9,255
661
37
3
0
296,706
1
W
Cthulhu
9,684
692
23
2
0
266,113
0
W
Artemis
9,319
666
58
4
0
209,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role