Player Matchup

Horus
Horus
Renatoig
Horus
Level 98
God Stats
1W - 2L
1,753 SR
Queue Stats
8W - 9L
1,686 Elo+
Party 3
Athena
Athena
jbonettr
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,686 Elo+
Party 3
Raijin
Raijin
sharku2077
Raijin
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 177L
1,559 Elo+
Solo
Pele
Pele
xZailious
Pele
Level 29
God Stats
3W - 4L
1,266 SR
Queue Stats
248W - 216L
1,555 Elo+
Solo
Nox
Nox
zlShonPariHz
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,477 Elo+
Party 3
Team Averages
Level 57
1,504 SR
1,593 Elo+

VS

Team Averages
Level 77
1,473 SR
1,547 Elo+
Ullr
Ullr
LabrasaurusRex
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,577 Elo+
Party 1
Bastet
Bastet
Ravenshadow28
Bastet
Level 147
God Stats
2W - 1L
1,570 SR
Queue Stats
86W - 92L
1,522 Elo+
Party 1
Athena
Athena
Soul2876
Athena
Level 125
God Stats
1W - 2L
1,297 SR
Queue Stats
60W - 70L
1,221 Elo+
Solo
Zeus
Zeus
grumbydum
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2
Sol
Sol
wesdssd
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Renatoig
Horus
16
4 / 3 / 17
9,732
885
9,160
15,375
13,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
jbonettr
Athena
16
5 / 6 / 12
9,355
850
7,707
16,852
12,735
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
sharku2077
Raijin
17
7 / 3 / 11
10,119
920
12,682
10,665
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
14
3 / 5 / 11
8,641
786
9,533
10,719
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 1 / 14
10,087
917
12,205
8,216
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,042
731
4,410
9,458
4,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 7
9,459
860
8,454
12,147
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Soul2876
Athena
14
2 / 4 / 11
8,401
764
7,879
14,458
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
14
4 / 6 / 8
8,562
778
15,181
10,454
4,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
4 / 4 / 12
8,822
802
16,899
11,169
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
66
22
Kills
18
18
Deaths
22
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
6
5
7
1.9
W
Horus
Renatoig
Horus
4
3
17
4.17
L
Athena
Soul2876
Athena
2
4
11
1.88
L
Zeus
4
6
8
1.33
W
Athena
jbonettr
Athena
5
6
12
1.83
W
Raijin
sharku2077
Raijin
7
3
11
4.17
L
Sol
4
4
12
2.5
W
Pele
3
5
11
1.7
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
52,823
61,827
Taken
57,686
38,792
Mitigated
31,559
25,570
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,410
2,371
1,233
1,060
9,458
4,151
0
6,509
2,799
0
12,153
L
8,454
2,469
2,704
2,085
12,147
6,301
0
6,780
5,179
0
14,715
W
Horus
Renatoig
Horus
9,160
2,636
5,525
5,727
15,375
13,045
594
9,916
5,203
6,384
11,428
L
Athena
Soul2876
Athena
7,879
1,505
1,673
2,083
14,458
12,363
62
9,508
4,768
14,397
0
L
Zeus
15,181
2,572
0
463
10,454
4,377
38
6,262
4,136
29,468
0
W
Athena
jbonettr
Athena
7,707
2,358
2,064
1,417
16,852
12,735
208
11,783
4,678
11,373
0
W
Raijin
sharku2077
Raijin
12,682
1,288
1,793
2,705
10,665
4,017
1,317
5,205
5,290
25,948
0
L
Sol
16,899
2,521
1,040
2,310
11,169
4,367
0
5,681
5,394
26,915
0
W
Pele
9,533
923
38
1,632
10,719
5,768
144
6,536
4,003
0
16,867
W
12,205
996
1,770
2,899
8,216
3,227
1,279
5,306
2,694
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
43,286
136
Minions Killed
100
0
Camps Cleared
0
1,056,572
Distance Traveled
980,194
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,042
731
20
2
0
204,141
0
L
Bastet
9,459
860
13
1
0
220,491
1
W
Horus
9,732
885
17
2
0
192,052
0
L
Athena
8,401
764
17
2
0
193,134
1
L
Zeus
8,562
778
31
3
0
162,387
2
W
Athena
9,355
850
6
1
0
207,571
0
W
Raijin
10,119
920
29
3
0
194,235
0
L
Sol
8,822
802
19
2
0
200,041
0
W
Pele
8,641
786
16
1
0
213,839
3
W
Nox
10,087
917
68
6
0
248,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role