Player Matchup

Sobek
Sobek
DiaperDad27
Sobek
Level 58
God Stats
0W - 1L
1,880 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
KobeBryant3838
Janus
Level 66
God Stats
0W - 5L
1,282 SR
Queue Stats
66W - 57L
1,470 Elo+
Solo
Serqet
Serqet
RudieCantFail92
Serqet
Level 159
God Stats
18W - 19L
1,388 SR
Queue Stats
517W - 495L
1,583 Elo+
Party 1
Thoth
Thoth
iTz khalifa x
Thoth
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
301W - 284L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
xBigBEB013x
Heimdallr
Level 114
God Stats
26W - 17L
1,572 SR
Queue Stats
321W - 272L
1,550 Elo+
Solo
Team Averages
Level 103
1,578 SR
1,534 Elo+

VS

Team Averages
Level 121
1,476 SR
1,473 Elo+
Ganesha
Ganesha
DH Schipperke
Ganesha
Level 105
God Stats
5W - 8L
1,241 SR
Queue Stats
26W - 36L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Garvedo
Hou Yi
Level 68
God Stats
6W - 8L
1,457 SR
Queue Stats
213W - 180L
1,521 Elo+
Solo
Susano
Susano
PG Atill4h
Susano
Level 120
God Stats
3W - 7L
1,541 SR
Queue Stats
49W - 44L
1,486 Elo+
Party 2
Osiris
Osiris
Revo RoXsta
Osiris
Level 155
God Stats
3W - 7L
1,305 SR
Queue Stats
693W - 636L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Zigarrah
Aphrodite
Level 155
God Stats
15W - 7L
1,835 SR
Queue Stats
939W - 866L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,322
407
4,757
13,498
10,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 4 / 7
8,852
492
9,051
8,008
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 2
8,660
481
7,127
13,207
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 4
8,621
479
11,040
9,547
4,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xBigBEB013x
Heimdallr
17
6 / 4 / 0
10,083
560
9,738
16,742
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 1 / 11
9,861
548
6,863
13,820
11,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Garvedo
Hou Yi
16
3 / 2 / 3
9,775
543
6,627
12,331
4,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
PG Atill4h
Susano
17
7 / 2 / 3
10,521
585
6,772
13,411
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
14
1 / 5 / 2
8,990
499
9,260
17,682
13,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Zigarrah
Aphrodite
17
6 / 3 / 5
11,049
614
10,833
11,602
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
18
18
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
11
6.5
L
1
2
2
1
W
Hou Yi
Garvedo
Hou Yi
3
2
3
2.25
L
1
4
7
1.13
W
Susano
PG Atill4h
Susano
7
2
3
4.25
W
Osiris
1
5
2
0.4
L
3
5
2
0.8
W
Aphrodite
Zigarrah
Aphrodite
6
3
5
2.83
L
2
3
4
1.33
L
Heimdallr
xBigBEB013x
Heimdallr
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
40,355
61,002
Taken
68,846
30,299
Mitigated
38,479
23,249
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,863
447
1,149
5,342
13,820
11,001
174
8,180
5,640
27,356
0
L
4,757
451
0
5,370
13,498
10,610
358
3,817
9,681
24,353
0
W
Hou Yi
Garvedo
Hou Yi
6,627
3,982
0
2,896
12,331
4,518
1,447
5,764
6,417
0
69,295
L
9,051
1,604
0
1,090
8,008
2,725
350
3,071
4,937
54,737
0
W
Susano
PG Atill4h
Susano
6,772
2,099
0
3,966
13,411
5,173
39
3,892
9,345
0
58,394
W
Osiris
9,260
2,499
0
3,386
17,682
13,068
476
3,844
13,569
0
51,404
L
7,127
1,413
0
4,957
13,207
4,693
0
4,519
8,688
0
46,918
W
Aphrodite
Zigarrah
Aphrodite
10,833
631
2,627
6,700
11,602
4,719
1,824
3,168
7,516
60,044
0
L
11,040
547
0
4,101
9,547
4,258
966
1,841
7,706
57,464
0
L
Heimdallr
xBigBEB013x
Heimdallr
9,738
4,879
0
7,731
16,742
8,013
620
4,621
12,121
0
62,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
50,196
424
Minions Killed
436
0
Camps Cleared
0
1,652,430
Distance Traveled
1,868,768
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,861
548
9
1
0
366,899
1
L
Sobek
7,322
407
36
2
0
317,344
0
W
Hou Yi
9,775
543
138
8
0
333,722
2
L
Janus
8,852
492
102
6
0
341,597
7
W
Susano
10,521
585
85
5
0
428,496
0
W
Osiris
8,990
499
88
5
0
393,955
0
L
Serqet
8,660
481
86
5
0
369,600
5
W
Aphrodite
11,049
614
116
6
0
345,696
1
L
Thoth
8,621
479
88
5
0
335,144
2
L
Heimdallr
10,083
560
112
6
0
288,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role