Player Matchup

Danzaburou
Danzaburou
Aitu14
Danzaburou
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,298 Elo+
Party 2
Arachne
Arachne
ESPenri
Arachne
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,819 Elo+
Party 2
Kukulkan
Kukulkan
Hiozanryu
Kukulkan
Level 45
God Stats
2W - 2L
1,461 SR
Queue Stats
12W - 16L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
Hipodamo
Kuzenbo
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
pjlastsoul
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,341 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,463 Elo+

VS

Team Averages
Level 9
1,363 SR
1,180 Elo+
Ymir
Ymir
BelenNow
Ymir
Level 8
God Stats
0W - 3L
1,073 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Nu Wa
Nu Wa
Irenssy
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Apollo
Apollo
KiddPanda
Apollo
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 4L
1,165 Elo+
Party 1
Mercury
Mercury
XtraQuesos
Mercury
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 6L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
oOCONESAOo
Cthulhu
Level 16
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 3L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aitu14
Danzaburou
14
10 / 3 / 2
10,149
507
12,787
9,173
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ESPenri
Arachne
16
6 / 5 / 10
10,697
535
9,656
18,530
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Hiozanryu
Kukulkan
16
4 / 2 / 10
10,656
533
19,469
8,456
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Hipodamo
Kuzenbo
14
6 / 4 / 12
10,446
522
11,319
17,880
17,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
pjlastsoul
Cthulhu
15
1 / 3 / 2
9,368
468
5,418
10,779
5,454
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 8 / 4
8,040
402
4,723
17,077
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Irenssy
Nu Wa
14
3 / 8 / 5
9,193
460
6,113
13,181
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KiddPanda
Apollo
15
3 / 5 / 5
9,532
477
9,834
15,634
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
XtraQuesos
Mercury
16
9 / 3 / 2
10,811
541
8,821
15,756
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
oOCONESAOo
Cthulhu
15
1 / 3 / 9
9,598
480
10,637
16,190
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
27
Kills
17
17
Deaths
27
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aitu14
Danzaburou
10
3
2
3.67
L
Ymir
1
8
4
0.38
W
Arachne
ESPenri
Arachne
6
5
10
2.2
W
Kukulkan
Hiozanryu
Kukulkan
4
2
10
4.5
W
Kuzenbo
Hipodamo
Kuzenbo
6
4
12
3
L
Nu Wa
Irenssy
Nu Wa
3
8
5
0.69
L
Apollo
KiddPanda
Apollo
3
5
5
1.1
L
Mercury
XtraQuesos
Mercury
9
3
2
3.33
L
Cthulhu
oOCONESAOo
Cthulhu
1
3
9
1.83
W
Cthulhu
pjlastsoul
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,649
Damage
40,128
64,818
Taken
77,838
37,844
Mitigated
37,815
17,082
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aitu14
Danzaburou
12,787
6,642
0
2,959
9,173
4,023
1,097
2,367
6,806
0
45,984
L
Ymir
4,723
754
0
688
17,077
9,949
66
6,421
10,656
18,278
0
W
Arachne
ESPenri
Arachne
9,656
6,723
0
9,409
18,530
6,851
0
2,799
15,656
0
76,798
W
Kukulkan
Hiozanryu
Kukulkan
19,469
1,468
0
0
8,456
3,783
750
4,192
4,164
78,441
0
W
Kuzenbo
Hipodamo
Kuzenbo
11,319
4,662
0
3,080
17,880
17,733
33
5,463
12,264
24,684
0
L
Nu Wa
Irenssy
Nu Wa
6,113
1,583
212
837
13,181
4,089
408
9,041
4,090
34,081
0
L
Apollo
KiddPanda
Apollo
9,834
5,350
0
6,024
15,634
5,090
1,010
7,565
8,044
0
55,269
L
Mercury
XtraQuesos
Mercury
8,821
3,804
0
4,359
15,756
5,435
0
3,035
12,696
0
62,129
L
Cthulhu
oOCONESAOo
Cthulhu
10,637
955
464
1,845
16,190
13,252
301
9,832
6,146
51,874
0
W
Cthulhu
pjlastsoul
Cthulhu
5,418
725
0
1,634
10,779
5,454
166
6,079
4,455
40,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
47,174
423
Minions Killed
390
0
Camps Cleared
0
1,732,011
Distance Traveled
1,835,285
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,149
507
73
4
0
331,033
1
L
Ymir
8,040
402
31
2
0
325,129
1
W
Arachne
10,697
535
102
5
0
405,205
1
W
Kukulkan
10,656
533
149
7
0
327,039
4
W
Kuzenbo
10,446
522
22
1
0
374,871
4
L
Nu Wa
9,193
460
46
2
0
317,611
1
L
Apollo
9,532
477
109
5
0
373,085
1
L
Mercury
10,811
541
104
5
0
426,678
1
L
Cthulhu
9,598
480
100
5
0
392,782
1
W
Cthulhu
9,368
468
77
4
0
293,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role