Player Matchup

Hercules
Hercules
Anfortaz
Hercules
Level 103
God Stats
9W - 9L
1,737 SR
Queue Stats
431W - 421L
1,551 Elo+
Solo
Nemesis
Nemesis
Gerua
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
N1cetryy
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Vigea
Vulcan
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 77L
1,644 Elo+
Party 1
Anubis
Anubis
javilazers
Anubis
Level 142
God Stats
2W - 1L
1,318 SR
Queue Stats
77W - 78L
1,644 Elo+
Party 1
Team Averages
Level 134
1,511 SR
1,568 Elo+

VS

Team Averages
Level 131
1,460 SR
1,560 Elo+
Ares
Ares
BLeNDeR312
Ares
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 59L
1,856 Elo+
Solo
Ymir
Ymir
Confoe
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,240 Elo+
Solo
Bacchus
Bacchus
Eroedan
Bacchus
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 191L
1,621 Elo+
Solo
Mulan
Mulan
bnsus-_-
Mulan
Level 159
God Stats
2W - 4L
1,298 SR
Queue Stats
303W - 339L
1,513 Elo+
Solo
Discordia
Discordia
korwanjo
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anfortaz
Hercules
18
2 / 6 / 10
11,790
694
8,456
26,647
33,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Gerua
Nemesis
18
2 / 7 / 17
11,350
668
17,141
18,912
12,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
N1cetryy
Chernobog
20
8 / 5 / 11
12,798
753
21,963
15,755
9,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Vigea
Vulcan
20
6 / 5 / 15
12,674
746
31,135
13,811
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
javilazers
Anubis
20
6 / 4 / 12
12,978
763
20,020
12,707
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
12,119
713
11,393
30,065
16,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Confoe
Ymir
17
1 / 7 / 18
10,921
642
8,558
24,021
27,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Eroedan
Bacchus
19
5 / 3 / 15
12,671
745
11,515
29,908
27,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
bnsus-_-
Mulan
20
11 / 4 / 11
13,534
796
22,573
21,272
22,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
korwanjo
Discordia
18
4 / 5 / 13
11,641
685
22,119
13,579
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
96
24
Kills
27
27
Deaths
24
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anfortaz
Hercules
2
6
10
1.17
L
6
5
12
2.4
L
Ymir
Confoe
Ymir
1
7
18
1.43
L
Bacchus
Eroedan
Bacchus
5
3
15
4.17
W
Nemesis
Gerua
Nemesis
2
7
17
1.5
W
Chernobog
N1cetryy
Chernobog
8
5
11
2.7
W
Vulcan
Vigea
Vulcan
6
5
15
2.7
L
Mulan
bnsus-_-
Mulan
11
4
11
4.13
W
Anubis
javilazers
Anubis
6
4
12
3
L
Discordia
korwanjo
Discordia
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,715
Damage
76,158
87,832
Taken
118,845
70,636
Mitigated
99,443
32,495
Healing
50,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anfortaz
Hercules
8,456
2,565
548
11,435
26,647
33,275
49
13,748
12,524
0
11,886
L
11,393
24
0
9,326
30,065
16,830
491
15,012
14,684
19,030
0
L
Ymir
Confoe
Ymir
8,558
636
4,201
1,647
24,021
27,741
400
7,948
15,877
16,807
0
L
Bacchus
Eroedan
Bacchus
11,515
456
3,713
12,402
29,908
27,900
500
12,793
16,854
18,720
0
W
Nemesis
Gerua
Nemesis
17,141
3,124
1,753
4,168
18,912
12,973
2,065
12,565
6,222
0
29,001
W
Chernobog
N1cetryy
Chernobog
21,963
10,466
1,021
3,835
15,755
9,306
1,706
9,427
6,284
0
48,644
W
Vulcan
Vigea
Vulcan
31,135
9,456
1,146
2,841
13,811
7,582
979
8,451
5,260
56,202
0
L
Mulan
bnsus-_-
Mulan
22,573
3,001
453
5,005
21,272
22,260
1,669
8,766
12,204
0
45,878
W
Anubis
javilazers
Anubis
20,020
1,194
872
4,876
12,707
7,500
1,122
9,394
3,238
43,564
0
L
Discordia
korwanjo
Discordia
22,119
452
9,098
4,884
13,579
4,712
1,549
5,394
8,071
54,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,590
Gold Earned
60,886
184
Minions Killed
169
0
Camps Cleared
0
1,448,777
Distance Traveled
1,450,501
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,790
694
6
0
0
286,986
1
L
Ares
12,119
713
14
1
0
286,995
2
L
Ymir
10,921
642
22
1
0
259,176
4
L
Bacchus
12,671
745
16
1
0
304,966
3
W
Nemesis
11,350
668
15
1
0
323,935
4
W
Chernobog
12,798
753
57
3
0
275,672
1
W
Vulcan
12,674
746
62
4
0
305,326
1
L
Mulan
13,534
796
59
3
0
289,418
2
W
Anubis
12,978
763
44
3
0
256,858
0
L
Discordia
11,641
685
58
3
0
309,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role