Player Matchup

Artemis
Artemis
DON0909
Artemis
Level 12
God Stats
2W - 1L
1,528 SR
Queue Stats
26W - 17L
1,407 Elo+
Solo
Ra
Ra
HpCryt
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,455 Elo+
Solo
Thanatos
Thanatos
ShinkiroEjji
Thanatos
Level 25
God Stats
6W - 5L
1,373 SR
Queue Stats
28W - 18L
1,447 Elo+
Party 2
Bacchus
Bacchus
felderpwnz
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 135L
1,469 Elo+
Solo
Sobek
Sobek
thebatzel
Sobek
Level 23
God Stats
5W - 2L
1,519 SR
Queue Stats
123W - 87L
1,447 Elo+
Party 2
Team Averages
Level 19
1,484 SR
1,445 Elo+

VS

Team Averages
Level 25
1,514 SR
1,373 Elo+
Bacchus
Bacchus
Avdaar
Bacchus
Level 10
God Stats
3W - 2L
1,542 SR
Queue Stats
12W - 17L
1,384 Elo+
Party 1
Mercury
Mercury
Mehyarr
Mercury
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
89W - 76L
1,533 Elo+
Solo
Neith
Neith
Tao404
Neith
Level 17
God Stats
12W - 12L
1,500 SR
Queue Stats
15W - 26L
1,157 Elo+
Party 1
Odin
Odin
sammyXIII
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
suvorov01
Nu Wa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DON0909
Artemis
11
2 / 2 / 7
6,606
508
6,388
6,543
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
11
0 / 2 / 4
6,938
534
3,094
3,827
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ShinkiroEjji
Thanatos
15
10 / 0 / 2
9,093
699
6,474
9,384
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
felderpwnz
Bacchus
10
0 / 0 / 7
6,473
498
3,146
8,584
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
thebatzel
Sobek
11
5 / 0 / 6
7,252
558
4,674
5,559
4,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avdaar
Bacchus
8
0 / 4 / 1
5,439
418
2,155
9,464
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Mehyarr
Mercury
12
3 / 3 / 1
7,091
545
4,022
8,264
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Tao404
Neith
8
0 / 4 / 1
5,141
395
3,551
5,951
1,313
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
6
0 / 4 / 0
4,945
380
1,835
4,262
1,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
suvorov01
Nu Wa
12
1 / 2 / 1
6,778
521
4,112
5,560
2,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Avdaar
Bacchus
0
4
1
0.13
W
Artemis
DON0909
Artemis
2
2
7
2.75
W
Ra
0
2
4
1
L
Mercury
Mehyarr
Mercury
3
3
1
1.17
W
Thanatos
ShinkiroEjji
Thanatos
10
0
2
11
L
Neith
Tao404
Neith
0
4
1
0.13
W
Bacchus
felderpwnz
Bacchus
0
0
7
3.5
L
Odin
0
4
0
0
L
Nu Wa
suvorov01
Nu Wa
1
2
1
0.75
W
Sobek
thebatzel
Sobek
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
15,675
33,897
Taken
33,501
15,184
Mitigated
13,122
23,968
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Avdaar
Bacchus
2,155
287
0
1,350
9,464
5,526
84
2,987
6,452
8,259
0
W
Artemis
DON0909
Artemis
6,388
4,490
0
3,506
6,543
1,854
1,497
2,049
4,494
0
32,494
W
Ra
3,094
220
712
789
3,827
1,027
998
1,799
2,028
40,076
0
L
Mercury
Mehyarr
Mercury
4,022
2,537
0
930
8,264
2,454
0
550
7,689
0
47,551
W
Thanatos
ShinkiroEjji
Thanatos
6,474
2,626
0
11,937
9,384
3,190
0
680
8,704
0
57,087
L
Neith
Tao404
Neith
3,551
1,750
369
719
5,951
1,313
108
1,815
4,061
0
23,113
W
Bacchus
felderpwnz
Bacchus
3,146
898
0
3,729
8,584
4,957
60
1,090
7,494
14,699
0
L
Odin
1,835
1,252
0
50
4,262
1,725
0
2,282
1,705
0
10,837
L
Nu Wa
suvorov01
Nu Wa
4,112
898
0
1,413
5,560
2,104
0
2,855
2,680
36,369
0
W
Sobek
thebatzel
Sobek
4,674
498
0
3,295
5,559
4,156
665
649
4,910
21,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
29,394
275
Minions Killed
244
0
Camps Cleared
0
1,241,556
Distance Traveled
1,097,540
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,439
418
14
1
0
226,987
0
W
Artemis
6,606
508
56
4
0
222,725
3
W
Ra
6,938
534
80
6
0
223,396
1
L
Mercury
7,091
545
84
6
0
263,463
5
W
Thanatos
9,093
699
95
7
0
304,462
2
L
Neith
5,141
395
44
3
0
219,781
4
W
Bacchus
6,473
498
18
1
0
228,508
3
L
Odin
4,945
380
18
1
0
152,551
2
L
Nu Wa
6,778
521
84
6
0
234,758
4
W
Sobek
7,252
558
26
2
0
262,465
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role