Player Matchup

Ravana
Ravana
Adjuict
Ravana
Level 148
God Stats
3W - 2L
1,320 SR
Queue Stats
171W - 151L
1,616 Elo+
Party 1
King Arthur
King Arthur
Aeroveau
King Arthur
Level 145
God Stats
8W - 9L
1,368 SR
Queue Stats
153W - 143L
1,718 Elo+
Party 1
Nox
Nox
BrazilChocobo
Nox
Level 104
God Stats
3W - 3L
1,768 SR
Queue Stats
100W - 92L
1,601 Elo+
Party 1
Freya
Freya
Tobbye
Freya
Level 152
God Stats
1W - 4L
1,757 SR
Queue Stats
138W - 116L
1,735 Elo+
Party 1
Apollo
Apollo
ViceSabreWolf
Apollo
Level 25
God Stats
1W - 1L
1,258 SR
Queue Stats
32W - 19L
1,557 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,645 Elo+

VS

Team Averages
Level 76
1,568 SR
1,575 Elo+
Ratatoskr
Ratatoskr
Naldo_Story
Ratatoskr
Level 140
God Stats
3W - 3L
1,686 SR
Queue Stats
21W - 22L
1,609 Elo+
Party 2
Merlin
Merlin
SnipedByASloth
Merlin
Level 63
God Stats
8W - 16L
1,521 SR
Queue Stats
378W - 376L
1,454 Elo+
Solo
Achilles
Achilles
Tnow812
Achilles
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 162L
1,560 Elo+
Solo
Heimdallr
Heimdallr
YoDomino
Heimdallr
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 133L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
eastsidepolyy
Cthulhu
Level 12
God Stats
3W - 2L
1,635 SR
Queue Stats
18W - 11L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adjuict
Ravana
17
11 / 3 / 9
11,141
586
12,595
12,893
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Aeroveau
King Arthur
20
4 / 0 / 2
11,870
625
6,430
9,388
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 11
9,506
500
8,089
10,592
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Tobbye
Freya
17
4 / 4 / 9
10,332
544
8,441
15,319
8,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 8
9,561
503
10,773
10,588
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Naldo_Story
Ratatoskr
12
2 / 9 / 2
8,460
445
7,199
17,285
6,371
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 5 / 5
9,265
488
8,192
8,881
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Tnow812
Achilles
15
1 / 4 / 2
9,436
497
6,686
13,375
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
YoDomino
Heimdallr
16
5 / 5 / 1
9,670
509
9,572
11,390
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
0 / 4 / 6
7,985
420
5,771
15,039
11,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
27
Kills
8
8
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
Adjuict
Ravana
11
3
9
5.17
W
King Arthur
Aeroveau
King Arthur
4
0
2
5
W
3
0
11
8.5
L
Ratatoskr
Naldo_Story
Ratatoskr
2
9
2
0.33
L
0
5
5
0.5
L
Achilles
Tnow812
Achilles
1
4
2
0.5
W
Freya
Tobbye
Freya
4
4
9
2.13
W
5
1
8
9
L
Heimdallr
YoDomino
Heimdallr
5
5
1
1.1
L
Cthulhu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
37,420
58,780
Taken
65,970
35,580
Mitigated
40,713
20,702
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Adjuict
Ravana
12,595
3,197
0
4,686
12,893
6,753
0
2,363
10,240
0
71,967
W
King Arthur
Aeroveau
King Arthur
6,430
1,116
0
2,200
9,388
9,113
834
917
8,192
0
85,536
W
8,089
729
0
1,558
10,592
7,045
112
2,439
7,985
27,220
0
L
Ratatoskr
Naldo_Story
Ratatoskr
7,199
1,730
0
3,963
17,285
6,371
0
3,121
14,164
0
46,797
L
8,192
645
0
1,322
8,881
3,747
240
3,889
4,992
52,978
0
L
Achilles
Tnow812
Achilles
6,686
1,030
0
3,650
13,375
13,145
0
1,318
12,057
0
46,292
W
Freya
Tobbye
Freya
8,441
2,495
0
6,493
15,319
8,866
1,120
3,799
11,148
57,990
4,556
W
10,773
6,460
0
5,765
10,588
3,803
762
3,683
6,812
0
50,388
L
Heimdallr
YoDomino
Heimdallr
9,572
4,924
0
90
11,390
6,435
928
3,003
8,387
0
62,291
L
Cthulhu
5,771
478
1,321
3,282
15,039
11,015
29
4,959
10,080
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
44,816
536
Minions Killed
402
0
Camps Cleared
0
1,908,251
Distance Traveled
1,709,269
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,141
586
113
6
0
430,658
1
W
King Arthur
11,870
625
182
10
0
386,857
4
W
Nox
9,506
500
37
2
0
398,185
3
L
Ratatoskr
8,460
445
78
4
0
364,659
3
L
Merlin
9,265
488
102
5
0
310,138
6
L
Achilles
9,436
497
99
5
0
333,335
4
W
Freya
10,332
544
109
6
0
346,072
3
W
Apollo
9,561
503
95
5
0
346,479
3
L
Heimdallr
9,670
509
82
4
0
348,953
6
L
Cthulhu
7,985
420
41
2
0
352,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role