Player Matchup

Ra
Ra
Bearsfan96
Ra
Level 61
God Stats
1W - 3L
1,212 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 2
Artemis
Artemis
DaftChemist
Artemis
Level 49
God Stats
3W - 4L
1,448 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 2
Mulan
Mulan
Snarf909
Mulan
Level 64
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 16L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
SyrupOnMyRoflz
Cthulhu
Level 108
God Stats
3W - 4L
1,523 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 2
Da Ji
Da Ji
Taram Andonian
Da Ji
Level 103
God Stats
2W - 1L
1,502 SR
Queue Stats
7W - 16L
1,345 Elo+
Party 2
Team Averages
Level 77
1,398 SR
1,334 Elo+

VS

Team Averages
Level 31
1,503 SR
1,345 Elo+
Cabrakan
Cabrakan
BiLLz Pickett
Cabrakan
Level 46
God Stats
46W - 44L
1,467 SR
Queue Stats
128W - 132L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 29
God Stats
16W - 26L
1,519 SR
Queue Stats
29W - 40L
1,357 Elo+
Party 1
Osiris
Osiris
KingKash 559
Osiris
Level 29
God Stats
18W - 21L
1,381 SR
Queue Stats
33W - 45L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
T R I L L9300
Danzaburou
Level 26
God Stats
16W - 23L
1,484 SR
Queue Stats
18W - 27L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
xxNikes Ownxx
Cthulhu
Level 25
God Stats
2W - 2L
1,661 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,862
517
9,832
9,281
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
DaftChemist
Artemis
16
9 / 2 / 10
10,696
509
11,214
10,705
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
Snarf909
Mulan
18
6 / 1 / 16
11,481
547
16,421
20,528
19,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 11
10,786
514
12,153
18,735
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 2 / 4
11,028
525
5,778
18,570
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BiLLz Pickett
Cabrakan
16
3 / 3 / 0
9,724
463
7,242
13,927
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 3
9,399
448
10,341
13,492
4,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
14
2 / 7 / 2
9,177
437
9,048
19,452
12,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
T R I L L9300
Danzaburou
12
0 / 7 / 2
7,645
364
5,007
11,505
6,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
1 / 7 / 1
7,897
376
6,646
15,173
5,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
29
Kills
8
8
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Cabrakan
BiLLz Pickett
Cabrakan
3
3
0
1
L
2
5
3
0.7
W
Artemis
DaftChemist
Artemis
9
2
10
7
L
Osiris
2
7
2
0.43
W
Mulan
Snarf909
Mulan
6
1
16
14
W
3
1
11
8.5
L
Danzaburou
T R I L L9300
Danzaburou
0
7
2
0.14
W
5
2
4
3.5
L
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,398
Damage
38,284
77,819
Taken
73,549
48,081
Mitigated
43,005
33,968
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,832
649
3,680
2,960
9,281
3,573
2,687
5,885
3,371
59,837
0
L
Cabrakan
BiLLz Pickett
Cabrakan
7,242
1,409
0
3,297
13,927
13,538
0
7,150
6,729
42,119
0
L
10,341
4,297
0
3,223
13,492
4,859
702
6,014
7,428
65,351
0
W
Artemis
DaftChemist
Artemis
11,214
4,438
0
3,896
10,705
4,222
3,703
3,573
7,057
0
49,081
L
Osiris
9,048
4,310
0
4,627
19,452
12,375
1,268
4,299
15,014
0
51,556
W
Mulan
Snarf909
Mulan
16,421
1,327
0
10,445
20,528
19,814
1,000
5,236
15,242
109
76,847
W
12,153
731
1,206
5,483
18,735
12,652
698
7,449
11,016
55,199
0
L
Danzaburou
T R I L L9300
Danzaburou
5,007
1,870
0
671
11,505
6,244
87
2,679
8,627
0
34,350
W
5,778
1,878
0
6,298
18,570
7,820
1,694
1,666
16,904
0
84,822
L
Cthulhu
6,646
269
675
797
15,173
5,989
60
1,952
12,911
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
43,842
538
Minions Killed
396
0
Camps Cleared
0
1,956,324
Distance Traveled
1,684,977
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,862
517
144
7
0
369,656
10
L
Cabrakan
9,724
463
106
5
0
357,395
2
L
Nu Wa
9,399
448
103
5
0
331,542
1
W
Artemis
10,696
509
82
4
0
375,761
1
L
Osiris
9,177
437
80
4
0
318,645
0
W
Mulan
11,481
547
137
7
0
381,555
2
W
Cthulhu
10,786
514
64
3
0
416,229
4
L
Danzaburou
7,645
364
54
3
0
314,323
0
W
Da Ji
11,028
525
111
5
0
413,123
4
L
Cthulhu
7,897
376
53
3
0
363,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role