Player Matchup

Baron Samedi
Baron Samedi
BeatenEgg67
Baron Samedi
Level 29
God Stats
44W - 59L
1,468 SR
Queue Stats
208W - 266L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Calibers MOIST
Danzaburou
Level 26
God Stats
5W - 6L
1,693 SR
Queue Stats
13W - 19L
1,243 Elo+
Solo
Chang'e
Chang'e
EMPRESS LEX6775
Chang'e
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Susano
Susano
solideagle1
Susano
Level 7
God Stats
3W - 2L
1,788 SR
Queue Stats
3W - 4L
1,714 Elo+
Solo
Chaac
Chaac
xVKxChorijoto
Chaac
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 89L
1,434 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,442 Elo+

VS

Team Averages
Level 13
1,333 SR
1,226 Elo+
Olorun
Olorun
BigDjkeyz
Olorun
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TheTruChakas
Sun Wukong
Level 8
God Stats
2W - 5L
1,152 SR
Queue Stats
7W - 10L
1,005 Elo+
Solo
Neith
Neith
TtvgoatTris
Neith
Level 6
God Stats
2W - 9L
1,259 SR
Queue Stats
5W - 17L
1,110 Elo+
Solo
Skadi
Skadi
erag-12
Skadi
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
7W - 7L
1,172 Elo+
Solo
Kukulkan
Kukulkan
snakeclone4
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeatenEgg67
Baron Samedi
18
2 / 11 / 8
11,961
997
9,165
20,092
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Calibers MOIST
Danzaburou
18
8 / 9 / 6
13,561
1,130
19,396
17,147
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 8
12,309
1,026
8,820
16,320
15,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
1 / 13 / 2
10,406
867
5,409
21,162
15,398
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 2 / 7
13,482
1,124
19,100
15,838
12,441
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigDjkeyz
Olorun
19
3 / 2 / 15
12,378
1,032
11,808
9,393
7,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheTruChakas
Sun Wukong
19
5 / 5 / 12
12,630
1,053
7,432
13,956
9,539
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 10
11,581
965
12,794
14,591
6,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
erag-12
Skadi
20
23 / 4 / 6
16,542
1,379
39,498
16,858
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
snakeclone4
Kukulkan
19
3 / 8 / 15
12,252
1,021
7,200
14,815
13,080
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
25
Kills
38
39
Deaths
25
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeatenEgg67
Baron Samedi
2
11
8
0.55
W
Olorun
BigDjkeyz
Olorun
3
2
15
5.25
L
Danzaburou
Calibers MOIST
Danzaburou
8
9
6
1.22
L
4
4
8
2
W
Sun Wukong
TheTruChakas
Sun Wukong
5
5
12
2.2
W
4
6
10
1.5
W
Skadi
erag-12
Skadi
23
4
6
6.5
W
Kukulkan
snakeclone4
Kukulkan
3
8
15
1.31
L
Susano
1
13
2
0.15
L
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,890
Damage
78,732
90,559
Taken
69,613
59,797
Mitigated
43,325
12,629
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeatenEgg67
Baron Samedi
9,165
1,275
1,310
474
20,092
9,438
0
3,367
16,725
30,230
0
W
Olorun
BigDjkeyz
Olorun
11,808
8,770
676
3,167
9,393
7,103
0
1,551
7,667
39,594
0
L
Danzaburou
Calibers MOIST
Danzaburou
19,396
13,986
80
1,480
17,147
7,096
0
3,238
13,546
0
40,184
L
8,820
2,277
1,289
1,745
16,320
15,424
0
1,474
14,846
24,677
0
W
Sun Wukong
TheTruChakas
Sun Wukong
7,432
2,600
0
175
13,956
9,539
0
4,143
9,738
0
27,233
W
12,794
8,556
0
2,797
14,591
6,162
0
5,141
9,312
0
23,840
W
Skadi
erag-12
Skadi
39,498
25,082
0
3,705
16,858
7,441
0
4,404
12,279
0
57,805
W
Kukulkan
snakeclone4
Kukulkan
7,200
1,712
0
0
14,815
13,080
0
2,746
11,948
26,497
0
L
Susano
5,409
956
482
528
21,162
15,398
0
5,388
15,774
0
19,641
L
19,100
10,808
0
5,241
15,838
12,441
0
5,541
10,251
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,719
Gold Earned
65,383
181
Minions Killed
203
3
Camps Cleared
2
837,753
Distance Traveled
887,037
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,961
997
55
5
0
176,399
0
W
Olorun
12,378
1,032
72
6
0
170,682
0
L
Danzaburou
13,561
1,130
54
5
0
128,445
0
L
Chang'e
12,309
1,026
31
3
0
177,917
0
W
Sun Wukong
12,630
1,053
40
3
0
182,616
2
W
Neith
11,581
965
15
1
0
156,959
1
W
Skadi
16,542
1,379
35
3
2
219,702
1
W
Kukulkan
12,252
1,021
41
3
0
157,078
3
L
Susano
10,406
867
17
1
1
146,207
0
L
Chaac
13,482
1,124
24
2
2
208,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role