Player Matchup

Thor
Thor
Gold IV
Chihuas
Thor
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Silver I
CurvedBanana
Osiris
Silver I
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,633 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Rundthunder
Kuzenbo
Gold V
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 49L
1,643 MMR
Solo
Cupid
Cupid
Gold V
XxSNOKxX
Cupid
Gold V
Level 147
God Stats
12W - 5L
1,922 SR
Queue Stats
233W - 238L
1,570 MMR
Party 3
Scylla
Scylla
Gold V
shiregio
Scylla
Gold V
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 22L
1,693 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,584 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,483 SR
1,620 MMR
Kali
Kali
Bronze III
HokageSomeday
Kali
Bronze III
Level 103
God Stats
8W - 10L
1,234 SR
Queue Stats
156W - 167L
1,541 MMR
Party 1
Terra
Terra
Gold I
Hxise
Terra
Gold I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,627 MMR
Solo
King Arthur
King Arthur
Gold II
Plsplsplspls
King Arthur
Gold II
Level 157
God Stats
0W - 2L
1,623 SR
Queue Stats
212W - 212L
1,773 MMR
Party 1
Hou Yi
Hou Yi
Gold I
bapbop
Hou Yi
Gold I
Level 152
God Stats
30W - 27L
1,557 SR
Queue Stats
381W - 351L
1,658 MMR
Solo
Zeus
Zeus
Platinum IV
lDaydream
Zeus
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chihuas
Thor
19
5 / 0 / 6
12,762
555
9,098
15,676
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
20
12 / 2 / 11
15,710
683
27,280
22,330
34,467
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Rundthunder
Kuzenbo
18
5 / 1 / 12
12,566
546
7,748
16,465
21,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
XxSNOKxX
Cupid
19
2 / 2 / 3
12,689
552
7,363
16,278
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
shiregio
Scylla
20
11 / 0 / 6
14,662
637
19,860
8,048
3,071
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SetPersephoneDanzaburouTsukuyomi

VS

Bans
ApolloYemojaArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,309
405
6,112
16,968
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Hxise
Terra
13
1 / 7 / 1
9,132
397
5,216
19,011
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Plsplsplspls
King Arthur
13
0 / 14 / 1
8,456
368
8,537
27,920
19,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
bapbop
Hou Yi
18
2 / 3 / 1
10,272
447
9,128
13,697
4,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
1 / 6 / 1
10,417
453
15,185
14,140
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
35
Kills
5
5
Deaths
35
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Chihuas
Thor
5
0
6
8
W
Osiris
12
2
11
8.75
L
1
5
2
0.4
L
Terra
Hxise
Terra
1
7
1
0.21
L
King Arthur
Plsplsplspls
King Arthur
0
14
1
0.04
W
Kuzenbo
Rundthunder
Kuzenbo
5
1
12
11
W
Cupid
XxSNOKxX
Cupid
2
2
3
1.75
L
Hou Yi
bapbop
Hou Yi
2
3
1
0.83
L
Zeus
1
6
1
0.25
W
Scylla
shiregio
Scylla
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,349
Damage
44,178
78,797
Taken
91,736
72,225
Mitigated
49,817
22,873
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Chihuas
Thor
9,098
1,938
0
1,010
15,676
6,532
2,073
5,595
9,853
0
93,067
W
Osiris
27,280
9,998
0
5,795
22,330
34,467
1,700
5,549
16,260
13,674
105,278
L
6,112
3,523
0
3,185
16,968
10,419
0
3,633
13,302
0
55,562
L
Terra
Hxise
Terra
5,216
613
971
3,484
19,011
10,800
0
7,502
11,483
29,655
0
L
King Arthur
Plsplsplspls
King Arthur
8,537
423
0
2,630
27,920
19,538
0
8,131
19,708
3,749
47,530
W
Kuzenbo
Rundthunder
Kuzenbo
7,748
2,004
0
3,236
16,465
21,568
233
4,455
11,894
41,840
0
W
Cupid
XxSNOKxX
Cupid
7,363
3,453
1,111
9,463
16,278
6,587
6,587
1,201
15,077
0
102,658
L
Hou Yi
bapbop
Hou Yi
9,128
5,381
0
6,892
13,697
4,447
0
3,856
9,815
0
80,256
L
Zeus
15,185
875
0
1,352
14,140
4,613
0
8,088
5,792
82,095
0
W
Scylla
shiregio
Scylla
19,860
2,958
0
2,258
8,048
3,071
1,449
4,075
3,789
120,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,389
Gold Earned
47,586
755
Minions Killed
532
0
Camps Cleared
0
2,274,477
Distance Traveled
2,001,410
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,762
555
138
6
0
513,849
8
W
Osiris
15,710
683
188
8
0
448,984
3
L
Kali
9,309
405
89
4
0
400,202
2
L
Terra
9,132
397
48
2
0
412,448
4
L
King Arthur
8,456
368
96
4
0
365,942
5
W
Kuzenbo
12,566
546
47
2
0
456,747
10
W
Cupid
12,689
552
159
7
0
399,135
4
L
Hou Yi
10,272
447
141
6
0
408,751
9
L
Zeus
10,417
453
158
7
0
414,067
2
W
Scylla
14,662
637
223
10
0
455,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role