Player Matchup

Nemesis
Nemesis
KingBradly12
Nemesis
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 3
Bacchus
Bacchus
Shad0whunter21
Bacchus
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
394W - 452L
1,390 Elo+
Party 1
Bellona
Bellona
mernaX112
Bellona
Level 40
God Stats
1W - 11L
1,098 SR
Queue Stats
6W - 37L
1,119 Elo+
Party 3
Merlin
Merlin
spoegwolf
Merlin
Level 125
God Stats
5W - 6L
1,302 SR
Queue Stats
271W - 295L
1,396 Elo+
Party 1
Apollo
Apollo
xMorid112
Apollo
Level 60
God Stats
1W - 7L
1,212 SR
Queue Stats
15W - 47L
1,171 Elo+
Party 3
Team Averages
Level 80
1,284 SR
1,276 Elo+

VS

Team Averages
Level 117
1,531 SR
1,509 Elo+
Kukulkan
Kukulkan
DeltaGames28
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
HaaSkii
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Mariodr70
Tyr
Level 86
God Stats
11W - 6L
1,656 SR
Queue Stats
793W - 793L
1,441 Elo+
Solo
Osiris
Osiris
santorabbousamái
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 2
Izanami
Izanami
wach001
Izanami
Level 66
God Stats
8W - 1L
1,500 SR
Queue Stats
27W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingBradly12
Nemesis
11
0 / 4 / 1
6,552
437
4,719
11,451
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 8 / 0
6,674
445
6,950
11,173
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
mernaX112
Bellona
11
1 / 4 / 0
6,915
461
3,555
11,998
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
spoegwolf
Merlin
13
0 / 3 / 1
7,729
515
4,289
7,358
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
xMorid112
Apollo
10
0 / 3 / 0
6,060
404
1,784
6,928
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeltaGames28
Kukulkan
17
3 / 0 / 6
9,703
647
7,527
5,470
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
HaaSkii
Khepri
11
0 / 0 / 10
7,219
481
2,531
5,284
3,651
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 5
9,066
604
8,799
11,639
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 0 / 4
9,108
607
6,501
8,551
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
wach001
Izanami
14
8 / 1 / 6
9,059
604
7,272
9,151
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
22
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeltaGames28
Kukulkan
3
0
6
6
W
Khepri
HaaSkii
Khepri
0
0
10
5
L
Nemesis
KingBradly12
Nemesis
0
4
1
0.13
W
4
1
5
6.5
L
1
8
0
0.13
L
Bellona
mernaX112
Bellona
1
4
0
0.25
W
7
0
4
9
L
Merlin
spoegwolf
Merlin
0
3
1
0.17
W
Izanami
wach001
Izanami
8
1
6
11
L
Apollo
xMorid112
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
32,630
48,908
Taken
40,095
25,054
Mitigated
21,370
10,360
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeltaGames28
Kukulkan
7,527
375
0
656
5,470
2,496
602
3,268
2,107
72,410
0
W
Khepri
HaaSkii
Khepri
2,531
99
854
1,714
5,284
3,651
136
3,809
1,318
19,779
0
L
Nemesis
KingBradly12
Nemesis
4,719
1,670
0
4,333
11,451
3,975
136
1,406
10,045
0
35,265
W
8,799
1,008
0
4,538
11,639
7,257
369
723
10,558
0
50,326
L
6,950
655
0
192
11,173
7,162
192
3,729
7,444
27,653
0
L
Bellona
mernaX112
Bellona
3,555
765
0
3,320
11,998
8,457
459
693
11,305
0
29,216
W
6,501
2,766
0
5,372
8,551
5,216
733
456
7,992
0
52,378
L
Merlin
spoegwolf
Merlin
4,289
180
0
1,565
7,358
2,647
480
2,847
4,511
56,844
0
W
Izanami
wach001
Izanami
7,272
5,031
0
4,430
9,151
2,750
4,306
2,572
6,485
0
49,126
L
Apollo
xMorid112
Apollo
1,784
962
0
950
6,928
2,813
39
1,383
5,545
0
20,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
44,155
342
Minions Killed
458
0
Camps Cleared
0
1,367,165
Distance Traveled
1,489,570
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,703
647
147
10
0
304,367
8
W
Khepri
7,219
481
26
2
0
257,889
0
L
Nemesis
6,552
437
73
5
0
294,529
1
W
Tyr
9,066
604
107
7
0
320,020
4
L
Bacchus
6,674
445
47
3
0
270,573
0
L
Bellona
6,915
461
58
4
0
290,913
0
W
Osiris
9,108
607
94
6
0
333,238
4
L
Merlin
7,729
515
126
8
0
266,410
2
W
Izanami
9,059
604
84
6
0
274,056
0
L
Apollo
6,060
404
38
3
0
244,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role