Player Matchup

Chiron
Chiron
CarpioCCF
Chiron
Level 17
God Stats
3W - 4L
1,384 SR
Queue Stats
145W - 165L
1,579 Elo+
Party 2
Bacchus
Bacchus
Cerberoinlove
Bacchus
Level 59
God Stats
1W - 3L
1,526 SR
Queue Stats
81W - 123L
1,588 Elo+
Party 2
Bellona
Bellona
Juan_Moron512
Bellona
Level 71
God Stats
23W - 28L
1,306 SR
Queue Stats
322W - 392L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
Pakolii
The Morrigan
Level 81
God Stats
20W - 19L
1,654 SR
Queue Stats
241W - 295L
1,513 Elo+
Party 2
Anubis
Anubis
angelrodriguez34
Anubis
Level 6
God Stats
2W - 4L
1,553 SR
Queue Stats
11W - 10L
1,608 Elo+
Party 2
Team Averages
Level 47
1,484 SR
1,546 Elo+

VS

Team Averages
Level 91
1,526 SR
1,665 Elo+
King Arthur
King Arthur
Capukhi
King Arthur
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 68L
1,793 Elo+
Party 1
Nu Wa
Nu Wa
Drpapperskorg
Nu Wa
Level 42
God Stats
29W - 16L
1,267 SR
Queue Stats
227W - 213L
1,474 Elo+
Solo
Loki
Loki
Greephus
Loki
Level 109
God Stats
9W - 4L
1,521 SR
Queue Stats
157W - 65L
1,696 Elo+
Party 1
Anhur
Anhur
Skellenos
Anhur
Level 127
God Stats
3W - 0L
1,843 SR
Queue Stats
47W - 19L
1,788 Elo+
Party 1
Athena
Athena
Théséevous
Athena
Level 18
God Stats
14W - 6L
1,500 SR
Queue Stats
89W - 31L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CarpioCCF
Chiron
9
0 / 1 / 1
5,003
500
2,113
7,126
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
7
0 / 3 / 1
4,873
487
2,731
6,792
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
7
0 / 6 / 0
4,450
445
1,444
8,786
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Pakolii
The Morrigan
9
1 / 2 / 0
5,072
507
2,984
5,417
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
5,869
587
2,736
4,549
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capukhi
King Arthur
12
6 / 0 / 1
6,697
670
6,630
8,557
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 2
5,747
575
3,418
4,203
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
5 / 0 / 1
6,703
670
3,988
5,032
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Skellenos
Anhur
10
2 / 1 / 1
5,473
547
4,341
5,231
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
0 / 0 / 8
5,774
577
4,178
4,490
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Capukhi
King Arthur
6
0
1
6.5
L
Chiron
CarpioCCF
Chiron
0
1
1
0.5
L
Bacchus
0
3
1
0.17
W
0
1
2
1
W
Loki
5
0
1
5.5
L
Bellona
0
6
0
0
L
The Morrigan
Pakolii
The Morrigan
1
2
0
0.5
W
Anhur
Skellenos
Anhur
2
1
1
2.5
W
Athena
0
0
8
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,008
Damage
22,555
32,670
Taken
27,513
13,931
Mitigated
9,244
12,141
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Capukhi
King Arthur
6,630
1,040
0
2,602
8,557
3,581
0
2,097
6,271
0
39,191
L
Chiron
CarpioCCF
Chiron
2,113
902
189
4,544
7,126
1,381
0
1,578
5,502
0
35,358
L
Bacchus
2,731
504
0
1,656
6,792
2,901
0
873
5,847
10,909
0
W
3,418
982
0
503
4,203
842
0
2,577
1,626
32,359
0
W
Loki
3,988
1,048
0
2,801
5,032
1,459
0
459
4,548
0
40,841
L
Bellona
1,444
598
0
1,268
8,786
5,703
0
1,650
7,090
0
15,518
L
The Morrigan
Pakolii
The Morrigan
2,984
471
0
2,526
5,417
1,669
0
874
4,497
24,587
0
W
Anhur
Skellenos
Anhur
4,341
2,498
0
2,504
5,231
1,521
114
2,351
2,880
0
32,191
W
Athena
4,178
1,752
0
730
4,490
1,841
0
967
3,523
16,329
0
L
2,736
0
0
1,958
4,549
2,277
0
2,207
2,138
35,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
30,394
266
Minions Killed
325
0
Camps Cleared
0
927,515
Distance Traveled
1,042,355
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,697
670
74
7
0
205,775
2
L
Chiron
5,003
500
70
7
0
161,457
4
L
Bacchus
4,873
487
26
3
0
215,668
1
W
Nu Wa
5,747
575
76
8
0
171,861
1
W
Loki
6,703
670
83
8
0
235,151
4
L
Bellona
4,450
445
30
3
0
199,709
0
L
The Morrigan
5,072
507
59
6
0
185,830
2
W
Anhur
5,473
547
53
5
0
183,502
3
W
Athena
5,774
577
39
4
0
246,066
4
L
Anubis
5,869
587
81
8
0
164,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role