Player Matchup

Odin
Odin
AlwaysHadIt121
Odin
Level 15
God Stats
1W - 2L
1,775 SR
Queue Stats
9W - 7L
1,770 Elo+
Party 1
Scylla
Scylla
MomoOntheBeat
Scylla
Level 29
God Stats
10W - 9L
1,548 SR
Queue Stats
288W - 280L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Ragnadon
Danzaburou
Level 27
God Stats
16W - 19L
1,565 SR
Queue Stats
96W - 100L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
VampIronVoid
Cthulhu
Level 27
God Stats
3W - 4L
1,498 SR
Queue Stats
5W - 5L
1,338 Elo+
Solo
Fenrir
Fenrir
YesImLikeThat
Fenrir
Level 29
God Stats
15W - 13L
1,671 SR
Queue Stats
183W - 178L
1,642 Elo+
Party 1
Team Averages
Level 25
1,611 SR
1,614 Elo+

VS

Team Averages
Level 17
1,429 SR
1,529 Elo+
Camazotz
Camazotz
Jose manuel9584
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,611 Elo+
Solo
He Bo
He Bo
Lil Kevo2351
He Bo
Level 12
God Stats
1W - 2L
1,209 SR
Queue Stats
39W - 28L
1,610 Elo+
Solo
Hachiman
Hachiman
Lill Agony
Hachiman
Level 22
God Stats
5W - 9L
1,334 SR
Queue Stats
22W - 36L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
bahbaGMBH-boRz
Sun Wukong
Level 29
God Stats
17W - 9L
1,569 SR
Queue Stats
86W - 129L
1,386 Elo+
Solo
Yemoja
Yemoja
mikeking345
Yemoja
Level 17
God Stats
5W - 4L
1,531 SR
Queue Stats
56W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 5
11,169
399
7,397
22,042
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 11 / 5
13,353
477
18,060
23,849
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ragnadon
Danzaburou
17
6 / 13 / 4
12,314
440
16,272
23,266
10,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
VampIronVoid
Cthulhu
19
3 / 13 / 3
12,438
444
13,555
31,215
33,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 6 / 4
13,124
469
14,101
25,054
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
0 / 14 / 3
9,092
325
405
15,296
6,154
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 2 / 14
17,753
634
37,759
20,311
8,870
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Lill Agony
Hachiman
20
20 / 6 / 13
15,682
560
30,040
27,150
11,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
bahbaGMBH-boRz
Sun Wukong
20
8 / 0 / 13
15,179
542
15,692
21,587
17,442
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
20
8 / 3 / 26
15,048
537
12,603
27,836
29,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
23
Kills
53
54
Deaths
25
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
Camazotz
0
14
3
0.11
W
17
2
14
12
W
Hachiman
Lill Agony
Hachiman
20
6
13
4.42
L
6
11
5
0.77
L
Danzaburou
Ragnadon
Danzaburou
6
13
4
0.62
L
Cthulhu
VampIronVoid
Cthulhu
3
13
3
0.35
L
6
6
4
1.33
W
Sun Wukong
bahbaGMBH-boRz
Sun Wukong
8
0
13
14.5
W
Yemoja
8
3
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
96,499
125,426
Taken
112,180
84,336
Mitigated
72,929
16,644
Healing
42,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
3,395
0
550
22,042
16,508
1,889
6,479
15,020
0
49,895
W
Camazotz
405
257
0
1,005
15,296
6,154
431
4,395
10,676
0
8,680
W
37,759
1,892
0
9,250
20,311
8,870
2,982
5,337
14,776
146,252
0
W
Hachiman
Lill Agony
Hachiman
30,040
21,220
0
8,796
27,150
11,402
2,324
13,460
13,630
0
83,378
L
18,060
2,035
0
5,979
23,849
9,443
480
12,905
10,610
82,135
0
L
Danzaburou
Ragnadon
Danzaburou
16,272
9,124
87
1,966
23,266
10,423
836
9,369
13,511
0
63,206
L
Cthulhu
VampIronVoid
Cthulhu
13,555
959
156
415
31,215
33,059
617
10,312
20,525
65,548
0
L
14,101
3,521
558
6,933
25,054
14,903
460
10,866
13,881
0
100,718
W
Sun Wukong
bahbaGMBH-boRz
Sun Wukong
15,692
5,211
0
8,779
21,587
17,442
4,810
3,236
17,801
378
87,816
W
Yemoja
12,603
2,600
8,029
6,933
27,836
29,061
875
5,187
22,574
54,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,398
Gold Earned
72,754
544
Minions Killed
543
0
Camps Cleared
0
2,236,213
Distance Traveled
2,445,547
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,169
399
89
3
0
455,613
0
W
Camazotz
9,092
325
20
1
0
386,009
2
W
He Bo
17,753
634
212
8
0
527,998
4
W
Hachiman
15,682
560
125
4
0
476,090
5
L
Scylla
13,353
477
115
4
0
460,835
3
L
Danzaburou
12,314
440
91
3
0
385,914
0
L
Cthulhu
12,438
444
107
4
0
444,865
2
L
Fenrir
13,124
469
142
5
0
488,986
0
W
Sun Wukong
15,179
542
137
5
0
541,510
2
W
Yemoja
15,048
537
49
2
0
513,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role