Player Matchup

Cthulhu
Cthulhu
Albertorio_
Cthulhu
Level 83
God Stats
8W - 2L
1,466 SR
Queue Stats
379W - 280L
1,613 Elo+
Party 2
Fenrir
Fenrir
Cap_JadShadow
Fenrir
Level 89
God Stats
8W - 4L
1,684 SR
Queue Stats
70W - 53L
1,606 Elo+
Party 2
Chang'e
Chang'e
KevinZepol
Chang'e
Level 26
God Stats
35W - 16L
1,829 SR
Queue Stats
136W - 95L
1,635 Elo+
Party 2
Jing Wei
Jing Wei
Scovo-
Jing Wei
Level 24
God Stats
20W - 10L
1,723 SR
Queue Stats
566W - 494L
1,665 Elo+
Party 1
Artio
Artio
cherts13
Artio
Level 140
God Stats
11W - 7L
1,500 SR
Queue Stats
508W - 462L
1,573 Elo+
Party 1
Team Averages
Level 72
1,640 SR
1,618 Elo+

VS

Team Averages
Level 75
1,605 SR
1,504 Elo+
Hel
Hel
EboyTrash909
Hel
Level 46
God Stats
1W - 3L
1,738 SR
Queue Stats
46W - 81L
1,234 Elo+
Solo
Mercury
Mercury
GodzMurderer
Mercury
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 150L
1,636 Elo+
Party 3
Persephone
Persephone
JustAChild112
Persephone
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 94L
1,403 Elo+
Solo
King Arthur
King Arthur
Lizzos_Salad
King Arthur
Level 108
God Stats
9W - 14L
1,557 SR
Queue Stats
349W - 312L
1,620 Elo+
Party 3
Neith
Neith
motherb1rd2
Neith
Level 29
God Stats
1W - 2L
1,730 SR
Queue Stats
127W - 93L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albertorio_
Cthulhu
10
0 / 1 / 1
5,807
581
4,808
6,376
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
8 / 0 / 4
6,511
651
5,501
5,713
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
KevinZepol
Chang'e
11
6 / 3 / 3
6,275
628
4,922
5,584
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Scovo-
Jing Wei
10
5 / 0 / 3
6,090
609
3,790
4,372
1,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
cherts13
Artio
9
4 / 0 / 6
5,907
591
4,087
7,004
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,367
437
1,017
6,044
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
GodzMurderer
Mercury
8
4 / 6 / 0
5,392
539
2,836
7,394
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
JustAChild112
Persephone
7
0 / 6 / 1
4,708
471
2,284
5,423
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Lizzos_Salad
King Arthur
10
0 / 2 / 1
5,781
578
4,177
9,240
4,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
4,596
460
3,134
5,489
1,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Albertorio_
Cthulhu
0
1
1
0.5
W
8
0
4
10
L
0
6
0
0
L
Mercury
GodzMurderer
Mercury
4
6
0
0.67
L
Persephone
JustAChild112
Persephone
0
6
1
0.08
W
Chang'e
KevinZepol
Chang'e
6
3
3
2.5
L
King Arthur
Lizzos_Salad
King Arthur
0
2
1
0.25
W
Jing Wei
Scovo-
Jing Wei
5
0
3
6.5
W
Artio
cherts13
Artio
4
0
6
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
13,448
29,049
Taken
33,590
12,451
Mitigated
11,262
13,532
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Albertorio_
Cthulhu
4,808
609
0
2,718
6,376
4,414
0
0
6,376
35,071
0
W
5,501
1,424
0
1,963
5,713
1,825
0
790
4,791
0
26,377
L
1,017
317
584
917
6,044
1,876
0
2,270
3,738
10,130
0
L
Mercury
GodzMurderer
Mercury
2,836
1,723
0
175
7,394
2,242
0
1,758
5,522
0
16,118
L
Persephone
JustAChild112
Persephone
2,284
103
0
425
5,423
1,441
0
2,774
2,417
16,786
0
W
Chang'e
KevinZepol
Chang'e
4,922
238
604
2,155
5,584
1,482
0
1,018
4,382
29,286
0
L
King Arthur
Lizzos_Salad
King Arthur
4,177
757
0
2,432
9,240
4,260
0
4,746
4,058
0
34,123
W
Jing Wei
Scovo-
Jing Wei
3,790
3,037
0
2,479
4,372
1,311
34
310
4,062
0
29,072
W
Artio
cherts13
Artio
4,087
1,035
393
3,220
7,004
3,419
0
807
6,137
17,157
0
L
3,134
1,453
0
1,411
5,489
1,443
0
1,451
4,038
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
24,844
256
Minions Killed
196
0
Camps Cleared
0
1,033,531
Distance Traveled
938,369
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,807
581
82
8
0
174,845
0
W
Fenrir
6,511
651
49
5
0
223,048
0
L
Hel
4,367
437
15
2
0
186,381
0
L
Mercury
5,392
539
35
4
0
196,971
1
L
Persephone
4,708
471
28
3
0
160,023
0
W
Chang'e
6,275
628
54
5
0
203,734
0
L
King Arthur
5,781
578
79
8
0
196,968
0
W
Jing Wei
6,090
609
51
5
0
217,729
0
W
Artio
5,907
591
20
2
0
214,175
2
L
Neith
4,596
460
39
4
0
198,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role