Player Matchup

Ares
Ares
Berguinho DL
Ares
Level 5
God Stats
3W - 4L
1,506 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 3
Neith
Neith
Imprius
Neith
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 23L
1,302 Elo+
Party 2
Bellona
Bellona
Inluminus
Bellona
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 85L
1,503 Elo+
Party 2
Zeus
Zeus
Italo DL
Zeus
Level 18
God Stats
1W - 4L
1,509 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 3
Artemis
Artemis
Th1ZerO DL
Artemis
Level 9
God Stats
2W - 4L
1,626 SR
Queue Stats
3W - 6L
1,353 Elo+
Party 3
Team Averages
Level 12
1,528 SR
1,373 Elo+

VS

Team Averages
Level 15
1,456 SR
1,500 Elo+
Mercury
Mercury
BobBahia
Mercury
Level 56
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
D0ct0r00
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
LoncoGG
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,438 Elo+
Solo
Ymir
Ymir
Shiemmi
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Janus
Janus
Uelitu07
Janus
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 77L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,539
385
2,779
7,180
4,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Imprius
Neith
12
2 / 4 / 1
7,453
438
5,315
9,032
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Inluminus
Bellona
13
3 / 2 / 2
7,736
455
6,156
11,539
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
2 / 2 / 1
8,352
491
5,145
7,351
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Th1ZerO DL
Artemis
12
3 / 4 / 4
7,439
438
6,541
12,221
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BobBahia
Mercury
16
5 / 0 / 5
9,851
579
5,632
11,513
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
D0ct0r00
Artemis
11
1 / 3 / 6
7,043
414
7,743
10,893
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
LoncoGG
Bellona
15
5 / 3 / 0
9,129
537
6,389
9,801
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Shiemmi
Ymir
12
0 / 4 / 6
7,845
461
2,197
10,095
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Uelitu07
Janus
14
3 / 2 / 2
8,430
496
9,654
5,731
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
14
14
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Mercury
BobBahia
Mercury
5
0
5
7.5
W
Artemis
D0ct0r00
Artemis
1
3
6
1.33
L
Neith
Imprius
Neith
2
4
1
0.63
L
Bellona
Inluminus
Bellona
3
2
2
2
L
Zeus
2
2
1
1.25
W
Bellona
LoncoGG
Bellona
5
3
0
1.67
W
Ymir
Shiemmi
Ymir
0
4
6
0.75
L
Artemis
Th1ZerO DL
Artemis
3
4
4
1.25
W
Janus
Uelitu07
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
31,615
47,323
Taken
48,033
23,596
Mitigated
24,149
8,815
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
593
0
601
7,180
4,232
0
2,021
5,109
5,920
0
W
Mercury
BobBahia
Mercury
5,632
2,015
0
7,772
11,513
4,225
0
1,307
10,156
0
69,334
W
Artemis
D0ct0r00
Artemis
7,743
4,060
0
4,858
10,893
3,183
1,663
1,300
9,543
0
34,367
L
Neith
Imprius
Neith
5,315
2,474
0
1,663
9,032
3,216
953
3,271
5,536
0
32,894
L
Bellona
Inluminus
Bellona
6,156
2,429
0
868
11,539
9,087
712
1,974
9,460
0
38,516
L
Zeus
5,145
892
0
1,541
7,351
2,564
0
2,746
4,580
50,820
0
W
Bellona
LoncoGG
Bellona
6,389
2,199
0
628
9,801
8,449
1,032
1,379
8,272
0
41,319
W
Ymir
Shiemmi
Ymir
2,197
432
0
773
10,095
6,430
759
1,147
8,802
14,223
0
L
Artemis
Th1ZerO DL
Artemis
6,541
4,081
0
4,142
12,221
4,497
364
1,839
10,382
0
27,587
W
Janus
Uelitu07
Janus
9,654
301
0
0
5,731
1,862
1,013
2,791
2,915
42,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
42,298
308
Minions Killed
357
0
Camps Cleared
0
1,430,790
Distance Traveled
1,441,695
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,539
385
6
0
0
305,686
0
W
Mercury
9,851
579
116
7
0
330,286
2
W
Artemis
7,043
414
41
2
0
274,978
0
L
Neith
7,453
438
62
4
0
274,249
3
L
Bellona
7,736
455
81
5
0
326,686
1
L
Zeus
8,352
491
114
7
0
288,551
4
W
Bellona
9,129
537
83
5
0
285,773
0
W
Ymir
7,845
461
33
2
0
250,534
1
L
Artemis
7,439
438
45
3
0
235,618
0
W
Janus
8,430
496
84
5
0
300,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role