Player Matchup

Xing Tian
Xing Tian
RDV Boogieman
Xing Tian
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 132L
1,417 Elo+
Party 1
Anubis
Anubis
burningbumhole
Anubis
Level 20
God Stats
72W - 56L
1,676 SR
Queue Stats
74W - 59L
1,517 Elo+
Party 1
Da Ji
Da Ji
temp-343862
Da Ji
Level 61
God Stats
89W - 64L
1,637 SR
Queue Stats
120W - 115L
1,457 Elo+
Party 1
Team Averages
Level 63
1,604 SR
1,464 Elo+

VS

Team Averages
Level 5
1,622 SR
1,258 Elo+
Hel
Hel
Curman2316
Hel
Level 6
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 6L
1,167 Elo+
Party 2
Thor
Thor
Killer crock 76
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MorsalfElGrande
Kukulkan
Level 6
God Stats
0W - 2L
1,537 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RDV Boogieman
Xing Tian
11
5 / 2 / 18
9,117
912
6,039
10,286
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
11 / 0 / 14
9,671
967
10,450
4,828
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
12 / 2 / 10
9,021
902
10,667
8,122
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
7,323
732
2,078
11,803
3,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 12 / 3
6,123
612
3,159
13,304
3,837
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
3 / 6 / 1
7,913
791
5,580
8,052
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
28
Kills
4
4
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
0
12
3
0.13
L
Kukulkan
3
6
1
0.58
W
Xing Tian
RDV Boogieman
Xing Tian
5
2
18
7
W
11
0
14
18
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
10,817
23,236
Taken
33,159
12,530
Mitigated
9,806
8,994
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,078
665
561
888
11,803
3,108
11
5,517
6,286
7,216
0
L
3,159
1,407
0
0
13,304
3,837
0
7,322
5,982
0
10,645
L
Kukulkan
5,580
1,203
0
154
8,052
2,861
0
3,650
4,402
22,610
0
W
Xing Tian
RDV Boogieman
Xing Tian
6,039
542
998
1,683
10,286
6,890
168
3,159
7,127
13,023
0
W
10,450
622
691
2,695
4,828
2,179
1,141
2,344
2,484
35,694
0
W
10,667
4,510
280
2,647
8,122
3,461
616
2,171
5,951
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
21,359
95
Minions Killed
60
0
Camps Cleared
0
545,460
Distance Traveled
407,595
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,323
732
7
1
0
143,860
0
L
Thor
6,123
612
13
1
0
123,406
0
L
Kukulkan
7,913
791
40
4
0
140,329
0
W
Xing Tian
9,117
912
14
1
0
191,262
0
W
Anubis
9,671
967
56
6
0
158,954
1
W
Da Ji
9,021
902
25
3
0
195,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role