Player Matchup

Geb
Geb
Kibble23
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,702 Elo+
Solo
Ra
Ra
NoPlayRanked
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,657 Elo+
Solo
Apollo
Apollo
ProfoundDreams
Apollo
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 115L
1,704 Elo+
Solo
Fenrir
Fenrir
gumb0
Fenrir
Level 14
God Stats
4W - 6L
1,919 SR
Queue Stats
24W - 22L
1,866 Elo+
Solo
Erlang Shen
Erlang Shen
usernullified
Erlang Shen
Level 7
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 7L
1,557 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,697 Elo+

VS

Team Averages
Level 21
1,615 SR
1,520 Elo+
Medusa
Medusa
Asheanna
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,524 Elo+
Party 1
King Arthur
King Arthur
Grimhunter
King Arthur
Level 37
God Stats
1W - 2L
1,811 SR
Queue Stats
25W - 26L
1,520 Elo+
Party 1
Yemoja
Yemoja
Lannla
Yemoja
Level 7
God Stats
5W - 5L
1,568 SR
Queue Stats
9W - 9L
1,520 Elo+
Party 1
Vamana
Vamana
Trickoman
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zachari
Nu Wa
Level 18
God Stats
1W - 1L
1,696 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
11,164
588
8,140
14,407
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 13
12,190
642
14,556
10,746
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
9 / 0 / 6
12,360
651
13,708
17,480
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
gumb0
Fenrir
16
6 / 0 / 7
10,853
571
8,420
11,874
5,414
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
usernullified
Erlang Shen
18
14 / 3 / 6
12,626
665
21,697
15,188
13,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asheanna
Medusa
12
2 / 9 / 4
7,603
400
5,865
16,205
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Grimhunter
King Arthur
13
1 / 8 / 2
8,082
425
5,648
16,261
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Lannla
Yemoja
14
3 / 7 / 2
9,641
507
6,466
16,517
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Trickoman
Vamana
13
0 / 7 / 2
8,100
426
6,889
20,262
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Zachari
Nu Wa
12
0 / 9 / 3
7,067
372
6,422
12,812
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
40
Kills
6
6
Deaths
40
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asheanna
Medusa
2
9
4
0.44
L
King Arthur
Grimhunter
King Arthur
1
8
2
0.25
W
3
2
15
5.25
L
Yemoja
Lannla
Yemoja
3
7
2
0.57
W
8
1
13
14.5
W
9
0
6
12
L
Vamana
Trickoman
Vamana
0
7
2
0.14
L
Nu Wa
Zachari
Nu Wa
0
9
3
0.17
W
Fenrir
gumb0
Fenrir
6
0
7
9.5
W
Erlang Shen
usernullified
Erlang Shen
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,521
Damage
31,290
69,695
Taken
82,057
47,111
Mitigated
39,272
30,643
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asheanna
Medusa
5,865
3,743
0
2,736
16,205
4,286
0
4,912
11,068
0
23,291
L
King Arthur
Grimhunter
King Arthur
5,648
851
0
2,916
16,261
7,902
715
4,939
11,297
48
49,957
W
8,140
1,934
0
2,925
14,407
13,067
605
3,569
10,763
41,059
0
L
Yemoja
Lannla
Yemoja
6,466
1,380
1,551
1,509
16,517
10,263
0
4,928
11,464
25,706
0
W
14,556
1,359
3,189
6,775
10,746
4,708
1,721
2,630
8,041
88,490
0
W
13,708
9,208
0
11,077
17,480
10,380
1,810
1,210
15,995
0
98,509
L
Vamana
Trickoman
Vamana
6,889
2,974
0
4,424
20,262
12,590
0
1,056
19,106
0
45,235
L
Nu Wa
Zachari
Nu Wa
6,422
1,055
0
1,032
12,812
4,231
0
6,861
5,926
29,619
0
W
Fenrir
gumb0
Fenrir
8,420
1,931
0
3,870
11,874
5,414
1,123
1,604
10,195
0
55,563
W
Erlang Shen
usernullified
Erlang Shen
21,697
13,683
0
2,807
15,188
13,542
5,647
3,923
11,215
0
74,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,193
Gold Earned
40,493
587
Minions Killed
336
0
Camps Cleared
0
1,875,049
Distance Traveled
1,499,736
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,603
400
44
2
0
270,344
4
L
King Arthur
8,082
425
99
5
0
340,047
1
W
Geb
11,164
588
38
2
0
352,004
3
L
Yemoja
9,641
507
34
2
0
301,237
2
W
Ra
12,190
642
173
9
0
386,300
0
W
Apollo
12,360
651
149
8
0
348,853
2
L
Vamana
8,100
426
98
5
0
309,080
4
L
Nu Wa
7,067
372
61
3
0
279,028
0
W
Fenrir
10,853
571
99
5
0
425,844
6
W
Erlang Shen
12,626
665
128
7
0
362,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role