Player Matchup

Scylla
Scylla
Silver II
Herrera12
Scylla
Silver II
Level 145
God Stats
12W - 10L
1,158 SR
Queue Stats
231W - 218L
1,428 MMR
Solo
Guan Yu
Guan Yu
Gold V
JebsGuacBowl
Guan Yu
Gold V
Level 138
God Stats
1W - 2L
1,245 SR
Queue Stats
14W - 11L
1,439 MMR
Solo
Jing Wei
Jing Wei
Gold V
Kittens
Jing Wei
Gold V
Level 160
God Stats
13W - 9L
1,883 SR
Queue Stats
154W - 143L
1,411 MMR
Solo
Ymir
Ymir
Gold V
Quackicature
Ymir
Gold V
Level 80
God Stats
24W - 23L
1,582 SR
Queue Stats
30W - 34L
1,412 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
xxRui
Erlang Shen
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,474 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,411 SR
1,424 MMR
Nu Wa
Nu Wa
Gold IV
LooseHunterYT
Nu Wa
Gold IV
Level 141
God Stats
9W - 5L
1,615 SR
Queue Stats
35W - 37L
1,438 MMR
Solo
Achilles
Achilles
Silver IV
MrMandaloreFett
Achilles
Silver IV
Level 84
God Stats
0W - 1L
1,073 SR
Queue Stats
14W - 13L
1,411 MMR
Solo
Rama
Rama
Bronze III
TheParadais
Rama
Bronze III
Level 120
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 7L
1,414 MMR
Party 1
Sobek
Sobek
Silver I
ToiletClogger69
Sobek
Silver I
Level 121
God Stats
2W - 2L
1,717 SR
Queue Stats
136W - 129L
1,410 MMR
Solo
Fenrir
Fenrir
Gold V
Weesper
Fenrir
Gold V
Level 160
God Stats
2W - 4L
1,396 SR
Queue Stats
251W - 245L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Herrera12
Scylla
17
4 / 1 / 1
10,532
620
5,725
5,894
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JebsGuacBowl
Guan Yu
17
5 / 3 / 0
10,790
635
12,576
13,922
11,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Kittens
Jing Wei
15
1 / 3 / 2
9,123
537
7,587
14,927
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 4
10,109
595
5,888
10,332
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
xxRui
Erlang Shen
17
1 / 6 / 4
10,302
606
10,153
14,126
10,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetDanzaburouTsukuyomiJanusCupid

VS

Bans
Cu ChulainnApolloGebThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
7,154
421
3,323
1,931
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
15
2 / 5 / 3
8,592
505
5,787
18,984
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 4 / 2
7,469
439
6,510
11,062
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 3
6,879
405
4,358
14,191
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Weesper
Fenrir
16
10 / 3 / 3
9,727
572
13,545
13,945
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
16
Kills
14
14
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Herrera12
Scylla
4
1
1
4.5
W
Guan Yu
JebsGuacBowl
Guan Yu
5
3
0
1.67
W
Jing Wei
Kittens
Jing Wei
1
3
2
0.67
L
1
0
1
1.5
L
Achilles
2
5
3
0.7
W
5
1
4
7
L
1
4
2
0.5
L
0
4
3
0.38
L
Fenrir
Weesper
Fenrir
10
3
3
3.83
W
Erlang Shen
xxRui
Erlang Shen
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,929
Damage
33,523
59,201
Taken
60,113
34,298
Mitigated
39,716
19,257
Healing
21,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Herrera12
Scylla
5,725
1,349
0
3,005
5,894
1,929
1,296
1,322
4,504
85,748
0
W
Guan Yu
JebsGuacBowl
Guan Yu
12,576
3,352
0
3,114
13,922
11,406
3,903
518
12,938
64
72,817
W
Jing Wei
Kittens
Jing Wei
7,587
5,553
0
8,365
14,927
4,849
648
1,866
12,970
0
59,894
L
3,323
833
0
500
1,931
457
78
570
1,311
34,366
0
L
Achilles
5,787
2,303
0
6,457
18,984
20,482
115
720
18,264
0
42,324
W
5,888
840
0
2,579
10,332
5,661
136
3,179
7,006
26,850
0
L
6,510
5,581
0
4,304
11,062
3,130
0
1,861
9,157
0
48,026
L
4,358
560
0
5,191
14,191
8,140
0
6,712
7,357
19,099
0
L
Fenrir
Weesper
Fenrir
13,545
3,651
0
4,946
13,945
7,507
0
1,530
12,347
0
48,290
W
Erlang Shen
xxRui
Erlang Shen
10,153
5,118
0
2,194
14,126
10,453
1,622
426
13,526
0
78,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
39,821
550
Minions Killed
357
0
Camps Cleared
0
1,640,760
Distance Traveled
1,415,409
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,532
620
171
10
0
327,830
6
W
Guan Yu
10,790
635
132
8
0
329,448
1
W
Jing Wei
9,123
537
93
5
0
283,889
5
L
Nu Wa
7,154
421
86
5
0
162,040
7
L
Achilles
8,592
505
72
4
0
292,400
0
W
Ymir
10,109
595
24
1
0
362,709
4
L
Rama
7,469
439
94
6
0
297,320
2
L
Sobek
6,879
405
24
1
0
290,755
2
L
Fenrir
9,727
572
81
5
0
372,894
7
W
Erlang Shen
10,302
606
130
8
0
336,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role