Player Matchup

Hel
Hel
Etzyh
Hel
Level 123
God Stats
17W - 17L
1,263 SR
Queue Stats
190W - 199L
1,491 Elo+
Party 1
Loki
Loki
MaNoBeRnArD
Loki
Level 149
God Stats
4W - 1L
1,521 SR
Queue Stats
124W - 119L
1,549 Elo+
Party 1
Pele
Pele
Pedroh war13
Pele
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 162L
1,560 Elo+
Party 1
Neith
Neith
S3XYW1TCH77
Neith
Level 114
God Stats
3W - 2L
1,195 SR
Queue Stats
149W - 176L
1,497 Elo+
Party 1
Izanami
Izanami
SpellWitcher
Izanami
Level 123
God Stats
6W - 2L
1,555 SR
Queue Stats
108W - 97L
1,532 Elo+
Party 1
Team Averages
Level 122
1,407 SR
1,526 Elo+

VS

Team Averages
Level 101
1,610 SR
1,460 Elo+
Heimdallr
Heimdallr
CSM_Mjton
Heimdallr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,547 Elo+
Solo
Mercury
Mercury
LouizLV
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 136L
1,391 Elo+
Solo
Cerberus
Cerberus
kiputa
Cerberus
Level 121
God Stats
7W - 6L
1,836 SR
Queue Stats
94W - 91L
1,470 Elo+
Solo
Osiris
Osiris
mowzila
Osiris
Level 69
God Stats
0W - 1L
1,714 SR
Queue Stats
65W - 70L
1,472 Elo+
Solo
Anubis
Anubis
skullknight22
Anubis
Level 79
God Stats
7W - 10L
1,500 SR
Queue Stats
486W - 525L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Etzyh
Hel
17
4 / 4 / 3
11,292
594
6,344
8,642
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 4
10,697
563
6,629
12,559
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 9
10,153
534
7,320
16,041
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 1 / 4
11,729
617
8,634
6,919
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SpellWitcher
Izanami
19
10 / 0 / 5
12,603
663
12,881
9,345
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CSM_Mjton
Heimdallr
10
0 / 7 / 0
6,658
350
2,607
8,492
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
LouizLV
Mercury
17
2 / 3 / 7
10,030
528
9,156
12,570
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kiputa
Cerberus
13
1 / 2 / 2
8,539
449
2,925
10,412
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
mowzila
Osiris
17
2 / 3 / 0
9,859
519
4,535
13,086
19,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 7 / 3
9,803
516
11,268
15,470
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
13
14
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CSM_Mjton
Heimdallr
0
7
0
0
W
Hel
Etzyh
Hel
4
4
3
1.38
L
Mercury
LouizLV
Mercury
2
3
7
1.83
W
5
4
4
1.75
W
3
5
9
1.5
W
0
1
4
2
W
Izanami
SpellWitcher
Izanami
10
0
5
12.5
L
Cerberus
kiputa
Cerberus
1
2
2
1
L
Osiris
mowzila
Osiris
2
3
0
0.67
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
30,491
53,506
Taken
60,030
21,482
Mitigated
38,903
21,890
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CSM_Mjton
Heimdallr
2,607
760
0
737
8,492
2,498
0
0
8,492
0
32,890
W
Hel
Etzyh
Hel
6,344
0
1,704
3,279
8,642
2,387
0
5,446
3,010
66,461
0
L
Mercury
LouizLV
Mercury
9,156
3,848
0
4,346
12,570
4,729
1,429
0
12,570
0
75,258
W
6,629
1,713
0
5,383
12,559
4,205
0
2,700
9,763
0
68,945
W
7,320
2,086
0
3,255
16,041
7,831
70
4,636
11,169
0
41,720
W
8,634
2,377
0
4,106
6,919
3,349
2,616
364
6,555
0
90,232
W
Izanami
SpellWitcher
Izanami
12,881
6,687
0
4,163
9,345
3,710
2,694
1,316
7,989
0
92,505
L
Cerberus
kiputa
Cerberus
2,925
42
0
2,003
10,412
5,701
0
1,029
9,383
19,463
0
L
Osiris
mowzila
Osiris
4,535
481
0
2,766
13,086
19,000
19
868
12,218
9,040
46,747
L
11,268
1,004
0
4,658
15,470
6,975
118
4,447
11,023
49,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,474
Gold Earned
44,889
648
Minions Killed
457
0
Camps Cleared
0
1,774,705
Distance Traveled
1,461,607
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,658
350
64
3
0
231,712
1
W
Hel
11,292
594
136
7
0
363,718
1
L
Mercury
10,030
528
141
7
0
404,869
2
W
Loki
10,697
563
120
6
0
360,872
5
W
Pele
10,153
534
56
3
0
367,777
3
W
Neith
11,729
617
172
9
0
310,890
4
W
Izanami
12,603
663
164
9
0
371,448
8
L
Cerberus
8,539
449
33
2
0
275,785
1
L
Osiris
9,859
519
116
6
0
307,432
3
L
Anubis
9,803
516
103
5
0
241,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role