Player Matchup

Ymir
Ymir
Clammers
Ymir
Level 56
God Stats
15W - 14L
1,569 SR
Queue Stats
122W - 148L
1,490 Elo+
Party 1
Cupid
Cupid
Crunkfunkskunk
Cupid
Level 92
God Stats
12W - 16L
1,499 SR
Queue Stats
447W - 508L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
TGFreeman
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
TheOverz
Kukulkan
Level 119
God Stats
3W - 1L
1,967 SR
Queue Stats
28W - 25L
1,535 Elo+
Solo
Thanatos
Thanatos
Vaekaera
Thanatos
Level 69
God Stats
22W - 20L
1,653 SR
Queue Stats
115W - 139L
1,556 Elo+
Party 1
Team Averages
Level 77
1,637 SR
1,472 Elo+

VS

Team Averages
Level 107
1,588 SR
1,614 Elo+
Guan Yu
Guan Yu
HeXeCtiC
Guan Yu
Level 156
God Stats
9W - 5L
1,500 SR
Queue Stats
178W - 117L
1,599 Elo+
Party 3
Chang'e
Chang'e
Johnyo
Chang'e
Level 141
God Stats
29W - 25L
1,815 SR
Queue Stats
515W - 485L
1,625 Elo+
Party 2
Fafnir
Fafnir
Kevko47
Fafnir
Level 149
God Stats
4W - 0L
1,518 SR
Queue Stats
209W - 147L
1,646 Elo+
Party 3
Danzaburou
Danzaburou
OmegaElite11
Danzaburou
Level 42
God Stats
30W - 17L
1,608 SR
Queue Stats
157W - 111L
1,606 Elo+
Party 2
Pele
Pele
itzxBlaze
Pele
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 54L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 8 / 5
12,134
433
13,484
33,170
44,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 8 / 1
12,158
434
14,152
22,496
8,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TGFreeman
Sun Wukong
17
0 / 7 / 1
11,346
405
14,296
23,449
21,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheOverz
Kukulkan
18
3 / 9 / 4
12,673
453
21,341
17,924
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Vaekaera
Thanatos
19
6 / 5 / 1
12,656
452
8,803
23,095
10,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HeXeCtiC
Guan Yu
20
11 / 1 / 10
16,578
592
32,017
32,818
50,457
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Johnyo
Chang'e
20
12 / 2 / 6
16,756
598
23,790
26,079
11,570
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Kevko47
Fafnir
18
4 / 4 / 14
15,435
551
11,765
30,943
49,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
OmegaElite11
Danzaburou
20
5 / 0 / 6
18,113
647
12,344
16,313
7,515
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
20
4 / 4 / 12
16,437
587
12,891
26,759
10,899
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
11
Kills
36
37
Deaths
11
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
5
0.56
L
0
8
1
0.06
W
Guan Yu
HeXeCtiC
Guan Yu
11
1
10
16
W
Chang'e
Johnyo
Chang'e
12
2
6
7.5
W
Fafnir
Kevko47
Fafnir
4
4
14
2.75
W
Danzaburou
OmegaElite11
Danzaburou
5
0
6
8
L
Sun Wukong
TGFreeman
Sun Wukong
0
7
1
0.07
L
Kukulkan
TheOverz
Kukulkan
3
9
4
0.56
L
Thanatos
Vaekaera
Thanatos
6
5
1
1.3
W
Pele
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,076
Damage
92,807
120,134
Taken
132,912
91,615
Mitigated
129,474
27,952
Healing
84,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,484
2,398
0
1,867
33,170
44,770
0
13,041
19,344
47,976
0
L
14,152
8,293
311
6,453
22,496
8,216
0
8,777
13,577
0
92,538
W
Guan Yu
HeXeCtiC
Guan Yu
32,017
5,080
7,711
15,330
32,818
50,457
1,682
8,681
23,277
17,912
86,702
W
Chang'e
Johnyo
Chang'e
23,790
2,046
9,474
16,093
26,079
11,570
2,682
9,665
16,117
123,037
0
W
Fafnir
Kevko47
Fafnir
11,765
1,960
2,418
10,485
30,943
49,033
1,716
9,741
20,998
32,308
0
W
Danzaburou
OmegaElite11
Danzaburou
12,344
5,901
0
11,581
16,313
7,515
5,988
2,852
13,391
0
170,456
L
Sun Wukong
TGFreeman
Sun Wukong
14,296
2,015
0
3,716
23,449
21,498
216
7,344
15,200
0
77,566
L
Kukulkan
TheOverz
Kukulkan
21,341
1,405
0
359
17,924
6,367
70
10,185
7,227
101,969
0
L
Thanatos
Vaekaera
Thanatos
8,803
764
0
15,246
23,095
10,764
0
7,164
15,764
0
72,594
W
Pele
12,891
1,938
0
11,196
26,759
10,899
1,517
5,085
21,620
0
133,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
83,319
646
Minions Killed
728
0
Camps Cleared
0
2,563,485
Distance Traveled
2,749,753
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,134
433
53
2
0
531,343
4
L
Cupid
12,158
434
170
6
0
480,095
7
W
Guan Yu
16,578
592
154
6
0
558,649
0
W
Chang'e
16,756
598
170
6
0
583,237
10
W
Fafnir
15,435
551
38
1
0
505,224
4
W
Danzaburou
18,113
647
200
7
0
535,449
12
L
Sun Wukong
11,346
405
141
5
0
523,650
5
L
Kukulkan
12,673
453
165
6
0
501,966
5
L
Thanatos
12,656
452
117
4
0
526,431
3
W
Pele
16,437
587
166
6
0
567,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role