Player Matchup

Jing Wei
Jing Wei
ANGELWF 1703
Jing Wei
Level 4
God Stats
10W - 8L
1,500 SR
Queue Stats
718W - 757L
1,502 Elo+
Solo
Bastet
Bastet
EliteNecromancy
Bastet
Level 29
God Stats
23W - 21L
1,611 SR
Queue Stats
130W - 119L
1,550 Elo+
Solo
Yemoja
Yemoja
kAntion7
Yemoja
Level 22
God Stats
47W - 29L
1,590 SR
Queue Stats
343W - 329L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killinmonk
Tsukuyomi
Level 28
God Stats
14W - 8L
1,740 SR
Queue Stats
479W - 451L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
obionekanobi278
Kukulkan
Level 6
God Stats
32W - 9L
1,524 SR
Queue Stats
77W - 69L
1,260 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,474 Elo+

VS

Team Averages
Level 13
1,453 SR
1,365 Elo+
Fafnir
Fafnir
Agranor1969
Fafnir
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 54L
1,563 Elo+
Solo
Izanami
Izanami
LordBootyhle
Izanami
Level 17
God Stats
5W - 2L
1,558 SR
Queue Stats
6W - 7L
1,292 Elo+
Solo
Apollo
Apollo
apcXX
Apollo
Level 7
God Stats
1W - 2L
1,351 SR
Queue Stats
5W - 10L
1,377 Elo+
Solo
Agni
Agni
gamerboyb108
Agni
Level 8
God Stats
1W - 3L
1,355 SR
Queue Stats
21W - 31L
1,239 Elo+
Solo
Nemesis
Nemesis
purfect_blue
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 63L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANGELWF 1703
Jing Wei
10
1 / 1 / 8
6,268
570
3,771
6,926
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 1
6,836
621
5,011
6,139
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
kAntion7
Yemoja
10
1 / 0 / 4
5,696
518
4,165
4,748
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
killinmonk
Tsukuyomi
11
6 / 1 / 1
6,866
624
3,635
6,567
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
5 / 0 / 1
5,962
542
4,532
1,304
393
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 3 / 0
5,171
470
1,133
5,709
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
LordBootyhle
Izanami
8
0 / 2 / 0
4,717
429
2,141
5,718
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
apcXX
Apollo
7
0 / 6 / 2
4,910
446
3,076
6,520
2,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 3 / 0
5,276
480
1,869
3,699
925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
purfect_blue
Nemesis
8
1 / 4 / 0
5,047
459
2,473
7,016
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ANGELWF 1703
Jing Wei
1
1
8
5
L
Fafnir
0
3
0
0
W
5
1
1
5.5
L
Izanami
LordBootyhle
Izanami
0
2
0
0
L
Apollo
apcXX
Apollo
0
6
2
0.17
L
2
3
0
0.67
W
Yemoja
kAntion7
Yemoja
1
0
4
3
W
Tsukuyomi
killinmonk
Tsukuyomi
6
1
1
6.5
W
Kukulkan
5
0
1
5.5
L
Nemesis
purfect_blue
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
10,692
25,684
Taken
28,662
9,556
Mitigated
9,684
10,615
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ANGELWF 1703
Jing Wei
3,771
2,138
0
2,833
6,926
1,999
148
1,322
5,604
0
25,915
L
Fafnir
1,133
339
0
1,035
5,709
3,482
40
3,832
1,877
8,939
0
W
5,011
1,286
0
1,878
6,139
2,869
755
0
6,139
0
29,811
L
Izanami
LordBootyhle
Izanami
2,141
1,300
0
1,863
5,718
1,599
524
3,508
2,210
0
24,764
L
Apollo
apcXX
Apollo
3,076
2,104
0
0
6,520
2,154
367
971
5,525
0
17,665
L
1,869
313
0
279
3,699
925
476
356
3,318
16,278
0
W
Yemoja
kAntion7
Yemoja
4,165
883
207
2,692
4,748
2,307
248
1,133
3,615
19,592
0
W
Tsukuyomi
killinmonk
Tsukuyomi
3,635
1,806
0
2,857
6,567
1,988
292
347
6,220
0
38,537
W
Kukulkan
4,532
759
0
148
1,304
393
656
200
1,104
26,174
0
L
Nemesis
purfect_blue
Nemesis
2,473
852
0
856
7,016
1,524
150
30
6,736
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
25,121
259
Minions Killed
165
0
Camps Cleared
0
995,708
Distance Traveled
1,005,448
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,268
570
47
4
0
215,666
1
L
Fafnir
5,171
470
10
1
0
188,209
0
W
Bastet
6,836
621
57
5
0
238,442
0
L
Izanami
4,717
429
54
5
0
201,136
3
L
Apollo
4,910
446
40
4
0
194,982
0
L
Agni
5,276
480
31
3
0
188,607
0
W
Yemoja
5,696
518
33
3
0
194,535
6
W
Tsukuyomi
6,866
624
75
7
0
187,974
2
W
Kukulkan
5,962
542
47
4
0
159,091
2
L
Nemesis
5,047
459
30
3
0
232,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role