Player Matchup

Heimdallr
Heimdallr
AvÃgantos
Heimdallr
Level 109
God Stats
5W - 10L
1,522 SR
Queue Stats
71W - 61L
1,601 Elo+
Solo
Scylla
Scylla
HECTOR17261
Scylla
Level 132
God Stats
22W - 16L
1,457 SR
Queue Stats
202W - 211L
1,474 Elo+
Solo
Ares
Ares
JaySeal
Ares
Level 124
God Stats
9W - 7L
1,796 SR
Queue Stats
135W - 134L
1,564 Elo+
Solo
Thanatos
Thanatos
pains1999
Thanatos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,630 Elo+
Party 1
Tyr
Tyr
seilide
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 119
1,555 SR
1,554 Elo+

VS

Team Averages
Level 118
1,582 SR
1,490 Elo+
Set
Set
AFRICANBOOTYSC
Set
Level 145
God Stats
46W - 34L
1,541 SR
Queue Stats
333W - 321L
1,497 Elo+
Party 2
Ymir
Ymir
EchoHR
Ymir
Level 151
God Stats
3W - 2L
1,705 SR
Queue Stats
235W - 241L
1,535 Elo+
Party 3
Thanatos
Thanatos
SurplusRage
Thanatos
Level 59
God Stats
1W - 2L
1,295 SR
Queue Stats
17W - 21L
1,264 Elo+
Party 3
Merlin
Merlin
boogs0326
Merlin
Level 135
God Stats
3W - 1L
1,867 SR
Queue Stats
137W - 119L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
johnrojas222
Hou Yi
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 59L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AvÃgantos
Heimdallr
7
0 / 5 / 2
4,774
477
3,757
9,793
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 3 / 0
5,241
524
2,563
4,970
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
JaySeal
Ares
7
2 / 4 / 1
5,183
518
5,006
7,778
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
pains1999
Thanatos
9
0 / 4 / 1
5,127
513
1,424
7,054
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
11
2 / 2 / 0
6,151
615
4,270
7,065
3,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,305
631
3,811
5,474
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
EchoHR
Ymir
9
2 / 1 / 10
5,529
553
4,937
6,588
2,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
SurplusRage
Thanatos
9
2 / 2 / 5
5,521
552
2,965
5,459
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
boogs0326
Merlin
11
5 / 1 / 5
6,460
646
6,280
4,663
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
6 / 0 / 4
6,270
627
5,574
4,785
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
18
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Heimdallr
AvÃgantos
Heimdallr
0
5
2
0.2
W
Ymir
EchoHR
Ymir
2
1
10
7
L
Scylla
0
3
0
0
L
Ares
JaySeal
Ares
2
4
1
0.63
W
Thanatos
SurplusRage
Thanatos
2
2
5
2.25
W
Merlin
boogs0326
Merlin
5
1
5
7.5
W
Hou Yi
6
0
4
8
L
Thanatos
pains1999
Thanatos
0
4
1
0.13
L
Tyr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
23,567
36,660
Taken
26,969
12,371
Mitigated
10,943
12,092
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,811
1,854
0
2,737
5,474
3,470
0
0
5,474
0
36,672
L
Heimdallr
AvÃgantos
Heimdallr
3,757
1,971
0
2,960
9,793
2,421
0
3,205
6,548
0
22,301
W
Ymir
EchoHR
Ymir
4,937
2,110
216
1,544
6,588
2,845
0
2,349
4,203
18,877
0
L
Scylla
2,563
264
0
670
4,970
1,271
0
1,786
3,026
32,642
0
L
Ares
JaySeal
Ares
5,006
176
0
1,255
7,778
3,113
0
3,012
4,648
10,134
0
W
Thanatos
SurplusRage
Thanatos
2,965
415
0
4,414
5,459
1,929
0
1,676
3,717
0
19,010
W
Merlin
boogs0326
Merlin
6,280
700
0
780
4,663
1,477
0
2,210
2,375
36,336
0
W
Hou Yi
5,574
2,388
0
2,514
4,785
1,222
0
1,140
3,631
0
26,046
L
Thanatos
pains1999
Thanatos
1,424
317
0
4,818
7,054
1,819
0
2,758
4,156
0
24,011
L
Tyr
4,270
961
0
2,389
7,065
3,747
0
0
7,065
0
34,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
30,085
259
Minions Killed
273
0
Camps Cleared
0
998,422
Distance Traveled
1,004,834
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,305
631
73
7
0
184,681
1
L
Heimdallr
4,774
477
41
4
0
168,378
1
W
Ymir
5,529
553
28
3
0
198,411
1
L
Scylla
5,241
524
64
6
0
185,691
4
L
Ares
5,183
518
15
2
0
199,135
1
W
Thanatos
5,521
552
41
4
0
223,649
4
W
Merlin
6,460
646
86
9
0
185,607
4
W
Hou Yi
6,270
627
45
5
0
212,486
5
L
Thanatos
5,127
513
60
6
0
231,025
3
L
Tyr
6,151
615
79
8
0
214,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role