Player Matchup

Xbalanque
Xbalanque
Gold IV
Annoyingboy96
Xbalanque
Gold IV
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 146L
1,483 MMR
Solo
Hou Yi
Hou Yi
Gold III
FakeAllen
Hou Yi
Gold III
Level 158
God Stats
9W - 4L
1,753 SR
Queue Stats
337W - 319L
1,489 MMR
Solo
Nemesis
Nemesis
Silver I
LockOn00
Nemesis
Silver I
Level 44
God Stats
6W - 2L
1,775 SR
Queue Stats
8W - 7L
1,489 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SrTodoLoHace
Kukulkan
Bronze III
Level 155
God Stats
8W - 7L
1,500 SR
Queue Stats
27W - 25L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
VagueWolf221
Ganesha
Bronze III
Level 155
God Stats
1W - 2L
1,350 SR
Queue Stats
176W - 181L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,576 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,517 SR
1,492 MMR
Cabrakan
Cabrakan
Gold IV
KillerNacho
Cabrakan
Gold IV
Level 124
God Stats
10W - 6L
1,795 SR
Queue Stats
517W - 503L
1,492 MMR
Solo
Heimdallr
Heimdallr
Bronze III
NoWorkNoCheck
Heimdallr
Bronze III
Level 149
God Stats
0W - 1L
1,306 SR
Queue Stats
20W - 22L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
PolarBearTruffle
Erlang Shen
Bronze III
Level 124
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 5L
1,489 MMR
Solo
Apollo
Apollo
Bronze III
kumize
Apollo
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
natsu157
Scylla
Gold IV
Level 134
God Stats
0W - 1L
1,285 SR
Queue Stats
118W - 124L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Annoyingboy96
Xbalanque
20
3 / 3 / 9
13,880
603
10,181
14,955
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
FakeAllen
Hou Yi
20
11 / 0 / 4
14,389
626
17,539
14,784
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
LockOn00
Nemesis
18
1 / 6 / 6
11,667
507
6,918
19,217
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
SrTodoLoHace
Kukulkan
20
6 / 0 / 9
13,141
571
12,782
9,274
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
VagueWolf221
Ganesha
15
0 / 1 / 10
11,096
482
4,658
14,536
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Nu WaCthulhuSetPersephoneDanzaburou

VS

Bans
HelAchillesHeraUllrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KillerNacho
Cabrakan
15
1 / 4 / 5
10,339
450
8,771
16,625
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
NoWorkNoCheck
Heimdallr
17
2 / 5 / 1
11,445
498
11,085
15,611
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
PolarBearTruffle
Erlang Shen
17
1 / 3 / 4
10,859
472
4,390
14,761
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
kumize
Apollo
20
4 / 2 / 2
12,906
561
9,862
18,073
7,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
natsu157
Scylla
17
2 / 7 / 5
11,282
491
9,615
14,358
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
21
Kills
10
10
Deaths
21
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Annoyingboy96
Xbalanque
3
3
9
2.5
W
Hou Yi
FakeAllen
Hou Yi
11
0
4
13
L
Cabrakan
KillerNacho
Cabrakan
1
4
5
0.88
W
Nemesis
LockOn00
Nemesis
1
6
6
0.67
L
Heimdallr
NoWorkNoCheck
Heimdallr
2
5
1
0.5
L
Erlang Shen
PolarBearTruffle
Erlang Shen
1
3
4
1
W
Kukulkan
SrTodoLoHace
Kukulkan
6
0
9
10.5
W
Ganesha
VagueWolf221
Ganesha
0
1
10
5
L
Apollo
kumize
Apollo
4
2
2
2.5
L
Scylla
natsu157
Scylla
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,078
Damage
43,723
72,766
Taken
79,428
38,345
Mitigated
54,440
32,763
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Annoyingboy96
Xbalanque
10,181
4,583
0
5,097
14,955
5,395
4,941
3,841
10,990
0
103,347
W
Hou Yi
FakeAllen
Hou Yi
17,539
11,009
168
10,003
14,784
7,377
3,995
3,090
11,610
0
94,290
L
Cabrakan
KillerNacho
Cabrakan
8,771
1,448
0
4,521
16,625
22,762
0
4,171
12,454
34,593
0
W
Nemesis
LockOn00
Nemesis
6,918
2,819
0
8,106
19,217
7,280
460
5,059
13,546
0
84,054
L
Heimdallr
NoWorkNoCheck
Heimdallr
11,085
4,406
0
3,902
15,611
9,622
620
1,819
13,792
0
67,713
L
Erlang Shen
PolarBearTruffle
Erlang Shen
4,390
3,048
0
1,931
14,761
9,400
120
4,436
10,325
0
90,574
W
Kukulkan
SrTodoLoHace
Kukulkan
12,782
931
0
4,457
9,274
3,815
1,074
2,868
6,350
81,987
0
W
Ganesha
VagueWolf221
Ganesha
4,658
424
0
4,932
14,536
14,478
272
2,746
11,714
28,873
0
L
Apollo
kumize
Apollo
9,862
6,549
0
7,160
18,073
7,557
1,889
3,323
14,750
0
107,371
L
Scylla
natsu157
Scylla
9,615
1,514
0
3,103
14,358
5,099
1,490
5,012
9,346
71,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,173
Gold Earned
56,831
625
Minions Killed
607
0
Camps Cleared
0
2,247,509
Distance Traveled
2,088,460
39
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,880
603
188
8
0
411,189
5
W
Hou Yi
14,389
626
146
6
0
449,351
6
L
Cabrakan
10,339
450
48
2
0
425,705
7
W
Nemesis
11,667
507
139
6
0
488,356
2
L
Heimdallr
11,445
498
128
6
0
373,908
6
L
Erlang Shen
10,859
472
136
6
0
497,535
1
W
Kukulkan
13,141
571
142
6
0
496,116
12
W
Ganesha
11,096
482
10
0
0
402,497
14
L
Apollo
12,906
561
163
7
0
400,047
10
L
Scylla
11,282
491
132
6
0
391,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role