Player Matchup

Osiris
Osiris
Crimson_Arrow88
Osiris
Level 87
God Stats
7W - 4L
1,551 SR
Queue Stats
302W - 326L
1,448 Elo+
Party 1
Chiron
Chiron
FranklyABBA
Chiron
Level 66
God Stats
14W - 3L
1,824 SR
Queue Stats
50W - 57L
1,365 Elo+
Party 1
He Bo
He Bo
Maxinator5000
He Bo
Level 83
God Stats
6W - 6L
1,554 SR
Queue Stats
413W - 389L
1,482 Elo+
Solo
Ymir
Ymir
SixCruelSamuraiz
Ymir
Level 89
God Stats
14W - 15L
1,401 SR
Queue Stats
363W - 316L
1,525 Elo+
Solo
Bellona
Bellona
lane_the_creator
Bellona
Level 28
God Stats
10W - 5L
1,528 SR
Queue Stats
131W - 150L
1,506 Elo+
Party 1
Team Averages
Level 71
1,571 SR
1,465 Elo+

VS

Team Averages
Level 93
1,562 SR
1,465 Elo+
Mercury
Mercury
BlueKnight129
Mercury
Level 103
God Stats
70W - 71L
1,440 SR
Queue Stats
1,567W - 1,614L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Hyuxnie
Erlang Shen
Level 82
God Stats
26W - 33L
1,609 SR
Queue Stats
550W - 515L
1,468 Elo+
Solo
Poseidon
Poseidon
STREAK_89
Poseidon
Level 141
God Stats
5W - 6L
1,518 SR
Queue Stats
163W - 160L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Spartucus-XIV
Heimdallr
Level 69
God Stats
14W - 13L
1,743 SR
Queue Stats
134W - 151L
1,470 Elo+
Solo
Ganesha
Ganesha
oliver3900
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 7
10,693
563
9,244
13,205
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
15
8 / 4 / 3
10,057
529
9,639
11,251
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 3 / 8
11,196
589
11,617
9,276
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 9
10,036
528
12,430
12,572
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 2
8,726
459
14,743
13,770
13,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
5 / 4 / 0
10,069
530
7,457
16,262
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Hyuxnie
Erlang Shen
16
1 / 1 / 1
9,591
505
8,638
20,580
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
STREAK_89
Poseidon
15
3 / 9 / 0
9,046
476
7,946
15,243
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Spartucus-XIV
Heimdallr
9
2 / 5 / 2
7,495
394
5,510
8,025
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
oliver3900
Ganesha
13
2 / 8 / 3
8,313
438
6,047
19,043
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
13
13
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
4
0
1.25
W
7
1
7
10.5
W
Chiron
8
4
3
2.38
L
Erlang Shen
Hyuxnie
Erlang Shen
1
1
1
1.5
W
7
3
8
3.67
L
Poseidon
STREAK_89
Poseidon
3
9
0
0.33
W
5
3
9
3.17
L
Heimdallr
Spartucus-XIV
Heimdallr
2
5
2
0.6
W
0
2
2
0.5
L
Ganesha
oliver3900
Ganesha
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,673
Damage
35,598
60,074
Taken
79,153
35,333
Mitigated
42,905
20,086
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,457
2,950
0
4,178
16,262
7,532
0
5,192
10,938
0
71,530
W
9,244
3,301
0
6,528
13,205
8,144
1,813
1,464
11,741
0
66,965
W
Chiron
9,639
5,869
742
4,293
11,251
3,610
2,112
3,886
7,349
0
48,293
L
Erlang Shen
Hyuxnie
Erlang Shen
8,638
5,119
0
11,344
20,580
12,645
1,226
408
20,163
0
59,736
W
11,617
923
0
1,560
9,276
3,507
606
3,312
5,964
63,122
0
L
Poseidon
STREAK_89
Poseidon
7,946
1,708
207
4,231
15,243
5,423
336
5,859
9,182
65,080
0
W
12,430
3,086
0
2,107
12,572
6,237
200
5,149
7,423
32,114
0
L
Heimdallr
Spartucus-XIV
Heimdallr
5,510
3,314
0
1,160
8,025
2,914
0
2,518
5,507
0
25,681
W
14,743
7,581
0
4,856
13,770
13,835
1,515
182
13,588
0
53,761
L
Ganesha
oliver3900
Ganesha
6,047
1,388
0
3,377
19,043
14,391
0
9,573
9,316
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
44,514
436
Minions Killed
445
0
Camps Cleared
0
1,777,864
Distance Traveled
1,542,659
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,069
530
139
7
0
377,515
2
W
Osiris
10,693
563
102
5
0
396,140
4
W
Chiron
10,057
529
105
6
0
360,703
0
L
Erlang Shen
9,591
505
125
7
0
332,602
2
W
He Bo
11,196
589
118
6
0
344,169
0
L
Poseidon
9,046
476
99
5
0
296,843
5
W
Ymir
10,036
528
24
1
0
355,019
3
L
Heimdallr
7,495
394
69
4
0
206,813
0
W
Bellona
8,726
459
87
5
0
321,833
0
L
Ganesha
8,313
438
13
1
0
328,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role