Player Matchup

Tyr
Tyr
ArlequimFake
Tyr
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 88L
1,546 Elo+
Solo
Ullr
Ullr
ElKaikau
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,238 Elo+
Solo
Arachne
Arachne
FOURZTruly
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,157 Elo+
Solo
Hercules
Hercules
LootGoblin4Life
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,247 Elo+
Solo
Cupid
Cupid
The_goblin_14000
Cupid
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 68L
1,385 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,315 Elo+

VS

Team Averages
Level 23
1,567 SR
1,416 Elo+
Cernunnos
Cernunnos
Flash0000000000
Cernunnos
Level 27
God Stats
5W - 1L
1,908 SR
Queue Stats
15W - 8L
1,710 Elo+
Solo
The Morrigan
The Morrigan
Ph4seWra1th
The Morrigan
Level 29
God Stats
4W - 5L
1,733 SR
Queue Stats
167W - 198L
1,407 Elo+
Solo
Ra
Ra
RisingOfALegend
Ra
Level 18
God Stats
3W - 3L
1,275 SR
Queue Stats
9W - 17L
1,190 Elo+
Solo
Chernobog
Chernobog
TheRemedy08
Chernobog
Level 12
God Stats
1W - 5L
1,461 SR
Queue Stats
42W - 58L
1,398 Elo+
Solo
Neith
Neith
xXXhAsChXXx
Neith
Level 29
God Stats
44W - 42L
1,459 SR
Queue Stats
385W - 405L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 2
10,437
435
8,225
23,916
15,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
15
2 / 9 / 2
8,873
370
4,938
23,045
6,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
FOURZTruly
Arachne
5
0 / 4 / 0
6,435
268
172
5,249
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
16
5 / 11 / 5
11,030
460
12,750
29,903
30,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 12 / 3
12,372
516
18,639
21,940
8,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flash0000000000
Cernunnos
19
12 / 2 / 5
12,900
538
21,214
14,887
7,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ph4seWra1th
The Morrigan
18
9 / 7 / 5
12,607
525
10,135
15,492
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 6 / 9
11,721
488
9,315
12,584
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TheRemedy08
Chernobog
16
6 / 4 / 10
11,287
470
13,321
13,603
6,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 2 / 1
14,471
603
27,342
14,527
7,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
19
Kills
46
47
Deaths
21
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
11
2
0.45
L
Ullr
2
9
2
0.33
L
Arachne
FOURZTruly
Arachne
0
4
0
0
W
Cernunnos
Flash0000000000
Cernunnos
12
2
5
7.25
L
Hercules
5
11
5
0.68
W
The Morrigan
Ph4seWra1th
The Morrigan
9
7
5
1.64
W
2
6
9
1.08
W
Chernobog
TheRemedy08
Chernobog
6
4
10
2.75
L
8
12
3
0.79
W
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
81,327
104,053
Taken
71,093
60,879
Mitigated
34,879
18,378
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,225
2,224
0
1,523
23,916
15,023
0
3,716
20,100
219
49,161
L
Ullr
4,938
2,461
0
5,139
23,045
6,118
0
2,193
20,796
0
31,652
L
Arachne
FOURZTruly
Arachne
172
72
0
131
5,249
1,002
0
1,394
3,827
0
2,067
W
Cernunnos
Flash0000000000
Cernunnos
21,214
13,281
0
5,261
14,887
7,301
2,778
0
14,812
0
91,724
L
Hercules
12,750
4,208
0
8,071
29,903
30,352
136
8,214
21,359
704
39,253
W
The Morrigan
Ph4seWra1th
The Morrigan
10,135
2,460
0
4,065
15,492
7,180
1,326
0
15,342
80,600
6,154
W
9,315
2,502
892
3,502
12,584
5,581
1,305
297
12,037
53,337
0
W
Chernobog
TheRemedy08
Chernobog
13,321
7,208
0
2,463
13,603
6,835
1,537
257
13,227
0
46,423
L
18,639
11,637
75
3,439
21,940
8,384
1,220
1,465
20,374
0
65,088
W
27,342
17,522
315
5,618
14,527
7,982
7,566
298
14,104
0
93,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
62,986
277
Minions Killed
544
0
Camps Cleared
0
1,625,740
Distance Traveled
1,914,854
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,437
435
85
4
0
366,513
4
L
Ullr
8,873
370
47
2
0
345,217
4
L
Arachne
6,435
268
1
0
0
190,996
0
W
Cernunnos
12,900
538
113
5
0
382,670
0
L
Hercules
11,030
460
51
2
0
405,665
6
W
The Morrigan
12,607
525
125
5
0
369,796
0
W
Ra
11,721
488
99
4
0
386,153
0
W
Chernobog
11,287
470
69
3
0
381,348
0
L
Cupid
12,372
516
93
4
0
317,349
0
W
Neith
14,471
603
138
6
0
394,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role