Player Matchup

Ymir
Ymir
AyMrPotato
Ymir
Level 0
God Stats
0W - 4L
1,265 SR
Queue Stats
6W - 23L
1,254 Elo+
Party 2
Ares
Ares
DiPolarity
Ares
Level 5
God Stats
2W - 5L
1,534 SR
Queue Stats
107W - 81L
1,270 Elo+
Party 1
Thor
Thor
GreatcornholioxX
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,171 Elo+
Party 1
Ra
Ra
TristenG10
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,056 Elo+
Party 2
Ratatoskr
Ratatoskr
lDarth Nihilus
Ratatoskr
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 13L
983 Elo+
Party 2
Team Averages
Level 4
1,460 SR
1,147 Elo+

VS

Team Averages
Level 11
1,445 SR
1,401 Elo+
Raijin
Raijin
Blowes1059
Raijin
Level 16
God Stats
2W - 5L
1,227 SR
Queue Stats
43W - 68L
1,317 Elo+
Solo
Artemis
Artemis
SwordsmanRooks
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 120L
1,394 Elo+
Solo
Bellona
Bellona
addyeet24
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,295 Elo+
Party 3
Neith
Neith
grey1234
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
m3djvc
Izanami
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,275
828
1,018
10,011
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 6 / 1
10,548
1,055
10,384
23,386
23,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 7 / 4
9,514
951
3,938
15,100
8,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 2
8,197
820
627
7,309
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
lDarth Nihilus
Ratatoskr
13
0 / 6 / 2
8,146
815
1,649
7,428
2,479
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Team 1 Tickets

0

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blowes1059
Raijin
16
9 / 3 / 13
11,103
1,110
11,401
7,334
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 15
10,987
1,099
13,530
6,001
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
addyeet24
Bellona
15
2 / 1 / 11
9,500
950
4,351
5,351
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
grey1234
Neith
16
6 / 2 / 16
10,150
1,015
6,057
4,060
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
m3djvc
Izanami
18
11 / 0 / 13
11,676
1,168
17,691
5,932
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
5
Kills
34
34
Deaths
6
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Raijin
Blowes1059
Raijin
9
3
13
5.17
L
5
6
1
0.92
L
0
7
4
0.29
W
6
0
15
13.5
L
0
8
2
0.13
W
Bellona
addyeet24
Bellona
2
1
11
7.5
W
Neith
grey1234
Neith
6
2
16
7
L
Ratatoskr
lDarth Nihilus
Ratatoskr
0
6
2
0.17
W
Izanami
m3djvc
Izanami
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
53,030
63,234
Taken
28,678
42,063
Mitigated
14,035
782
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,018
434
0
204
10,011
5,314
0
994
9,017
13,136
0
W
Raijin
Blowes1059
Raijin
11,401
3,587
0
0
7,334
2,712
0
2,644
3,881
24,597
0
L
10,384
1,772
0
351
23,386
23,686
0
4,416
18,970
20,419
0
L
3,938
1,324
0
0
15,100
8,133
0
2,905
12,195
0
11,032
W
13,530
10,832
0
4,012
6,001
2,519
0
2,084
3,917
0
38,793
L
627
273
93
134
7,309
2,451
0
1,882
5,427
8,092
0
W
Bellona
addyeet24
Bellona
4,351
962
26
476
5,351
4,535
0
1,917
3,434
566
11,492
W
Neith
grey1234
Neith
6,057
5,278
0
997
4,060
1,704
0
2,012
2,048
0
12,373
L
Ratatoskr
lDarth Nihilus
Ratatoskr
1,649
1,185
0
0
7,428
2,479
0
1,418
6,010
0
3,440
W
Izanami
m3djvc
Izanami
17,691
13,546
0
2,553
5,932
2,565
0
3,372
2,560
0
35,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
53,416
68
Minions Killed
162
1
Camps Cleared
6
575,724
Distance Traveled
753,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,275
828
29
3
0
81,833
0
W
Raijin
11,103
1,110
24
2
0
155,968
0
L
Ares
10,548
1,055
9
1
1
176,551
1
L
Thor
9,514
951
18
2
0
134,883
1
W
Artemis
10,987
1,099
76
8
5
172,168
0
L
Ra
8,197
820
11
1
0
71,768
0
W
Bellona
9,500
950
14
1
1
142,473
1
W
Neith
10,150
1,015
3
0
0
123,065
0
L
Ratatoskr
8,146
815
1
0
0
110,689
0
W
Izanami
11,676
1,168
45
5
0
159,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role