Player Matchup

Bellona
Bellona
Galaxy-Flash2
Bellona
Level 35
God Stats
28W - 30L
1,557 SR
Queue Stats
77W - 91L
1,489 Elo+
Party 1
Da Ji
Da Ji
SosaOtf4kt
Da Ji
Level 34
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 76L
1,462 Elo+
Party 1
Fenrir
Fenrir
X_x-kurokos-x_X
Fenrir
Level 16
God Stats
9W - 9L
1,384 SR
Queue Stats
17W - 19L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
solo_rasmo
Danzaburou
Level 29
God Stats
38W - 35L
1,612 SR
Queue Stats
75W - 74L
1,513 Elo+
Party 1
Thor
Thor
ziiziiis77
Thor
Level 14
God Stats
21W - 24L
1,475 SR
Queue Stats
67W - 84L
1,430 Elo+
Party 1
Team Averages
Level 26
1,506 SR
1,459 Elo+

VS

Team Averages
Level 20
1,467 SR
1,407 Elo+
Erlang Shen
Erlang Shen
CarnageOut
Erlang Shen
Level 29
God Stats
4W - 4L
1,391 SR
Queue Stats
30W - 31L
1,526 Elo+
Solo
Olorun
Olorun
GRIZZ_2121
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
LostNate27
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Merlin
Merlin
oppietron69
Merlin
Level 17
God Stats
7W - 18L
1,413 SR
Queue Stats
7W - 19L
1,131 Elo+
Solo
Janus
Janus
tnd_075
Janus
Level 24
God Stats
4W - 10L
1,532 SR
Queue Stats
25W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
6 / 3 / 8
10,549
586
9,822
14,832
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
17
12 / 3 / 2
10,828
602
8,663
8,693
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
9 / 5 / 9
10,679
593
7,106
10,818
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
solo_rasmo
Danzaburou
17
13 / 1 / 8
11,264
626
9,607
8,013
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 4
8,304
461
4,440
7,500
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CarnageOut
Erlang Shen
12
5 / 9 / 2
8,026
446
8,849
17,586
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
GRIZZ_2121
Olorun
12
3 / 9 / 2
8,804
489
4,336
12,279
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
LostNate27
Apollo
10
0 / 12 / 1
6,693
372
3,422
12,650
4,175
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
12
1 / 10 / 0
7,369
409
3,336
10,504
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
tnd_075
Janus
9
2 / 4 / 0
6,669
371
2,596
5,454
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
41
Kills
11
14
Deaths
44
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CarnageOut
Erlang Shen
5
9
2
0.67
L
Olorun
GRIZZ_2121
Olorun
3
9
2
0.44
W
Bellona
6
3
8
3.33
L
Apollo
LostNate27
Apollo
0
12
1
0.04
W
Da Ji
12
3
2
4.33
W
9
5
9
2.7
L
Merlin
1
10
0
0.1
W
Danzaburou
solo_rasmo
Danzaburou
13
1
8
17
L
Janus
tnd_075
Janus
2
4
0
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
22,539
49,856
Taken
58,473
27,905
Mitigated
24,567
8,919
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CarnageOut
Erlang Shen
8,849
3,979
0
4,064
17,586
11,310
0
34
17,188
0
31,958
L
Olorun
GRIZZ_2121
Olorun
4,336
1,639
122
910
12,279
4,677
375
0
11,979
25,752
0
W
Bellona
9,822
3,726
0
1,528
14,832
13,537
1,982
2,719
11,949
34
75,744
L
Apollo
LostNate27
Apollo
3,422
2,349
0
0
12,650
4,175
304
0
12,525
0
26,394
W
Da Ji
8,663
2,388
0
353
8,693
4,544
2,084
448
7,955
0
38,814
W
7,106
1,579
111
4,256
10,818
4,232
1,716
2,375
8,349
0
43,022
L
Merlin
3,336
776
0
0
10,504
3,314
692
0
10,479
39,427
0
W
Danzaburou
solo_rasmo
Danzaburou
9,607
3,715
0
1,874
8,013
3,221
1,706
2,983
4,842
0
54,526
L
Janus
tnd_075
Janus
2,596
168
0
381
5,454
1,091
751
0
5,379
26,718
0
W
4,440
988
0
797
7,500
2,371
906
1,428
5,843
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,624
Gold Earned
37,561
408
Minions Killed
272
0
Camps Cleared
0
1,706,956
Distance Traveled
1,348,281
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,026
446
43
2
0
301,953
0
L
Olorun
8,804
489
55
3
0
248,016
2
W
Bellona
10,549
586
116
6
0
346,342
0
L
Apollo
6,693
372
52
3
0
279,877
0
W
Da Ji
10,828
602
76
4
0
339,727
2
W
Fenrir
10,679
593
81
5
0
351,682
1
L
Merlin
7,369
409
73
4
0
257,033
3
W
Danzaburou
11,264
626
100
6
0
335,494
0
L
Janus
6,669
371
49
3
0
261,402
2
W
Thor
8,304
461
35
2
0
333,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role