Player Matchup

Neith
Neith
AngelOfWar213
Neith
Level 23
God Stats
3W - 0L
1,504 SR
Queue Stats
3W - 0L
1,809 Elo+
Party 1
Poseidon
Poseidon
JackNimba
Poseidon
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 80L
1,734 Elo+
Party 1
Bakasura
Bakasura
pandamonium113
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,904 Elo+
Party 1
Ymir
Ymir
scabbrs695
Ymir
Level 81
God Stats
6W - 4L
1,521 SR
Queue Stats
43W - 38L
1,863 Elo+
Party 1
Odin
Odin
xFallenRoninx
Odin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 1
Team Averages
Level 47
1,505 SR
1,762 Elo+

VS

Team Averages
Level 18
1,630 SR
1,543 Elo+
Chang'e
Chang'e
LeeMcNutt
Chang'e
Level 28
God Stats
6W - 3L
1,729 SR
Queue Stats
412W - 485L
1,482 Elo+
Solo
Fenrir
Fenrir
Porfin_Alguien1
Fenrir
Level 30
God Stats
8W - 14L
1,543 SR
Queue Stats
29W - 43L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Sly Warlock4710
Heimdallr
Level 4
God Stats
6W - 7L
1,878 SR
Queue Stats
11W - 12L
1,612 Elo+
Solo
Bacchus
Bacchus
l-rose247lo
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,550 Elo+
Solo
Guan Yu
Guan Yu
loukym
Guan Yu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 14
14,870
1,062
20,977
7,070
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
JackNimba
Poseidon
20
5 / 4 / 17
14,508
1,036
25,641
8,708
6,163
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
19
2 / 8 / 13
12,728
909
12,400
20,506
8,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 0 / 17
14,479
1,034
24,437
18,645
29,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 5 / 16
13,228
945
10,133
14,569
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

106

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LeeMcNutt
Chang'e
19
2 / 5 / 7
12,615
901
15,755
18,290
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 5
14,274
1,020
17,817
16,772
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Sly Warlock4710
Heimdallr
19
0 / 4 / 11
12,600
900
12,130
17,425
16,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
l-rose247lo
Bacchus
18
3 / 7 / 7
13,080
934
8,634
21,987
20,883
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
loukym
Guan Yu
18
1 / 7 / 7
12,172
869
6,796
29,233
33,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
26
Kills
17
18
Deaths
26
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
W
Poseidon
JackNimba
Poseidon
5
4
17
3.38
L
Chang'e
LeeMcNutt
Chang'e
2
5
7
1.1
L
11
3
5
4.5
L
Heimdallr
Sly Warlock4710
Heimdallr
0
4
11
1.38
L
Bacchus
l-rose247lo
Bacchus
3
7
7
0.93
L
Guan Yu
loukym
Guan Yu
1
7
7
0.64
W
Bakasura
2
8
13
1.06
W
7
0
17
15.5
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,588
Damage
61,132
69,498
Taken
103,707
62,911
Mitigated
84,888
4,706
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,977
11,639
0
3,509
7,070
3,534
0
1,682
5,313
0
47,996
W
Poseidon
JackNimba
Poseidon
25,641
3,122
0
0
8,708
6,163
0
2,300
6,408
59,645
0
L
Chang'e
LeeMcNutt
Chang'e
15,755
2,216
7,025
4,256
18,290
7,013
0
9,675
8,123
55,340
0
L
17,817
3,319
0
836
16,772
7,576
0
10,202
6,380
0
25,256
L
Heimdallr
Sly Warlock4710
Heimdallr
12,130
8,643
0
4,450
17,425
16,235
0
9,386
7,790
11
41,229
L
Bacchus
l-rose247lo
Bacchus
8,634
622
414
1,161
21,987
20,883
0
8,683
11,933
24,359
0
L
Guan Yu
loukym
Guan Yu
6,796
1,700
1,759
2,422
29,233
33,181
0
12,317
16,492
0
26,365
W
Bakasura
12,400
7,105
0
609
20,506
8,274
0
7,939
12,417
0
17,057
W
24,437
4,343
0
0
18,645
29,438
0
7,284
11,219
46,749
0
W
10,133
3,678
0
588
14,569
15,502
0
5,195
9,249
185
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,813
Gold Earned
64,741
260
Minions Killed
256
4
Camps Cleared
6
1,267,547
Distance Traveled
1,190,803
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,870
1,062
57
4
2
210,870
0
W
Poseidon
14,508
1,036
75
5
0
244,256
2
L
Chang'e
12,615
901
88
6
3
223,672
1
L
Fenrir
14,274
1,020
17
1
0
239,060
1
L
Heimdallr
12,600
900
49
4
2
198,392
0
L
Bacchus
13,080
934
37
3
1
304,733
2
L
Guan Yu
12,172
869
65
5
0
224,946
0
W
Bakasura
12,728
909
19
1
1
294,013
0
W
Ymir
14,479
1,034
63
5
1
276,625
1
W
Odin
13,228
945
46
3
0
241,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role