Player Matchup

Yemoja
Yemoja
Gold V
DaniiiTg26
Yemoja
Gold V
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
305W - 289L
1,650 MMR
Solo
Chiron
Chiron
Gold IV
IICoasterII
Chiron
Gold IV
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
53W - 57L
1,664 MMR
Party 4
Cerberus
Cerberus
Gold III
Night_Crawler_Jr
Cerberus
Gold III
Level 153
God Stats
2W - 1L
1,804 SR
Queue Stats
23W - 15L
1,636 MMR
Party 3
Janus
Janus
Gold III
PrinzBrowen
Janus
Gold III
Level 156
God Stats
6W - 3L
1,928 SR
Queue Stats
165W - 159L
1,636 MMR
Party 3
Loki
Loki
Gold II
WhosNoxious
Loki
Gold II
Level 118
God Stats
8W - 6L
1,686 SR
Queue Stats
273W - 273L
1,673 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,710 SR
1,652 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,668 SR
1,654 MMR
Olorun
Olorun
Gold I
BigK2698
Olorun
Gold I
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 44L
1,619 MMR
Solo
Nemesis
Nemesis
Gold III
Nefarr
Nemesis
Gold III
Level 59
God Stats
18W - 13L
1,767 SR
Queue Stats
77W - 77L
1,807 MMR
Party 1
Skadi
Skadi
Gold I
Riviz95
Skadi
Gold I
Level 157
God Stats
18W - 14L
1,932 SR
Queue Stats
524W - 515L
1,673 MMR
Party 2
Ymir
Ymir
Gold II
spartangiust
Ymir
Gold II
Level 145
God Stats
19W - 18L
1,646 SR
Queue Stats
86W - 88L
1,651 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
xSecre
Sun Wukong
Silver III
Level 63
God Stats
3W - 2L
1,710 SR
Queue Stats
12W - 19L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaniiiTg26
Yemoja
18
4 / 2 / 11
13,604
544
6,102
17,273
20,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
2 / 1 / 5
13,745
550
9,371
14,072
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 2 / 11
13,793
552
14,542
23,349
25,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 8
14,715
589
19,798
20,037
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 9
16,918
677
24,931
19,883
11,870
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetDanzaburouNu WaCu ChulainnScylla

VS

Bans
FenrirChaacKhepriTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigK2698
Olorun
16
1 / 4 / 1
10,436
417
7,759
16,695
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Nefarr
Nemesis
14
0 / 8 / 2
9,329
373
5,178
17,724
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Riviz95
Skadi
19
2 / 5 / 3
12,028
481
8,412
13,971
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 3
10,390
416
9,920
23,931
22,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
xSecre
Sun Wukong
15
2 / 9 / 0
9,610
384
6,186
21,135
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
32
Kills
7
8
Deaths
32
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigK2698
Olorun
1
4
1
0.38
W
Yemoja
DaniiiTg26
Yemoja
4
2
11
4.75
W
Chiron
2
1
5
4.5
L
Nemesis
Nefarr
Nemesis
0
8
2
0.13
W
4
2
11
4.75
W
7
2
8
5.5
L
Skadi
Riviz95
Skadi
2
5
3
0.7
W
15
1
9
19.5
L
2
6
3
0.58
L
Sun Wukong
xSecre
Sun Wukong
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,744
Damage
37,455
94,614
Taken
93,456
70,744
Mitigated
58,074
35,165
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigK2698
Olorun
7,759
3,014
284
4,892
16,695
5,440
0
10,145
6,425
66,296
0
W
Yemoja
DaniiiTg26
Yemoja
6,102
793
5,523
5,961
17,273
20,166
2,169
5,367
11,831
44,098
0
W
Chiron
9,371
1,804
1,287
7,918
14,072
4,849
7,580
2,171
11,876
0
117,317
L
Nemesis
Nefarr
Nemesis
5,178
1,879
0
2,398
17,724
10,832
0
3,439
14,221
0
63,627
W
14,542
708
0
6,523
23,349
25,631
1,229
3,686
18,434
74,039
0
W
19,798
736
0
4,355
20,037
8,228
1,600
7,319
12,290
120,608
0
L
Skadi
Riviz95
Skadi
8,412
2,488
0
2,921
13,971
5,342
0
4,194
9,705
0
84,375
W
24,931
7,478
0
3,598
19,883
11,870
4,174
4,885
14,554
0
158,610
L
9,920
1,226
441
2,891
23,931
22,172
0
10,038
13,695
51,542
0
L
Sun Wukong
xSecre
Sun Wukong
6,186
1,044
0
4,687
21,135
14,288
0
11,680
8,968
145
48,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,775
Gold Earned
51,793
765
Minions Killed
507
0
Camps Cleared
0
2,509,661
Distance Traveled
2,183,921
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,436
417
111
4
0
394,150
6
W
Yemoja
13,604
544
49
2
0
436,633
2
W
Chiron
13,745
550
151
6
0
467,242
4
L
Nemesis
9,329
373
96
4
0
485,284
2
W
Cerberus
13,793
552
150
6
0
492,462
1
W
Janus
14,715
589
200
8
0
538,641
7
L
Skadi
12,028
481
157
6
0
454,300
7
W
Loki
16,918
677
215
9
0
574,683
8
L
Ymir
10,390
416
73
3
0
455,600
5
L
Sun Wukong
9,610
384
70
3
0
394,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role