Player Matchup

Horus
Horus
Albertorio_
Horus
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
379W - 280L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Cap_JadShadow
Sylvanus
Level 89
God Stats
14W - 4L
1,769 SR
Queue Stats
70W - 53L
1,599 Elo+
Party 2
Chang'e
Chang'e
KevinZepol
Chang'e
Level 26
God Stats
35W - 16L
1,796 SR
Queue Stats
136W - 95L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
Scovo-
Sun Wukong
Level 24
God Stats
21W - 21L
1,556 SR
Queue Stats
566W - 494L
1,657 Elo+
Party 1
Sol
Sol
cherts13
Sol
Level 140
God Stats
5W - 8L
1,500 SR
Queue Stats
508W - 462L
1,566 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,610 Elo+

VS

Team Averages
Level 82
1,584 SR
1,547 Elo+
The Morrigan
The Morrigan
Ki11erJellyBean
The Morrigan
Level 40
God Stats
2W - 3L
1,843 SR
Queue Stats
127W - 80L
1,734 Elo+
Party 4
Nu Wa
Nu Wa
Rhysey
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
TRYX RABB1T
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
bobalu
Achilles
Level 87
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
bolshak88
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
10,109
562
4,828
8,086
6,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Cap_JadShadow
Sylvanus
15
3 / 2 / 4
9,228
513
4,462
10,927
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
KevinZepol
Chang'e
16
2 / 4 / 4
9,885
549
5,444
10,793
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Scovo-
Sun Wukong
17
0 / 0 / 0
9,760
542
5,446
10,201
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 0 / 3
10,766
598
7,958
9,028
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ki11erJellyBean
The Morrigan
17
3 / 2 / 0
9,575
532
4,774
8,696
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Rhysey
Nu Wa
16
3 / 2 / 1
9,747
542
8,748
6,255
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
8
0 / 6 / 0
5,765
320
2,371
9,104
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
bobalu
Achilles
14
0 / 0 / 0
8,544
475
4,648
10,055
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
bolshak88
Khepri
9
0 / 3 / 0
6,813
379
3,211
8,537
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
6
6
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Sylvanus
Cap_JadShadow
Sylvanus
3
2
4
2.5
W
Chang'e
KevinZepol
Chang'e
2
4
4
1
L
The Morrigan
Ki11erJellyBean
The Morrigan
3
2
0
1.5
L
Nu Wa
Rhysey
Nu Wa
3
2
1
1.75
W
Sun Wukong
Scovo-
Sun Wukong
0
0
0
0
L
Medusa
0
6
0
0
L
Achilles
bobalu
Achilles
0
0
0
0
L
Khepri
bolshak88
Khepri
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
23,752
49,035
Taken
42,647
30,373
Mitigated
18,282
24,915
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,828
1,742
687
2,698
8,086
6,917
131
3,596
4,312
0
21,576
W
Sylvanus
Cap_JadShadow
Sylvanus
4,462
824
2,344
3,286
10,927
5,965
318
5,343
5,419
44,787
10,685
W
Chang'e
KevinZepol
Chang'e
5,444
696
1,089
3,513
10,793
3,881
485
4,599
6,022
76,919
0
L
The Morrigan
Ki11erJellyBean
The Morrigan
4,774
489
0
4,647
8,696
3,089
0
1,499
7,151
71,262
16
L
Nu Wa
Rhysey
Nu Wa
8,748
1,907
0
1,289
6,255
1,983
163
3,753
2,382
74,091
0
W
Sun Wukong
Scovo-
Sun Wukong
5,446
429
0
4,834
10,201
8,533
276
1,028
9,109
0
60,784
L
Medusa
2,371
1,344
0
716
9,104
2,261
0
6,114
2,928
0
9,309
L
Achilles
bobalu
Achilles
4,648
1,924
0
3,533
10,055
7,504
234
0
9,430
0
41,322
L
Khepri
bolshak88
Khepri
3,211
130
0
1,424
8,537
3,445
25
5,790
2,743
31,803
0
W
7,958
2,308
0
6,464
9,028
5,077
2,177
1,527
7,449
100,662
9,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
40,444
593
Minions Killed
464
0
Camps Cleared
0
1,714,122
Distance Traveled
1,679,783
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,109
562
18
1
0
354,556
0
W
Sylvanus
9,228
513
99
6
0
342,242
0
W
Chang'e
9,885
549
158
9
0
336,204
1
L
The Morrigan
9,575
532
135
8
0
341,805
2
L
Nu Wa
9,747
542
156
9
0
339,600
10
W
Sun Wukong
9,760
542
116
6
0
364,098
0
L
Medusa
5,765
320
33
2
0
328,361
0
L
Achilles
8,544
475
99
6
0
312,547
0
L
Khepri
6,813
379
41
2
0
357,470
8
W
Sol
10,766
598
202
11
0
317,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role