Player Matchup

Olorun
Olorun
Bjorrrk
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Party 2
Athena
Athena
Gambit15
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
Magik15
Amaterasu
Level 3
God Stats
2W - 2L
1,773 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 2
Agni
Agni
Marcsello99
Agni
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,533 Elo+
Solo
Chang'e
Chang'e
notcramer
Chang'e
Level 14
God Stats
36W - 29L
1,555 SR
Queue Stats
39W - 31L
1,563 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,570 Elo+

VS

Team Averages
Level 8
1,617 SR
1,468 Elo+
Xing Tian
Xing Tian
Corsnacs
Xing Tian
Level 11
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
DreamViz
Guan Yu
Level 5
God Stats
5W - 3L
1,750 SR
Queue Stats
30W - 30L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Kurtuno1
Cthulhu
Level 3
God Stats
6W - 4L
1,634 SR
Queue Stats
16W - 16L
1,485 Elo+
Party 1
Ymir
Ymir
Rhyzosfear
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,468 Elo+
Party 1
Bacchus
Bacchus
Stzrn
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bjorrrk
Olorun
15
1 / 9 / 6
9,410
941
5,884
17,796
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Gambit15
Athena
15
4 / 7 / 3
10,035
1,004
13,914
20,071
21,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Magik15
Amaterasu
15
0 / 7 / 7
9,081
908
6,512
19,040
13,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 9 / 7
10,424
1,042
17,189
18,341
6,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
notcramer
Chang'e
16
2 / 7 / 8
10,124
1,012
20,451
17,556
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

54

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Corsnacs
Xing Tian
19
16 / 0 / 18
13,537
1,354
22,899
14,912
8,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
DreamViz
Guan Yu
18
8 / 4 / 27
12,079
1,208
13,207
15,095
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Kurtuno1
Cthulhu
17
6 / 0 / 23
11,305
1,131
15,608
10,179
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 26
11,259
1,126
16,532
15,428
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Stzrn
Bacchus
18
5 / 2 / 28
12,058
1,206
20,663
19,806
28,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
161
10
Kills
39
39
Deaths
10
31
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bjorrrk
Olorun
1
9
6
0.44
W
Xing Tian
Corsnacs
Xing Tian
16
0
18
25
W
Guan Yu
DreamViz
Guan Yu
8
4
27
5.38
L
Athena
Gambit15
Athena
4
7
3
0.79
W
Cthulhu
Kurtuno1
Cthulhu
6
0
23
17.5
L
Amaterasu
Magik15
Amaterasu
0
7
7
0.5
L
3
9
7
0.72
W
4
4
26
4.25
W
Bacchus
Stzrn
Bacchus
5
2
28
9.5
L
Chang'e
notcramer
Chang'e
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
88,909
92,804
Taken
75,420
56,604
Mitigated
76,743
13,100
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bjorrrk
Olorun
5,884
2,029
1,312
2,956
17,796
7,321
0
15,484
2,137
14,960
0
W
Xing Tian
Corsnacs
Xing Tian
22,899
1,511
0
0
14,912
8,132
0
10,942
3,970
42,485
0
W
Guan Yu
DreamViz
Guan Yu
13,207
2,293
2,900
2,994
15,095
12,802
0
12,844
2,251
0
19,896
L
Athena
Gambit15
Athena
13,914
3,400
0
0
20,071
21,407
0
14,604
4,942
17,514
0
W
Cthulhu
Kurtuno1
Cthulhu
15,608
661
1,382
331
10,179
11,011
0
7,595
2,584
39,476
0
L
Amaterasu
Magik15
Amaterasu
6,512
3,824
0
703
19,040
13,896
0
15,237
3,524
0
10,894
L
17,189
1,054
0
0
18,341
6,939
0
15,275
2,881
33,506
0
W
16,532
2,308
0
548
15,428
16,224
0
10,453
4,975
29,348
0
W
Bacchus
Stzrn
Bacchus
20,663
3,583
0
761
19,806
28,574
0
15,604
4,202
32,018
0
L
Chang'e
notcramer
Chang'e
20,451
2,144
4,731
3,398
17,556
7,041
0
14,484
2,922
48,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
60,238
128
Minions Killed
159
3
Camps Cleared
4
829,549
Distance Traveled
1,017,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,410
941
13
1
0
113,736
1
W
Xing Tian
13,537
1,354
37
4
1
230,435
0
W
Guan Yu
12,079
1,208
11
1
0
217,121
0
L
Athena
10,035
1,004
7
1
0
194,653
0
W
Cthulhu
11,305
1,131
58
6
1
198,469
0
L
Amaterasu
9,081
908
8
1
0
154,937
0
L
Agni
10,424
1,042
41
4
1
170,044
0
W
Ymir
11,259
1,126
33
3
1
161,571
1
W
Bacchus
12,058
1,206
20
2
1
209,800
0
L
Chang'e
10,124
1,012
59
6
2
196,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role