Player Matchup

Heimdallr
Heimdallr
BLANXH
Heimdallr
Level 26
God Stats
22W - 20L
1,521 SR
Queue Stats
93W - 137L
1,397 Elo+
Party 1
Susano
Susano
Criptooo
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 119L
1,477 Elo+
Solo
Bacchus
Bacchus
Feralistic
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
escora-dudoso
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Chaac
Chaac
shaninki
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,436 Elo+

VS

Team Averages
Level 12
1,506 SR
1,390 Elo+
Ares
Ares
Civilyzation
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 23
God Stats
51W - 50L
1,583 SR
Queue Stats
144W - 131L
1,504 Elo+
Solo
Medusa
Medusa
PrettyButterfly
Medusa
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 2
Chaac
Chaac
Rikmun
Chaac
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
tacostsubo
Pele
Level 27
God Stats
5W - 6L
1,445 SR
Queue Stats
60W - 62L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLANXH
Heimdallr
8
4 / 0 / 1
4,815
602
3,436
2,042
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Criptooo
Susano
7
2 / 0 / 0
4,444
556
367
4,137
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Feralistic
Bacchus
7
0 / 0 / 5
4,586
573
2,935
4,011
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 0
5,007
626
596
2,165
739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
shaninki
Chaac
8
1 / 0 / 2
4,787
598
1,416
1,871
1,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,400
425
619
5,305
1,990
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Nooops
Nu Wa
8
0 / 0 / 0
4,094
512
1,326
1,360
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
3,516
440
2,529
3,738
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Chaac
Rikmun
Chaac
1
0 / 1 / 0
3,056
382
386
679
252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,383
548
803
3,190
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BLANXH
Heimdallr
4
0
1
4.5
L
0
3
0
0
W
Susano
Criptooo
Susano
2
0
0
2
W
Bacchus
Feralistic
Bacchus
0
0
5
2.5
L
Nu Wa
Nooops
Nu Wa
0
0
0
0
L
0
3
0
0
L
Chaac
Rikmun
Chaac
0
1
0
0
W
0
0
0
0
W
Chaac
shaninki
Chaac
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,750
Damage
5,663
14,226
Taken
14,272
5,500
Mitigated
4,290
5,911
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BLANXH
Heimdallr
3,436
1,857
0
66
2,042
556
788
399
1,603
0
21,963
L
619
86
0
125
5,305
1,990
0
1,065
4,215
3,146
0
W
Susano
Criptooo
Susano
367
99
0
2,214
4,137
1,052
0
194
3,903
0
14,333
W
Bacchus
Feralistic
Bacchus
2,935
433
0
1,397
4,011
2,082
352
202
3,773
9,058
0
L
Nu Wa
Nooops
Nu Wa
1,326
272
0
0
1,360
376
130
796
564
14,454
0
L
2,529
1,789
0
914
3,738
945
0
1,670
2,068
0
11,100
L
Chaac
Rikmun
Chaac
386
208
0
25
679
252
0
0
629
0
1,178
W
596
99
0
1,487
2,165
739
62
709
1,320
26,288
0
W
Chaac
shaninki
Chaac
1,416
548
0
747
1,871
1,071
457
149
1,632
0
13,694
L
803
233
0
1,000
3,190
727
0
0
3,165
0
17,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,639
Gold Earned
18,449
183
Minions Killed
89
0
Camps Cleared
0
699,367
Distance Traveled
578,974
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,815
602
37
5
0
158,686
2
L
Ares
3,400
425
5
1
0
170,809
0
W
Susano
4,444
556
38
5
0
144,530
2
W
Bacchus
4,586
573
18
2
0
146,224
1
L
Nu Wa
4,094
512
19
2
0
146,397
0
L
Medusa
3,516
440
19
2
0
95,848
1
L
Chaac
3,056
382
2
0
0
21,108
0
W
Anubis
5,007
626
62
8
0
129,387
1
W
Chaac
4,787
598
28
4
0
120,540
2
L
Pele
4,383
548
44
6
0
144,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role