Player Matchup

Fenrir
Fenrir
In_Finity7
Fenrir
Level 53
God Stats
6W - 5L
1,623 SR
Queue Stats
82W - 80L
1,481 Elo+
Party 3
Scylla
Scylla
TwT4630
Scylla
Level 81
God Stats
5W - 4L
1,454 SR
Queue Stats
39W - 27L
1,611 Elo+
Party 2
Athena
Athena
UwU4627
Athena
Level 93
God Stats
3W - 4L
1,768 SR
Queue Stats
28W - 20L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
Zimirian
Danzaburou
Level 42
God Stats
51W - 46L
1,576 SR
Queue Stats
55W - 57L
1,532 Elo+
Party 3
Hades
Hades
bl0ckad3sifu
Hades
Level 50
God Stats
4W - 1L
1,827 SR
Queue Stats
14W - 9L
1,633 Elo+
Party 2
Team Averages
Level 64
1,650 SR
1,576 Elo+

VS

Team Averages
Level 54
1,528 SR
1,481 Elo+
Nu Wa
Nu Wa
BadBihBryan
Nu Wa
Level 53
God Stats
1W - 2L
1,480 SR
Queue Stats
327W - 324L
1,467 Elo+
Party 1
Scylla
Scylla
BadBihphil
Scylla
Level 40
God Stats
18W - 14L
1,434 SR
Queue Stats
209W - 224L
1,451 Elo+
Party 1
Achilles
Achilles
ComCarver
Achilles
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 203L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
JRB 4 LlFE
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,549 Elo+
Solo
Odin
Odin
KrosElectric44
Odin
Level 66
God Stats
6W - 7L
1,727 SR
Queue Stats
391W - 380L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
In_Finity7
Fenrir
20
23 / 8 / 12
17,511
515
36,301
42,718
29,451
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
TwT4630
Scylla
20
26 / 4 / 13
19,495
573
46,058
27,963
12,638
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
UwU4627
Athena
20
4 / 6 / 25
15,670
461
10,982
45,677
65,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Zimirian
Danzaburou
20
8 / 9 / 15
17,184
505
20,677
28,326
13,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 17
15,731
463
23,517
36,933
24,516
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 15
14,703
432
30,452
27,671
9,845
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
BadBihphil
Scylla
20
11 / 14 / 14
17,304
509
36,649
31,966
13,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
ComCarver
Achilles
20
5 / 9 / 12
14,957
440
24,112
38,742
45,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
JRB 4 LlFE
Baron Samedi
17
3 / 15 / 8
12,318
362
13,310
26,995
12,082
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
11 / 11 / 11
16,650
490
29,683
37,465
25,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
95
63
Kills
35
35
Deaths
63
82
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
14
15
0.89
L
Scylla
BadBihphil
Scylla
11
14
14
1.29
L
Achilles
ComCarver
Achilles
5
9
12
1.22
W
Fenrir
In_Finity7
Fenrir
23
8
12
3.63
L
Baron Samedi
JRB 4 LlFE
Baron Samedi
3
15
8
0.47
L
11
11
11
1.5
W
Scylla
TwT4630
Scylla
26
4
13
8.13
W
Athena
UwU4627
Athena
4
6
25
2.75
W
Danzaburou
Zimirian
Danzaburou
8
9
15
1.72
W
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,535
Damage
134,206
181,617
Taken
162,839
144,887
Mitigated
106,847
56,269
Healing
37,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,452
7,778
1,352
5,639
27,671
9,845
1,608
12,182
14,968
64,213
0
L
Scylla
BadBihphil
Scylla
36,649
1,932
1,287
10,219
31,966
13,484
1,704
14,404
17,239
91,418
0
L
Achilles
ComCarver
Achilles
24,112
9,528
0
6,013
38,742
45,869
1,230
21,757
16,065
0
68,071
W
Fenrir
In_Finity7
Fenrir
36,301
9,859
0
13,183
42,718
29,451
0
16,529
25,389
0
110,988
L
Baron Samedi
JRB 4 LlFE
Baron Samedi
13,310
2,772
3,558
3,680
26,995
12,082
37
14,277
12,480
34,238
0
L
29,683
4,992
0
5,755
37,465
25,567
658
18,621
18,541
0
120,313
W
Scylla
TwT4630
Scylla
46,058
2,744
940
9,376
27,963
12,638
2,547
10,332
16,947
153,007
0
W
Athena
UwU4627
Athena
10,982
2,064
0
11,695
45,677
65,250
788
21,003
23,666
42,542
0
W
Danzaburou
Zimirian
Danzaburou
20,677
11,415
0
5,355
28,326
13,032
4,472
15,086
12,932
0
109,704
W
23,517
2,989
1,555
14,165
36,933
24,516
1,666
14,943
21,129
125,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,591
Gold Earned
75,932
648
Minions Killed
427
0
Camps Cleared
0
2,810,436
Distance Traveled
2,587,613
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,703
432
55
2
0
503,375
1
L
Scylla
17,304
509
90
3
0
516,051
2
L
Achilles
14,957
440
82
2
0
511,629
1
W
Fenrir
17,511
515
111
3
0
606,165
2
L
Baron Samedi
12,318
362
49
1
0
415,235
1
L
Odin
16,650
490
151
4
0
641,323
0
W
Scylla
19,495
573
183
5
0
614,543
0
W
Athena
15,670
461
43
1
0
535,467
1
W
Danzaburou
17,184
505
143
4
0
572,147
0
W
Hades
15,731
463
168
5
0
482,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role