Player Matchup

Bellona
Bellona
BornComicSans
Bellona
Level 29
God Stats
7W - 0L
1,932 SR
Queue Stats
44W - 59L
1,418 Elo+
Party 2
Ra
Ra
Eaam4013
Ra
Level 22
God Stats
12W - 9L
1,567 SR
Queue Stats
110W - 115L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
ItSakurajima
Nu Wa
Level 18
God Stats
9W - 9L
1,525 SR
Queue Stats
46W - 50L
1,415 Elo+
Party 2
Khepri
Khepri
Meekumonkey
Khepri
Level 66
God Stats
3W - 3L
1,518 SR
Queue Stats
50W - 62L
1,390 Elo+
Party 2
Loki
Loki
lauwl-
Loki
Level 22
God Stats
18W - 12L
1,825 SR
Queue Stats
46W - 52L
1,442 Elo+
Solo
Team Averages
Level 31
1,673 SR
1,465 Elo+

VS

Team Averages
Level 15
1,357 SR
1,303 Elo+
Medusa
Medusa
KryptoniteCobra
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,180 Elo+
Party 1
Mulan
Mulan
MajorAceHazzard
Mulan
Level 19
God Stats
9W - 18L
972 SR
Queue Stats
44W - 66L
1,333 Elo+
Solo
Ymir
Ymir
MonopolyGott
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,311 Elo+
Party 1
Bastet
Bastet
Nivalaya
Bastet
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
59W - 54L
1,488 Elo+
Solo
Ra
Ra
lesken_DerEchte
Ra
Level 7
God Stats
0W - 3L
1,304 SR
Queue Stats
172W - 163L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
7 / 1 / 5
11,014
612
9,896
11,805
12,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
13 / 0 / 16
10,420
579
21,280
10,943
5,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 0 / 9
10,168
565
6,223
1,884
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
6 / 1 / 23
10,660
592
11,412
17,080
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
lauwl-
Loki
14
10 / 1 / 5
9,866
548
7,008
9,888
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,337
352
6,030
15,479
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 0
8,346
464
3,674
12,653
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 10 / 1
5,918
329
2,216
19,090
8,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Nivalaya
Bastet
10
1 / 9 / 0
6,834
380
7,032
15,973
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 0
8,158
453
5,556
9,510
3,073
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
4
37
Kills
3
3
Deaths
38
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
1
5
9.5
W
13
0
16
21
W
1
0
9
5.5
L
1
10
0
0.1
L
1
5
0
0.2
W
Khepri
6
1
23
17.5
L
0
10
1
0.05
L
Bastet
Nivalaya
Bastet
1
9
0
0.11
W
Loki
lauwl-
Loki
10
1
5
12.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
24,508
51,600
Taken
72,705
40,011
Mitigated
30,192
27,662
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,896
3,624
279
3,356
11,805
12,901
4,727
346
11,093
0
61,351
W
21,280
4,880
5,351
8,669
10,943
5,665
1,456
3,179
7,764
69,466
0
W
6,223
1,565
502
420
1,884
619
3,505
86
1,798
53,306
0
L
6,030
2,963
405
1,810
15,479
5,485
592
10,810
4,633
0
32,438
L
3,674
701
0
1,623
12,653
8,460
1,857
665
11,836
0
37,845
W
Khepri
11,412
2,171
504
4,439
17,080
17,613
736
3,982
13,098
35,443
0
L
2,216
1,073
0
0
19,090
8,392
176
13,915
5,091
8,325
0
L
Bastet
Nivalaya
Bastet
7,032
2,045
377
2,388
15,973
4,782
1,097
6,725
9,136
0
36,592
W
Loki
lauwl-
Loki
7,008
2,040
0
4,142
9,888
3,213
694
179
9,709
0
55,225
L
5,556
901
0
745
9,510
3,073
0
6,050
3,094
58,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
35,593
466
Minions Killed
307
0
Camps Cleared
0
1,532,700
Distance Traveled
1,395,793
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,014
612
134
7
0
317,736
0
W
Ra
10,420
579
94
5
0
292,761
1
W
Nu Wa
10,168
565
121
7
0
279,206
1
L
Medusa
6,337
352
38
2
0
256,732
1
L
Mulan
8,346
464
77
4
0
322,812
0
W
Khepri
10,660
592
39
2
0
333,191
1
L
Ymir
5,918
329
13
1
0
253,135
0
L
Bastet
6,834
380
61
3
0
289,121
6
W
Loki
9,866
548
78
4
0
309,806
0
L
Ra
8,158
453
118
7
0
273,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role