Player Matchup

Heimdallr
Heimdallr
HarryFlame
Heimdallr
Level 16
God Stats
25W - 30L
1,428 SR
Queue Stats
38W - 40L
1,433 Elo+
Party 2
Medusa
Medusa
JikPik3
Medusa
Level 22
God Stats
0W - 2L
1,316 SR
Queue Stats
191W - 196L
1,447 Elo+
Party 2
Set
Set
KrazyKibble
Set
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 126L
1,438 Elo+
Party 2
Anubis
Anubis
NinjaMan503
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
grizwalt
Hachiman
Level 22
God Stats
10W - 17L
1,355 SR
Queue Stats
21W - 29L
1,371 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,438 Elo+

VS

Team Averages
Level 22
1,492 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
MrHaNkInS
Tsukuyomi
Level 23
God Stats
3W - 5L
1,556 SR
Queue Stats
5W - 6L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Smilewidepleaze
Sun Wukong
Level 29
God Stats
20W - 13L
1,587 SR
Queue Stats
199W - 204L
1,454 Elo+
Party 1
Nemesis
Nemesis
jib2
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,086 Elo+
Solo
Hel
Hel
maddog100kills
Hel
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 15L
1,529 Elo+
Party 1
Merlin
Merlin
shadowtayler77
Merlin
Level 28
God Stats
4W - 9L
1,315 SR
Queue Stats
278W - 284L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HarryFlame
Heimdallr
12
2 / 7 / 1
7,403
435
7,056
15,043
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
JikPik3
Medusa
13
6 / 2 / 3
8,450
497
8,762
9,049
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 5 / 6
7,695
453
6,078
10,543
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
3 / 9 / 2
7,517
442
12,781
16,512
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
grizwalt
Hachiman
14
4 / 4 / 3
7,844
461
10,331
13,181
4,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrHaNkInS
Tsukuyomi
15
5 / 4 / 5
8,929
525
7,497
10,335
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Smilewidepleaze
Sun Wukong
13
1 / 4 / 6
7,558
445
6,832
15,411
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
jib2
Nemesis
17
11 / 2 / 7
10,740
632
11,760
14,606
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 3 / 3
8,176
481
10,989
12,586
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 8
9,219
542
12,343
11,083
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
16
Kills
27
27
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HarryFlame
Heimdallr
2
7
1
0.36
L
Medusa
JikPik3
Medusa
6
2
3
3.75
L
1
5
6
0.8
W
Tsukuyomi
MrHaNkInS
Tsukuyomi
5
4
5
1.88
L
Anubis
3
9
2
0.44
W
Sun Wukong
Smilewidepleaze
Sun Wukong
1
4
6
1
L
Hachiman
grizwalt
Hachiman
4
4
3
1.38
W
Nemesis
jib2
Nemesis
11
2
7
7.25
W
5
3
3
2.17
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
49,421
64,328
Taken
64,021
22,684
Mitigated
25,749
20,013
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HarryFlame
Heimdallr
7,056
3,969
0
3,710
15,043
5,141
565
6,755
7,798
0
41,724
L
Medusa
JikPik3
Medusa
8,762
4,793
0
3,899
9,049
3,036
1,376
2,248
6,767
0
36,836
L
6,078
1,858
0
1,084
10,543
3,189
856
3,729
6,574
0
31,726
W
Tsukuyomi
MrHaNkInS
Tsukuyomi
7,497
962
0
1,822
10,335
5,214
855
2,118
8,217
0
37,486
L
Anubis
12,781
1,619
0
6,654
16,512
7,291
54
5,222
11,214
44,977
0
W
Sun Wukong
Smilewidepleaze
Sun Wukong
6,832
2,037
800
1,324
15,411
7,564
186
3,262
12,149
0
42,609
L
Hachiman
grizwalt
Hachiman
10,331
5,490
0
4,666
13,181
4,027
626
4,538
8,643
0
45,578
W
Nemesis
jib2
Nemesis
11,760
5,579
0
5,430
14,606
5,866
0
2,080
12,523
0
66,523
W
10,989
1,001
5,045
7,069
12,586
3,296
533
4,249
8,337
34,383
0
W
12,343
1,207
0
3,410
11,083
3,809
1,610
1,072
10,011
58,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
44,622
334
Minions Killed
389
0
Camps Cleared
0
1,364,856
Distance Traveled
1,718,235
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,403
435
67
4
0
269,848
3
L
Medusa
8,450
497
60
4
0
233,441
0
L
Set
7,695
453
72
4
0
326,460
1
W
Tsukuyomi
8,929
525
73
4
0
369,501
0
L
Anubis
7,517
442
61
4
0
249,639
0
W
Sun Wukong
7,558
445
66
4
0
356,274
6
L
Hachiman
7,844
461
74
4
0
285,468
1
W
Nemesis
10,740
632
114
7
0
363,373
1
W
Hel
8,176
481
41
2
0
336,784
2
W
Merlin
9,219
542
95
6
0
292,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role