Player Matchup

Ymir
Ymir
CompanyTruck
Ymir
Level 18
God Stats
7W - 8L
1,658 SR
Queue Stats
110W - 100L
1,455 Elo+
Party 3
Thor
Thor
SpinalLobster42
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
eli__thegreat
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
happy_jigsaw
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 65L
1,268 Elo+
Party 3
Kukulkan
Kukulkan
supa_jay25
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,445 Elo+

VS

Team Averages
Level 8
1,496 SR
1,471 Elo+
Susano
Susano
Juice Box6606
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Juice Zxi
Hachiman
Level 16
God Stats
5W - 6L
1,380 SR
Queue Stats
26W - 32L
1,309 Elo+
Party 2
Guan Yu
Guan Yu
Juncie
Guan Yu
Level 15
God Stats
18W - 18L
1,573 SR
Queue Stats
427W - 501L
1,407 Elo+
Solo
Thor
Thor
NoKxppy
Thor
Level 3
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Neith
Neith
los2ln8
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 3
3,881
776
1,613
2,826
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,015
603
0
1,561
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 0
3,705
741
599
862
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
3 / 0 / 2
3,706
741
1,332
1,562
273
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
supa_jay25
Kukulkan
6
0 / 1 / 0
3,416
683
576
1,207
219
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 0
3,031
606
320
1,980
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Juice Zxi
Hachiman
3
0 / 3 / 0
2,800
560
720
2,099
542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Juncie
Guan Yu
4
0 / 0 / 0
2,928
586
284
2,348
893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
NoKxppy
Thor
3
0 / 3 / 0
2,692
538
1,383
2,540
862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
los2ln8
Neith
2
0 / 2 / 0
2,705
541
261
1,561
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
4
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
2
0
0.5
L
Hachiman
Juice Zxi
Hachiman
0
3
0
0
L
Guan Yu
Juncie
Guan Yu
0
0
0
0
L
Thor
NoKxppy
Thor
0
3
0
0
W
0
2
0
0
W
2
0
0
2
W
3
0
2
4
L
Neith
los2ln8
Neith
0
2
0
0
W
Kukulkan
supa_jay25
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,120
Damage
2,968
8,018
Taken
10,528
2,096
Mitigated
3,074
1,116
Healing
936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,613
690
0
322
2,826
1,082
0
0
2,801
5,739
0
L
320
148
0
219
1,980
449
0
456
1,524
0
3,035
L
Hachiman
Juice Zxi
Hachiman
720
606
0
0
2,099
542
0
1,139
960
0
4,965
L
Guan Yu
Juncie
Guan Yu
284
59
60
478
2,348
893
232
216
2,132
0
6,631
L
Thor
NoKxppy
Thor
1,383
251
0
0
2,540
862
46
1,134
1,406
0
4,749
W
0
0
0
74
1,561
329
574
0
1,561
0
2,676
W
599
124
0
165
862
193
486
0
862
0
5,282
W
1,332
534
222
333
1,562
273
0
0
1,474
6,441
0
L
Neith
los2ln8
Neith
261
176
0
179
1,561
328
0
576
985
0
2,118
W
Kukulkan
supa_jay25
Kukulkan
576
193
0
0
1,207
219
436
0
1,207
11,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,723
Gold Earned
14,156
51
Minions Killed
49
0
Camps Cleared
0
506,940
Distance Traveled
506,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,881
776
2
0
0
101,708
1
L
Susano
3,031
606
10
2
0
131,196
1
L
Hachiman
2,800
560
11
2
0
98,555
0
L
Guan Yu
2,928
586
22
4
0
103,413
0
L
Thor
2,692
538
6
1
0
105,387
0
W
Thor
3,015
603
6
1
0
124,828
0
W
Fenrir
3,705
741
10
2
0
114,444
0
W
Agni
3,706
741
19
4
0
90,521
0
L
Neith
2,705
541
0
0
0
68,203
0
W
Kukulkan
3,416
683
14
3
0
75,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role