Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Clownery
Bastet
Level 106
God Stats
2W - 0L
1,837 SR
Queue Stats
87W - 37L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
God_Of_Feeding
Baron Samedi
Level 46
God Stats
11W - 3L
1,886 SR
Queue Stats
97W - 62L
1,579 Elo+
Party 1
Bellona
Bellona
HarryPorker--
Bellona
Level 69
God Stats
18W - 23L
1,500 SR
Queue Stats
276W - 246L
1,546 Elo+
Party 1
Yemoja
Yemoja
ohBlossomz
Yemoja
Level 104
God Stats
10W - 3L
1,580 SR
Queue Stats
361W - 267L
1,607 Elo+
Party 1
Team Averages
Level 97
1,661 SR
1,592 Elo+

VS

Team Averages
Level 63
1,687 SR
1,532 Elo+
Hades
Hades
Chief-Sosa-Sama
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,468 Elo+
Party 2
Yemoja
Yemoja
Heavens_Descent
Yemoja
Level 87
God Stats
9W - 2L
1,831 SR
Queue Stats
140W - 115L
1,455 Elo+
Party 2
Arachne
Arachne
SpitfireJFR
Arachne
Level 82
God Stats
12W - 12L
1,866 SR
Queue Stats
311W - 304L
1,593 Elo+
Party 3
Olorun
Olorun
Suigetsuma
Olorun
Level 74
God Stats
17W - 14L
1,641 SR
Queue Stats
121W - 95L
1,644 Elo+
Party 2
Cupid
Cupid
yakuza963
Cupid
Level 29
God Stats
8W - 9L
1,598 SR
Queue Stats
50W - 57L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
9 / 1 / 7
10,086
630
14,485
14,159
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Clownery
Bastet
15
12 / 2 / 7
10,152
635
12,584
11,680
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
God_Of_Feeding
Baron Samedi
17
7 / 0 / 11
10,266
642
14,090
8,568
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
14
1 / 1 / 6
8,968
561
4,679
10,481
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ohBlossomz
Yemoja
14
1 / 0 / 8
8,894
556
5,214
11,548
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,332
521
8,393
11,278
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 6 / 0
7,497
469
4,025
16,149
8,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
SpitfireJFR
Arachne
14
2 / 4 / 0
8,548
534
2,375
12,830
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Suigetsuma
Olorun
12
0 / 7 / 1
7,064
442
7,909
12,966
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
yakuza963
Cupid
11
0 / 9 / 1
6,978
436
5,860
15,091
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
30
Kills
4
4
Deaths
30
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
7
12.5
L
1
4
0
0.25
W
Bastet
Clownery
Bastet
12
2
7
7.75
W
Baron Samedi
God_Of_Feeding
Baron Samedi
7
0
11
12.5
W
Bellona
1
1
6
4
L
1
6
0
0.17
L
Arachne
SpitfireJFR
Arachne
2
4
0
0.5
L
Olorun
Suigetsuma
Olorun
0
7
1
0.07
W
Yemoja
ohBlossomz
Yemoja
1
0
8
5
L
Cupid
yakuza963
Cupid
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
28,562
56,436
Taken
68,314
31,782
Mitigated
28,222
23,089
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,485
10,422
0
8,256
14,159
4,776
1,745
8,189
5,970
0
58,243
L
8,393
494
210
4,928
11,278
7,198
255
1,422
9,813
50,147
0
W
Bastet
Clownery
Bastet
12,584
3,651
0
1,613
11,680
4,468
277
2,569
9,111
0
49,101
W
Baron Samedi
God_Of_Feeding
Baron Samedi
14,090
1,710
1,291
4,053
8,568
4,416
612
1,884
6,684
67,684
0
W
Bellona
4,679
910
0
1,556
10,481
10,570
1,917
3,805
6,676
0
52,666
L
4,025
1,329
819
2,122
16,149
8,255
0
4,168
11,925
19,973
0
L
Arachne
SpitfireJFR
Arachne
2,375
1,603
0
4,014
12,830
4,171
0
2,792
9,862
0
45,065
L
Olorun
Suigetsuma
Olorun
7,909
3,605
626
3,432
12,966
4,425
0
4,326
8,580
49,237
0
W
Yemoja
ohBlossomz
Yemoja
5,214
659
3,586
2,734
11,548
7,552
947
3,880
7,668
38,622
0
L
Cupid
yakuza963
Cupid
5,860
2,725
0
3,768
15,091
4,173
0
5,959
8,830
0
33,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
38,419
464
Minions Killed
374
0
Camps Cleared
0
1,585,252
Distance Traveled
1,389,552
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,086
630
94
6
0
317,791
0
L
Hades
8,332
521
122
8
0
267,152
2
W
Bastet
10,152
635
77
5
0
329,501
1
W
Baron Samedi
10,266
642
114
7
0
301,940
3
W
Bellona
8,968
561
115
7
0
347,913
3
L
Yemoja
7,497
469
28
2
0
271,938
0
L
Arachne
8,548
534
91
6
0
319,446
3
L
Olorun
7,064
442
83
5
0
247,086
2
W
Yemoja
8,894
556
64
4
0
288,107
5
L
Cupid
6,978
436
50
3
0
283,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role