Player Matchup

Hades
Hades
BratSoue26
Hades
Level 17
God Stats
25W - 33L
1,375 SR
Queue Stats
51W - 66L
1,372 Elo+
Solo
Anhur
Anhur
Caustic_Castro
Anhur
Level 6
God Stats
1W - 2L
1,289 SR
Queue Stats
9W - 9L
1,328 Elo+
Solo
Eset
Eset
Gmyersand50
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 77L
1,460 Elo+
Solo
Izanami
Izanami
OddwrId
Izanami
Level 18
God Stats
68W - 34L
1,659 SR
Queue Stats
91W - 55L
1,564 Elo+
Party 1
Sobek
Sobek
SuperSniper2002
Sobek
Level 18
God Stats
48W - 28L
1,574 SR
Queue Stats
188W - 137L
1,507 Elo+
Party 1
Team Averages
Level 17
1,479 SR
1,446 Elo+

VS

Team Averages
Level 19
1,577 SR
1,567 Elo+
Arachne
Arachne
AxelBlaze21
Arachne
Level 19
God Stats
6W - 14L
1,506 SR
Queue Stats
92W - 153L
1,413 Elo+
Solo
Yemoja
Yemoja
PhantomCeleste
Yemoja
Level 17
God Stats
4W - 4L
1,876 SR
Queue Stats
7W - 11L
1,652 Elo+
Solo
Cerberus
Cerberus
SupahTroopah91
Cerberus
Level 28
God Stats
9W - 7L
1,944 SR
Queue Stats
97W - 136L
1,647 Elo+
Party 2
Hades
Hades
THCVapeDude
Hades
Level 26
God Stats
45W - 42L
1,059 SR
Queue Stats
285W - 385L
1,449 Elo+
Solo
Kukulkan
Kukulkan
jdsisle
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 2 / 21
11,071
1,006
16,389
11,550
6,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 0 / 22
11,681
1,062
16,553
6,424
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 2 / 23
11,311
1,028
10,087
8,631
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OddwrId
Izanami
20
30 / 5 / 9
15,545
1,413
42,182
11,608
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 30
12,468
1,133
11,701
11,687
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AxelBlaze21
Arachne
16
8 / 11 / 0
12,476
1,134
11,797
22,288
8,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 4
9,880
898
7,157
18,560
17,090
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
15
1 / 9 / 2
10,159
924
10,088
25,398
24,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 9 / 4
10,223
929
6,536
20,256
8,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
jdsisle
Kukulkan
15
0 / 11 / 1
9,264
842
7,858
16,463
5,632
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
20
46
Kills
9
9
Deaths
46
105
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AxelBlaze21
Arachne
8
11
0
0.73
W
Hades
3
2
21
6.75
W
8
0
22
19
W
1
2
23
6.25
W
Izanami
OddwrId
Izanami
30
5
9
6.9
L
0
6
4
0.33
L
Cerberus
1
9
2
0.22
W
4
0
30
19
L
0
9
4
0.22
L
Kukulkan
jdsisle
Kukulkan
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,912
Damage
43,436
49,900
Taken
102,965
37,025
Mitigated
64,167
7,575
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AxelBlaze21
Arachne
11,797
8,225
0
1,773
22,288
8,376
0
8,679
13,609
0
22,951
W
Hades
16,389
2,011
465
1,449
11,550
6,298
0
7,432
4,118
28,250
0
W
16,553
11,980
0
1,224
6,424
3,334
0
4,320
2,104
0
24,178
W
10,087
2,559
312
1,842
8,631
4,157
0
4,788
3,843
30,416
0
W
Izanami
OddwrId
Izanami
42,182
35,417
0
0
11,608
5,226
0
7,653
3,955
0
64,888
L
7,157
946
1,811
578
18,560
17,090
0
6,526
12,034
21,285
0
L
Cerberus
10,088
1,264
0
2,063
25,398
24,245
0
7,906
17,492
22,112
0
W
11,701
2,156
0
2,283
11,687
18,010
0
7,446
4,241
32,711
0
L
6,536
813
54
2,872
20,256
8,824
0
6,066
14,190
32,671
0
L
Kukulkan
jdsisle
Kukulkan
7,858
849
0
0
16,463
5,632
0
9,000
7,463
16,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,076
Gold Earned
52,002
200
Minions Killed
159
8
Camps Cleared
3
951,257
Distance Traveled
886,308
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,476
1,134
21
2
2
188,822
0
W
Hades
11,071
1,006
31
3
2
183,398
0
W
Anhur
11,681
1,062
23
2
1
208,587
0
W
Eset
11,311
1,028
53
5
0
179,503
2
W
Izanami
15,545
1,413
53
5
5
156,955
0
L
Yemoja
9,880
898
17
2
1
144,134
0
L
Cerberus
10,159
924
27
2
0
188,700
1
W
Sobek
12,468
1,133
40
4
0
222,814
0
L
Hades
10,223
929
69
6
0
208,416
0
L
Kukulkan
9,264
842
25
2
0
156,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role